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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (107)
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...)
Sur d’autres sites (16834)
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avcodec/videotoolbox : Fix undefined symbol with minimal configuration
4 janvier 2022, par Limin Wangavcodec/videotoolbox : Fix undefined symbol with minimal configuration
Please reproduced with the following minimal configure command :
./configure —enable-shared —disable-all —enable-avcodec —enable-decoder=h264 —enable-hwaccel=h264_videotoolboxYou'll get below error :
Undefined symbols for architecture x86_64 :
"_ff_videotoolbox_vpcc_extradata_create", referenced from :
_videotoolbox_start in videotoolbox.o
ld : symbol(s) not found for architecture x86_64
clang : error : linker command failed with exit code 1 (use -v to see invocation)Reported-by : Cameron Gutman <aicommander@gmail.com>
Tested-by : Cameron Gutman <aicommander@gmail.com>
Signed-off-by : Limin Wang <lance.lmwang@gmail.com> -
Why is ffmpeg faster than this minimal example ?
23 juillet 2022, par Dave CeddiaI'm wanting to read the audio out of a video file as fast as possible, using the libav libraries. It's all working fine, but it seems like it could be faster.


To get a performance baseline, I ran this ffmpeg command and timed it :


time ffmpeg -threads 1 -i file -map 0:a:0 -f null -



On a test file (a 2.5gb 2hr .MOV with pcm_s16be audio) this comes out to about 1.35 seconds on my M1 Macbook Pro.


On the other hand, this minimal C code (based on FFmpeg's "Demuxing and decoding" example) is consistently around 0.3 seconds slower.


#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>

static int decode_packet(AVCodecContext *dec, const AVPacket *pkt, AVFrame *frame)
{
 int ret = 0;

 // submit the packet to the decoder
 ret = avcodec_send_packet(dec, pkt);

 // get all the available frames from the decoder
 while (ret >= 0) {
 ret = avcodec_receive_frame(dec, frame);
 av_frame_unref(frame);
 }

 return 0;
}

int main (int argc, char **argv)
{
 int ret = 0;
 AVFormatContext *fmt_ctx = NULL;
 AVCodecContext *dec_ctx = NULL;
 AVFrame *frame = NULL;
 AVPacket *pkt = NULL;

 if (argc != 3) {
 exit(1);
 }

 int stream_idx = atoi(argv[2]);

 /* open input file, and allocate format context */
 avformat_open_input(&fmt_ctx, argv[1], NULL, NULL);

 /* get the stream */
 AVStream *st = fmt_ctx->streams[stream_idx];

 /* find a decoder for the stream */
 AVCodec *dec = avcodec_find_decoder(st->codecpar->codec_id);

 /* allocate a codec context for the decoder */
 dec_ctx = avcodec_alloc_context3(dec);

 /* copy codec parameters from input stream to output codec context */
 avcodec_parameters_to_context(dec_ctx, st->codecpar);

 /* init the decoder */
 avcodec_open2(dec_ctx, dec, NULL);

 /* allocate frame and packet structs */
 frame = av_frame_alloc();
 pkt = av_packet_alloc();

 /* read frames from the specified stream */
 while (av_read_frame(fmt_ctx, pkt) >= 0) {
 if (pkt->stream_index == stream_idx)
 ret = decode_packet(dec_ctx, pkt, frame);

 av_packet_unref(pkt);
 if (ret < 0)
 break;
 }

 /* flush the decoders */
 decode_packet(dec_ctx, NULL, frame);

 return ret < 0;
}



I tried measuring parts of this program to see if it was spending a lot of time in the setup, but it's not – at least 1.5 seconds of the runtime is the loop where it's reading frames.


So I took some flamegraph recordings (using cargo-flamegraph) and ran each a few times to make sure the timing was consistent. There's probably some overhead since both were consistently higher than running normally, but they still have the 0.3 second delta.


# 1.812 total
time sudo flamegraph ./minimal file 1

# 1.542 total
time sudo flamegraph ffmpeg -threads 1 -i file -map 0:a:0 -f null - 2>&1



Here are the flamegraphs stacked up, scaled so that the faster one is only 85% as wide as the slower one. (click for larger)




The interesting thing that stands out to me is how long is spent on
read
in the minimal example vs. ffmpeg :



The time spent on
lseek
is also a lot longer in the minimal program – it's plainly visible in that flamegraph, but in the ffmpeg flamegraph,lseek
is a single pixel wide.

What's causing this discrepancy ? Is ffmpeg actually doing less work than I think it is here ? Is the minimal code doing something naive ? Is there some buffering or other I/O optimizations that ffmpeg has enabled ?


How can I shave 0.3 seconds off of the minimal example's runtime ?


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avcodec/dpx : fix check of minimal data size for unpadded content
19 octobre 2022, par Jerome Martinezavcodec/dpx : fix check of minimal data size for unpadded content
stride value is not relevant with unpadded content and the total count
of pixels (width x height) must be used instead of the rounding based on
width only then multiplied by heightunpadded_10bit value computing is moved sooner in the code in order to
be able to use it during computing of minimal content size. Also make sure to
only set it for 10bit.Fix 'Overread buffer' error when the content is not lucky enough to have
(enough) padding bytes at the end for not being rejected by the formula
based on the stride valueFixes ticket #10259.
Signed-off-by : Jerome Martinez <jerome@mediaarea.net>
Signed-off-by : Marton Balint <cus@passwd.hu>