Recherche avancée

Médias (2)

Mot : - Tags -/map

Autres articles (55)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

Sur d’autres sites (11535)

  • How to extract audio from a video in Flutter ?

    14 janvier, par Mohammed Bekele

    I have an image picker in Flutter to get the video from the device, and then I created a function to extract the audio using ffmpeg_kit_flutter package.

    


     Future<void> _convertVideoToAudio() async {&#xA;    if (_pickedVideo != null) {&#xA;      bool? permissionGranted = await _requestStoragePermission();&#xA;      if (permissionGranted != true) {&#xA;        print("Storage permission denied.");&#xA;        return;&#xA;      }&#xA;&#xA;      String videoPath = _pickedVideo!.path;&#xA;      _outputPath = await getOutputFilePath(); // Get platform-specific path&#xA;&#xA;      try {&#xA;        // Ensure the output directory exists&#xA;        await Directory(path.dirname(_outputPath)).create(recursive: true);&#xA;&#xA;        await FFmpegKit.execute(&#xA;            "-i $videoPath -vn -c:a libmp3lame -q:a 2 $_outputPath"); // FFmpeg command&#xA;        print("Video converted to audio successfully!");&#xA;        _showSuccessDialog(); // Display success dialog&#xA;&#xA;        try {&#xA;          final String fileName = path.basename(_outputPath);&#xA;          final transcription =&#xA;              await _sendAudioForTranscription(_outputPath, fileName);&#xA;&#xA;          if (transcription != null) {&#xA;            setState(() {&#xA;              _transcription = transcription;&#xA;            });&#xA;          } else {&#xA;            setState(() {&#xA;              _transcription = "Transcription failed";&#xA;            });&#xA;          }&#xA;        } catch (e) {&#xA;          print(&#x27;Error in transcription request: $e&#x27;);&#xA;          setState(() {&#xA;            _transcription = "Network request failed";&#xA;          });&#xA;        }&#xA;      } catch (e) {&#xA;        print("Error converting video: $e");&#xA;        _showErrorDialog(); // Display error dialog&#xA;      } finally {&#xA;        setState(() {&#xA;          _pickedVideo = null; // Clear selected video&#xA;        });&#xA;      }&#xA;    } else {&#xA;      print("Please pick a video first.");&#xA;    }&#xA;  }&#xA;</void>

    &#xA;

    and for getting the path I have this function

    &#xA;

     Future<string> getOutputFilePath() async {&#xA;    final directory = await getApplicationDocumentsDirectory();&#xA;    final downloadsDirectory = Directory(&#x27;${directory.path}/downloads&#x27;);&#xA;    if (!(await downloadsDirectory.exists())) {&#xA;      await downloadsDirectory.create(recursive: true);&#xA;    }&#xA;    final String fileName = path&#xA;        .basename(_pickedVideo!.path)&#xA;        .replaceAll(&#x27;.mp4&#x27;, &#x27;.mp3&#x27;); // Replace extension&#xA;    final filePath = &#x27;${downloadsDirectory.path}/$fileName&#x27;;&#xA;    return filePath;&#xA;  }&#xA;</string>

    &#xA;

    but this is not working somehow. Because after I get the audio I'm uploading it to a server with http, then it displays that there is no path where the audio supposed to be.

    &#xA;

  • ffmpeg complex filter - multiple crops on black background

    31 octobre 2017, par Kevin O'Hara

    We are attempting to process a video file by cropping it into several pieces and arranging it on a black background which is exactly 1920x1080. The following command runs but it never completes and we have to kill the process.

    Is there something wrong with how we’re trying to do this ?

    ffmpeg -i in.mov -y -filter_complex "\
    color=s=1920x1080:c=black[bg];\
    [0:v]crop=w=1920:h=ih:x=0:y=0[crop1];\
    [0:v]crop=w=iw-1920:h=ih:x=1920:y=0[crop2];\
    [bg][crop1]overlay=x=0:y=0[out1];\
    [out1][crop2]overlay=x=0:y=h[final]" \
    -map [final] out.mov
  • FFmpeg and Android encoding issue

    4 décembre 2012, par brux

    I compiled ffmpeg for Android. The executable works from the device terminal and I can do normal video operations. I am trying to join 2 mpeg files captured using the camera at the command line on the device.

    First I Capture 2 videos using the camera and save to sdcard, one.mpeg and two.mpeg. Then I do :

    ffmpeg -i one.mpeg onenew.mpeg
    ffmpeg -i twompg.mpeg twonew.mpeg

    (if i dont do the above 2 commands then it doesnt work at all)

    cat onenew.mpeg twonew.mpeg > joined.mpeg
    ffmpeg -i joined.mpeg -acodec copy -vcodec copy final.mpeg

    The output (final.mpeg) doesnt play on the device but if i copy to my linux desktop it opens up and plays fine. I tested final.mpeg on a 2.3.3 device and a 2.3.6 device.

    Anyone know why the device would fail to play the video file ?

    UPDATE
    My friend tested the video on a device running 3.0, the default player never played the video however 'moboplayer' did, I need it to play on the default player though.