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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (92)
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L’utiliser, en parler, le critiquer
10 avril 2011La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
Une liste de discussion est disponible pour tout échange entre utilisateurs. -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (10870)
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2011 In Open Source Multimedia
5 janvier 2012, par Multimedia Mike — Open Source MultimediaSometimes I think that the pace of multimedia technology is slowing down. Obviously, I’m not paying close enough attention. I thought I would do a little 2011 year-end review of what happened in the world of open source multimedia, mainly for my own benefit. Let me know in the comments what I missed.
The Split
The biggest deal in open source multimedia was the matter of the project split. Where once stood one project (FFmpeg) there now stands two (also Libav). Where do things stand with the projects now ? Still very separate but similar. Both projects obsessively monitor each other’s git commits and prodigiously poach each other’s work, both projects being LGPL and all. Most features that land in one code base end up in the other. Thus, I refer to FFmpeg and Libav collectively as “the projects”.Some philosophical reasons for the split included project stagnation and development process friction. Curiously, these problems are fond memories now and the spirit of competition has pushed development forward at a blinding pace.
People inside the project have strong opinions about the split ; that’s understandable. People outside the project have strong opinions about the split ; that’s somewhat less understandable, but whatever. After 5 years of working for Adobe on the Flash Player (a.k.a. the most hated software in all existence if internet nerds are to be believed on the matter), I’m so over internet nerd drama.
For my part, I just try to maintain some appearance of neutrality since I manage some shared resources for the open source multimedia community (like the wiki and samples repo) and am trying to keep them from fracturing as well.
Apple and Open Source
It was big news that Apple magnanimously open sourced their lossless audio codec. That sets a great example and precedent.New Features
I mined the'git log'
of the projects in order to pick out some features that were added during 2011.First off, Apple’s ProRes video codec was reverse engineered and incorporated into the multimedia libraries. And for some weird reason, this is an item that made the rounds in the geek press. I’m not entirely sure why, but it may have something to do with inter-project conflict. Anyway, here is the decoder in action, playing a video of some wild swine, one of the few samples we have :
Other new video codecs included a reverse engineered Indeo 4 decoder. Gotta catch ‘em all ! That completes our collection of Indeo codecs. But that wasn’t enough– this year, we got a completely revised Indeo 3 decoder (the previous one, while functional, exhibited a lot of code artifacts betraying a direct ASM ->C translation). Oh, and many thanks to Kostya for this gem :
That’s the new Origin Xan decoder (best known for Wing Commander IV cinematics) in action, something I first started reverse engineering back in 2002. Thanks to Kostya for picking up my slack yet again.
Continuing with the codec section, there is a decoder for Adobe Flash Screen Video 2 — big congrats on this ! One of my jobs at Adobe was documenting this format to the outside world and I was afraid I could never quite make it clear enough to build a complete re-implementation. But the team came through.
Let’s see, there are decoders for VBLE video, Ut Video, Windows Media Image (WMVP/WMP2), Bink audio version ‘b’, H.264 4:2:2 intra frames, and MxPEG video. There is a DPX image encoder, a Cirrus Logic AccuPak video encoder, and a v410 codec.
How about some more game stuff ? The projects saw — at long last — an SMJPEG demuxer. This will finally allow usage and testing of the SMJPEG IMA ADPCM audio decoder I added about a decade ago. Funny story behind that– I was porting all of my decoders from xine which included the SMJPEG ADPCM. I just never quite got around to writing a corresponding demuxer. Thanks to Paul Mahol for taking care of that.
Here’s a DFA playback system for a 1995 DOS CD-ROM title called Chronomaster. No format is too obscure, nor its encoded contents too cheesy :
There’s now a demuxer for a format called XMV that was (is ?) prevalent on Xbox titles. Now the projects can handle FMV files from many Xbox games, such as Thrillville.
The projects also gained the ability to play BMV files. I think this surfing wizard comes from Discworld II. It’s non-computer-generated animation at a strange resolution.
More demuxers : xWMA, PlayStation Portable PMP format, and CRI ADX format ; muxer for OpenMG audio and LATM muxer/demuxer.
One more thing : an AVX-optimized fast Fourier transform (FFT). If you have a machine that supports AVX, there’s no way you’ll even notice the speed increase of a few measly FFT calls for audio coding/decoding, but that’s hardly the point. The projects always use everything on offer for any CPU.
Please make me aware of features that I missed in the list !
Continuous Testing
As a result of the split, each project has its own FATE server, one for FFmpeg and one for Libav. As of the new year, FFmpeg has just over 1000 tests while Libav had 965. This is one area where I’m obviously ecstatic to see competition. Some ad-hoc measurements on my part indicate that the total code coverage via the FATEs has not appreciably increased. But that’s a total percentage. Both the test count and the code count have been steadily rising.Google Summer of Code and Google Code-In
Once again, the projects were allowed to participate in the Google Summer of Code as well as Google Code-In. I confess that I didn’t keep up with these too carefully (and Code-In is still in progress as of this writing). I do know that the project split occurred after FFmpeg had already been accepted for GSoC season 2011 and the admins were gracious enough to allow FFmpeg and Libav to allow both projects to participate in the same slot as long as they could both be mature about it.Happy New Year
Let’s see what we can accomplish in 2012. -
Correct usage of fdkaac for liquidsoap->icecast
1er février 2024, par user4893295Can't seem to get aac working using
fdkaac
with liquidsoap. It just seems to shutdown.

