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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (64)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8068)
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Streaming jpegs live to iphone app
14 février 2012, par RavenIm progressing through taking the depth camera feed from my kinect and streaming it to my iphone app. I have got to stage of being able save jpegs for every frame created from the kinect depth image (30 fps) and save them to the local disk. I have than been able to convert this to mpeg with ffmpeg.
My question is now how can I view this live on my iphone ? Basically I want to view it live on the iphone as you are seeing it coming from the kinect.
Should I use http live streaming and use the segmenter to use apples HttpLiveStreaming functionality ? Or can I stream the raw jpeg image files up in some way as they are saved to disk and than just cycle the images on the phone as they go ?
Im wondering how video conferencing is achieved on the iphone (facetime/skype etc) ? because I'd prefer that it wasnt played inside the video player, just want to display live content on the screen as it happens.
Any ideas ? Thanks in advance
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Webcam stream with FFMpeg on iPhone
6 décembre 2011, par SaphrositI'm trying to send and show a webcam stream from a linux server to an iPhone app. I don't know if it's the best solution, but I downloaded and installed FFMpeg on the linux server (following, for those who want to know, this tutorial).
FFMpeg is working fine. After a lots of wandering, I managed to send a stream to the client launchingffmpeg -s 320x240 -f video4linux2 -i /dev/video0 -f mpegts -vcodec libx264 udp://192.168.1.34:1234
where 192.168.1.34 is the address of the client. Actually the client is a Mac, but it is supposed to be an iPhone. I know the stream is sent and received correctly (tested in different ways).
However I didn't managed to watch the stream directly on the iPhone.
I thought of different (possible) solutions :-
first solution : store incoming data in a
NSMutableData
object. Then, when the stream ends, store it and then play it using aMPMoviePlayerController
. Here's the code :[video writeToFile:@"videoStream.m4v" atomically:YES];
NSURL *url = [NSURL fileURLWithPath:@"videoStream.m4v"];
MPMoviePlayerController *videoController = [[MPMoviePlayerController alloc] initWithContentURL:url];
[videoController.view setFrame:CGRectMake(100, 100, 150, 150)];
[self.view addSubview:videoController.view];
[videoController play];the problem of this solution is that nothing is played (I only see a black square), even if the video is saved correctly (I can play it directly from my disk using VLC). Besides, it's not such a great idea. It's just to make things work.
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Second solution : use
CMSampleBufferRef
to store the incoming video. Much more problems comes with this solution : first of all, there's noCoreMedia.framework
in my system. Besides I do not get well what does this class represents and what should I do to make it works : I mean if I start (somehow) filling this "SampleBuffer" with bytes I receive from UDP connection, then it will automatically call theCMSampleBufferMakeDataReadyCallback
function I set during creation ? If yes, when ? When the single frame is completed or when the whole stream is received ? -
Third solution : use
AVFoundation
framework (neither this is actually available on my Mac). I did not understand if it's actually possible to start recording from a remote source or even from aNSMutableData
, achar*
or something like that. OnAVFoundation Programming Guide
I didn't find any reference that say if it's possible or not.
I don't know which one of this solution is the best for my purpose. ANY suggestion would be appreciate.
Besides, there's also another problem : I didn't use any segmenter program to send the video. Now, if I'm not getting wrong, segmenter needs to split the source video in smaller/shorter video easier to send. If it is right, then maybe it's not strictly necessary to make things work (may be added later). However, since the server is running under linux, I cannot use Apple's mediastreamsegmeter. May someone suggest an opensource segmenter to use in association with FFMpeg ?
UPDATE : I edited my question adding more informations on what I did since now and what my doubts are.
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iPhone camera shooting video using the AVCaptureSession and using ffmpeg CMSampleBufferRef a change in h.264 format is the issue. please advice
4 janvier 2012, par isaiahMy goal is h.264/AAC , mpeg2-ts streaming to server from iphone device.
Current my source is FFmpeg+libx264 compile success. I Know gnu License. I want the demo program.
I'm want to know that
1.CMSampleBufferRef to AVPicture data is success ?
avpicture_fill((AVPicture*)pFrame, rawPixelBase, PIX_FMT_RGB32, width, height);
pFrame linesize and data is not null but pst -9233123123 . outpic also .
Because of this I have to guess 'non-strictly-monotonic PTS' message2.This log is repeat.
encoding frame (size= 0)
encoding frame = "" , 'avcodec_encode_video' return 0 is success but always 0 .I don't know what to do...
2011-06-01 15:15:14.199 AVCam[1993:7303] pFrame = avcodec_alloc_frame();
2011-06-01 15:15:14.207 AVCam[1993:7303] avpicture_fill = 1228800
Video encoding
2011-0601 15:5:14.215 AVCam[1993:7303] codec = 5841844
[libx264 @ 0x1441e00] using cpu capabilities: ARMv6 NEON
[libx264 @ 0x1441e00] profile Constrained Baseline, level 2.0[libx264 @ 0x1441e00] non-strictly-monotonic PTS
encoding frame (size= 0)
encoding frame
[libx264 @ 0x1441e00] final ratefactor: 26.743.I have to guess 'non-strictly-monotonic PTS' message is the cause of all problems.
