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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

Sur d’autres sites (9492)

  • How to convert (re-wrap) Transport Stream to MPEG-4 container in iOS app ?

    27 janvier 2015, par Aleksandr Suvorov

    I have a live stream in .ts format, containing AAC audio and H.264 video. I want to play it on iOS devices. I tried to use a movie player based on FFmpeg to decode and play video, but the audio was lagging.

    Can I rewrap this Transport Stream to an MPEG-4 container to play on iOS devices – without converting it server-side ?

    The server returns me a URL of the .ts live stream and my goal is to play this stream on iOS devices without an .m3u8 playlist because I can’t get it from the server.

  • How to convert (re-wrap) Transport Stream to MPEG-4 container in iOS app ?

    28 novembre 2018, par Aleksandr Suvorov

    I have a live stream in .ts format, containing AAC audio and H.264 video. I want to play it on iOS devices. I tried to use a movie player based on FFmpeg to decode and play video, but the audio was lagging.

    Can I rewrap this Transport Stream to an MPEG-4 container to play on iOS devices – without converting it server-side ?

    The server returns me a URL of the .ts live stream and my goal is to play this stream on iOS devices without an .m3u8 playlist because I can’t get it from the server.

  • OpenCV videocapture() not opening video file from hard disk

    8 janvier 2020, par Rossi Riccardo

    Despite being a lot of threads on the issue of open CV not being able to open videos i still can’t manage to solve it.

    I’m trying to open and extract frames using openCV with spyder (os : windows 10, python 3.7.4). As far as i know (provided the file path is correct) cv2.read returns a 0 if either the codec is unsupported (converted the video to H264 to be sure and also downloaded a test avi used to test out this very issue in an older post ) or if there is a problem with the ffmpeg dependency.

    Since i thought this was the source of the issue i added conda and phyton to the PATH with the SETX command and, after that, ended up copying ffmpeg dll and cv2 folders everywhere since i couldn’t understand well were i was supposed to paste it. Results is that i still can’t make it work and can’t even opt to try to make the frame extractor directly with ffmpeg since even that one gives me an error with a copypasted function from it’s site.

    Here is the code :

    import os
    import ffmpeg


    def read_frame_as_jpeg(in_filename, frame_num):
       out, err = (
           ffmpeg
           .input(in_filename)
           .filter('select', 'gte(n,{})'.format(frame_num))
           .output('pipe:', vframes=1, format='image2', vcodec='mjpeg')
           .run(capture_stdout=True)
       )

    # Read the video from specified path
    #cam = cv2.VideoCapture(r'C:\MY\folder\264H.mp4')
    cam = cv2.VideoCapture(r'C:\Users\name\Downloads\drop.avi')
    fps=60
    vid_start=371
    vid_end=377
    sens=20
    out_dir=r"C:\MY\folder"
    out_dir=out_dir+'\\'
    print(out_dir)

    stri="drop.avi"#even tried putting the fiel in the same directory, no change
    read_frame_as_jpeg(stri, 1)

    # frame
    currentframe = 0

    while(True):

       # reading from frame
       ret,frame = cam.read()

       print(currentframe)
       if ret and currentframe>= (fps*vid_start)-sens and currentframe<= (fps*vid_end)+sens:
           # if video is still left continue creating images
           name = out_dir+ str(currentframe) + '.bmp'
           print ('Creating...' + name)

           # writing the extracted images
           cv2.imwrite(name, frame)

           # increasing counter so that it will
           # show how many frames are created
           currentframe += 1
       else:
           break

    # Release all space and windows once done
    cam.release()
    cv2.destroyAllWindows()  

    The ffpeg error that i get is

    [WinError 2] Impossible to find the specified file

    while on the other hand since videocapture returns a 0 it doesn’t even enter the loop so i get just a "0" print