TBF I have no idea which
aot
ortransmux
to use for "normal" icecast stuff. mp3 works fine, and the icecast server works fine with aac from other sources (BUTT etc).

This is my starting point from the liquidsoap cookbook :


%fdkaac(channels=2, samplerate=44100, bandwidth="auto", bitrate=64, afterburner=false, aot="mpeg2_he_aac_v2", transmux="adts", sbr_mode=false)



And this is my output from liquidsoap :


2024/02/01 20:49:05 [clock:3] Using native (high-precision) implementation for latency control
2024/02/01 20:49:07 [main:3] Standard library loaded in 1.64 seconds.
2024/02/01 20:49:07 [lang:2] WARNING: "set" is deprecated and will be removed in future version. Please use `settings.path.to.key := value`
2024/02/01 20:49:07 [lang:2] WARNING: "set" is deprecated and will be removed in future version. Please use `settings.path.to.key := value`
2024/02/01 20:49:07 [frame:3] Using 44100Hz audio, 25Hz video, 44100Hz main.
2024/02/01 20:49:07 [frame:3] Video frame size set to: 1280x720
2024/02/01 20:49:07 [frame:3] Frame size must be a multiple of 1764 ticks = 1764 audio samples = 1 video samples.
2024/02/01 20:49:07 [frame:3] Targeting 'frame.duration': 0.04s = 1764 audio samples = 1764 ticks.
2024/02/01 20:49:07 [frame:3] Frames last 0.04s = 1764 audio samples = 1 video samples = 1764 ticks.
2024/02/01 20:49:07 [sandbox:3] Could not find binary bwrap, disabling sandboxing.
2024/02/01 20:49:07 [startup:3] DSSI plugins registration: 0.00s
2024/02/01 20:49:07 [startup:3] FFmpeg filters registration: 0.02s
2024/02/01 20:49:07 [startup:3] FFmpeg bitstream filters registration: 0.00s
2024/02/01 20:49:07 [startup:3] Lilv plugins registration: 0.00s
2024/02/01 20:49:07 [startup:3] Frei0r plugin registration: 0.00s
2024/02/01 20:49:07 [startup:3] LADSPA plugins registration: 0.00s
2024/02/01 20:49:07 [startup:3] Typechecking: 1.36s
2024/02/01 20:49:07 [startup:3] Evaluation: 0.01s
2024/02/01 20:49:07 [startup:3] Typechecking: 0.02s
2024/02/01 20:49:07 [startup:3] Evaluation: 0.00s
2024/02/01 20:49:07 [startup:3] Typechecking: 0.00s
2024/02/01 20:49:07 [startup:3] Evaluation: 0.00s
2024/02/01 20:49:07 [startup:3] Typechecking: 0.00s
2024/02/01 20:49:07 [startup:3] Evaluation: 0.08s
2024/02/01 20:49:07 [startup:3] Loaded /etc/liquidsoap/index.liq: 0.08s
2024/02/01 20:49:07 [64_aac:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [cross:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [on_track:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [promos.2:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [promos:3] Content type is {}.
2024/02/01 20:49:07 [current:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [music.3:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [music.2:3] Content type is {}.
2024/02/01 20:49:07 [music:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [safe_blank:3] Content type is {audio=pcm(stereo)}.
2024/02/01 20:49:07 [clock.main:3] Streaming loop starts in auto-sync mode
2024/02/01 20:49:07 [clock.main:3] Delegating synchronization to CPU clock
2024/02/01 20:49:07 [video.converter:3] Using preferred video converter: ffmpeg.
2024/02/01 20:49:07 [audio.converter:3] Using samplerate converter: libsamplerate.
2024/02/01 20:49:07 [video.text:3] Using sdl implementation
2024/02/01 20:49:07 [mksafe:3] Switch to safe_blank.
2024/02/01 20:49:07 [clock.main:2] Source 64_aac failed while streaming: Lang.Runtime_error { kind: "encoder", msg: "Invalid configuration: aot", pos: [at /etc/liquidsoap/index.liq, line 52, char 2-144] }!
2024/02/01 20:49:07 [clock.main:2] Raised at Liquidsoap_lang__Runtime_error.raise in file "src/lang/runtime_error.ml", line 48, characters 14-21
2024/02/01 20:49:07 [clock.main:2] Called from Stdlib__List.iter in file "list.ml", line 110, characters 12-15
2024/02/01 20:49:07 [clock.main:2] Called from Fdkaac_encoder.create_encoder in file "src/core/encoder/encoders/fdkaac_encoder.ml", line 69, characters 2-22