what is this 'non-strictly-monotonic PTS' .this is source
(void) captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
if( !CMSampleBufferDataIsReady(sampleBuffer) )
{
NSLog( @"sample buffer is not ready. Skipping sample" );
return;
}
if( [isRecordingNow isEqualToString:@"YES"] )
{
lastSampleTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);
if( videoWriter.status != AVAssetWriterStatusWriting )
{
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:lastSampleTime];
}
if( captureOutput == videooutput )
{
[self newVideoSample:sampleBuffer];
CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(pixelBuffer, 0);
// access the data
int width = CVPixelBufferGetWidth(pixelBuffer);
int height = CVPixelBufferGetHeight(pixelBuffer);
unsigned char *rawPixelBase = (unsigned char *)CVPixelBufferGetBaseAddress(pixelBuffer);
AVFrame *pFrame;
pFrame = avcodec_alloc_frame();
pFrame->quality = 0;
NSLog(@"pFrame = avcodec_alloc_frame(); ");
// int bytesPerRow = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0);
// int bytesSize = height * bytesPerRow ;
// unsigned char *pixel = (unsigned char*)malloc(bytesSize);
// unsigned char *rowBase = CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
// memcpy (pixel, rowBase, bytesSize);
int avpicture_fillNum = avpicture_fill((AVPicture*)pFrame, rawPixelBase, PIX_FMT_RGB32, width, height);//PIX_FMT_RGB32//PIX_FMT_RGB8
//NSLog(@"rawPixelBase = %i , rawPixelBase -s = %s",rawPixelBase, rawPixelBase);
NSLog(@"avpicture_fill = %i",avpicture_fillNum);
//NSLog(@"width = %i,height = %i",width, height);
// Do something with the raw pixels here
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
//avcodec_init();
//avdevice_register_all();
av_register_all();
AVCodec *codec;
AVCodecContext *c= NULL;
int out_size, size, outbuf_size;
//FILE *f;
uint8_t *outbuf;
printf("Video encoding\n");
/* find the mpeg video encoder */
codec =avcodec_find_encoder(CODEC_ID_H264);//avcodec_find_encoder_by_name("libx264"); //avcodec_find_encoder(CODEC_ID_H264);//CODEC_ID_H264);
NSLog(@"codec = %i",codec);
if (!codec) {
fprintf(stderr, "codec not found\n");
exit(1);
}
c= avcodec_alloc_context();
/* put sample parameters */
c->bit_rate = 400000;
c->bit_rate_tolerance = 10;
c->me_method = 2;
/* resolution must be a multiple of two */
c->width = 352;//width;//352;
c->height = 288;//height;//288;
/* frames per second */
c->time_base= (AVRational){1,25};
c->gop_size = 10;//25; /* emit one intra frame every ten frames */
//c->max_b_frames=1;
c->pix_fmt = PIX_FMT_YUV420P;
c ->me_range = 16;
c ->max_qdiff = 4;
c ->qmin = 10;
c ->qmax = 51;
c ->qcompress = 0.6f;
/* open it */
if (avcodec_open(c, codec) < 0) {
fprintf(stderr, "could not open codec\n");
exit(1);
}
/* alloc image and output buffer */
outbuf_size = 100000;
outbuf = malloc(outbuf_size);
size = c->width * c->height;
AVFrame* outpic = avcodec_alloc_frame();
int nbytes = avpicture_get_size(PIX_FMT_YUV420P, c->width, c->height);
//create buffer for the output image
uint8_t* outbuffer = (uint8_t*)av_malloc(nbytes);
#pragma mark -
fflush(stdout);
<pre>// int numBytes = avpicture_get_size(PIX_FMT_YUV420P, c->width, c->height);
// uint8_t *buffer = (uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
//
// //UIImage *image = [UIImage imageNamed:[NSString stringWithFormat:@"10%d", i]];
// CGImageRef newCgImage = [self imageFromSampleBuffer:sampleBuffer];//[image CGImage];
//
// CGDataProviderRef dataProvider = CGImageGetDataProvider(newCgImage);
// CFDataRef bitmapData = CGDataProviderCopyData(dataProvider);
// buffer = (uint8_t *)CFDataGetBytePtr(bitmapData);
//
// avpicture_fill((AVPicture*)pFrame, buffer, PIX_FMT_RGB8, c->width, c->height);
avpicture_fill((AVPicture*)outpic, outbuffer, PIX_FMT_YUV420P, c->width, c->height);
struct SwsContext* fooContext = sws_getContext(c->width, c->height,
PIX_FMT_RGB8,
c->width, c->height,
PIX_FMT_YUV420P,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
//perform the conversion
sws_scale(fooContext, pFrame->data, pFrame->linesize, 0, c->height, outpic->data, outpic->linesize);
// Here is where I try to convert to YUV
/* encode the image */
out_size = avcodec_encode_video(c, outbuf, outbuf_size, outpic);
printf("encoding frame (size=%5d)\n", out_size);
printf("encoding frame %s\n", outbuf);
//fwrite(outbuf, 1, out_size, f);
// free(buffer);
// buffer = NULL;
/* add sequence end code to have a real mpeg file */
// outbuf[0] = 0x00;
// outbuf[1] = 0x00;
// outbuf[2] = 0x01;
// outbuf[3] = 0xb7;
//fwrite(outbuf, 1, 4, f);
//fclose(f);
free(outbuf);
avcodec_close(c);
av_free(c);
av_free(pFrame);
printf("\n");
</pre>