2024/02/01 20:49:07 [clock.main:2] Called from Fdkaac_encoder.encoder in file "src/core/encoder/encoders/fdkaac_encoder.ml", line 73, characters 12-35
2024/02/01 20:49:07 [clock.main:2] Called from Encoder.get_factory.(fun) in file "src/core/encoder/encoder.ml", line 344, characters 8-32
2024/02/01 20:49:07 [clock.main:2] Called from Icecast2.output#icecast_start in file "src/core/outputs/icecast2.ml", line 555, characters 16-67
2024/02/01 20:49:07 [clock.main:2] Called from Icecast2.output#send in file "src/core/outputs/icecast2.ml", line 544, characters 12-30
2024/02/01 20:49:07 [clock.main:2] Called from Output.encoded#send_frame.output_chunks.f in file "src/core/outputs/output.ml", line 256, characters 10-24
2024/02/01 20:49:07 [clock.main:2] Called from Output.output#output in file "src/core/outputs/output.ml", line 192, characters 45-70
2024/02/01 20:49:07 [clock.main:2] Called from Clock.MkClock.clock#end_tick.(fun) in file "src/core/clock.ml", line 318, characters 16-24
Incorrect BOM value
Error reading lyrics, skipped
2024/02/01 20:49:07 [clock.main:2]
[mp3 @ 0x7fd5ad428000] Estimating duration from bitrate, this may be inaccurate
2024/02/01 20:49:07 [decoder.ffmpeg:3] Requested content-type for "/data/dropbox/promos/current/24-7 promo 1 remix.mp3": {audio=pcm(stereo)}
2024/02/01 20:49:07 [decoder.ffmpeg:3] FFmpeg recognizes "/data/dropbox/promos/current/24-7 promo 1 remix.mp3" as audio: {codec: mp3, 44100Hz, 2 channel(s)}
2024/02/01 20:49:07 [decoder.ffmpeg:3] Decoded content-type for "/data/dropbox/promos/current/24-7 promo 1 remix.mp3": {audio=pcm(stereo)}
2024/02/01 20:49:07 [decoder.ffmpeg:3] Requested content-type for "/data/music/Bruno Mars - Locked out of Heaven.mp3": {audio=pcm(stereo)}
2024/02/01 20:49:07 [decoder.ffmpeg:3] FFmpeg recognizes "/data/music/Bruno Mars - Locked out of Heaven.mp3" as audio: {codec: mp3, 44100Hz, 2 channel(s)}, video: {codec: mjpeg, 640x640, yuvj444p}, video_2: {codec: mjpeg, 640x640, yuvj444p}
2024/02/01 20:49:07 [decoder.ffmpeg:3] Decoded content-type for "/data/music/Bruno Mars - Locked out of Heaven.mp3": {audio=pcm(stereo)}
Incorrect BOM value
Error reading lyrics, skipped
[mp3 @ 0x7fd5ad428000] Estimating duration from bitrate, this may be inaccurate
2024/02/01 20:49:07 [clock.main:3] Streaming loop stopped.
2024/02/01 20:49:07 [threads:3] Main loop exited
2024/02/01 20:49:07 [main:3] Shutdown started!
2024/02/01 20:49:07 [threads:3] Waiting for main threads to terminate...
2024/02/01 20:49:07 [threads:3] Main threads terminated.
2024/02/01 20:49:07 [threads:3] Shutting down scheduler...
2024/02/01 20:49:07 [threads:3] Scheduler shut down.
2024/02/01 20:49:07 [main:3] Cleaning downloaded files...
2024/02/01 20:49:07 [main:3] Freeing memory...
2024/02/01 20:49:07 >>> LOG END



EDIT it does seem to be using video, which wouldn't help ? Looking at this bit :


2024/02/01 20:49:07 [frame:3] Using 44100Hz audio, 25Hz video, 44100Hz main.
2024/02/01 20:49:07 [frame:3] Video frame size set to: 1280x720



But no idea why or how to stop that...


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Watch My Hero Academia Heroes Rising Full Movie Online FREE #2019
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Title : My Hero Academia : Heroes Rising
Release : 2019-12-20
Runtime : 104 min
Genre : Animation, Action
Stars : Daiki Yamashita, Nobuhiko Okamoto, Kenta Miyake, Ayane Sakura, Aoi Yuki, Yuki Kaji


Overview : Class 1-A visits Nabu Island where they finally get to do some real hero work. The place is so peaceful that it's more like a vacation … until they're attacked by a villain with an unfathomable Quirk ! His power is eerily familiar, and it looks like Shigaraki had a hand in the plan. But with All Might retired and citizens' lives on the line, there's no time for questions. Deku and his friends are the next generation of heroes, and they're the island's only hope.