
Recherche avancée
Médias (1)
-
Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (77)
-
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
-
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (10920)
-
Thread Safety of LibAv/FFMpeg ?
14 septembre 2022, par user71512Is LibAV/FFMpeg thread safe ? For example. Could I read from a file using AVFormatContext* in one thread and decode the read packet it in another with simple additions of mutexes or is the thread safetyness of the library a "don't know don't care" type deal ? I know that libav has basic support for encoder threads but I'm trying more of a blackbox type approach where I break it up into multiple threads (Source -> Decoder -> Filter -> Encoder -> Sink) and trying to understand the complications of such.


Anyone with any experience with ffmpeg and threads and would like to chime in with any other info pertinent to this would also be greatly appreciated.


-
ffmpeg watermark without background [closed]
22 décembre 2022, par Edwin PittersI have a problem, I am trying to add a watermark to my videos with ffmpeg using a gtx 1060 graphics card, the process works well and very fast, the problem is that the watermark appears with a black background , the image has no background, it is transparent, the problem happens only when I use the nvidia graphics card, because if I do the process with my processor the watermark is placed correctly as expected, so I am sure it is a problem in my configuration when running ffmpeg


Here I leave the command that I am using :


.\ffmpeg.exe -y -hide_banner -init_hw_device cuda=cuda -filter_hw_device cuda -hwaccel cuda -hwaccel_output_format cuda -i test.mp4 -i watermark.png -filter_complex "[1:v]colorchannelmixer=aa=0.3,scale=iw*0.6:-1,format=nv12,hwupload[img];[0:v][img]overlay_cuda=x='if(lt(mod(t\,16)\,8)\,W-w-W*10/100\,W*10/100)':y='if(lt(mod(t+4\,16)\,8)\,H-h-H*5/100\,H*5/100)'[out]" -map [out] -c:v h264_nvenc -b:v 6M -an -preset fast out_overlay.mp4



If I use my processor with the following command, the guide mark without background is added, that is, as expected


for %%a in ("*.m*") do ffmpeg -y -hide_banner -threads 4 -i "%%a" -preset ultrafast -vcodec libx264 -b:v 4000k -minrate 4000k -maxrate 4000k -bufsize 4000k -c:a aac -b:a 64k -pass 1 -f mp4 NUL && ffmpeg -y -hide_banner -threads 8 -i "%%a" -i watermark.png -preset ultrafast -vcodec libx264 -b:v 4000k -minrate 4000k -maxrate 4000k -bufsize 4000k -filter_complex "[1]colorchannelmixer=aa=0.3,scale=iw*0.8:-1[a];[0][a]overlay=x='if(lt(mod(t\,8)\,4)\,W-w-W*10/100\,W*10/100)':y='if(lt(mod(t+2\,8)\,4)\,H-h-H*10/100\,H*10/100)'" -c:a copy -tune film -movflags +faststart -pass 2 "watermark/%%a"
pause



I also tried changing colorchannelmixer=aa=0.3 for lut=a=val*0.3 but it seems that this command is not having any effect


I find that the image is well reviewed to discard, in fact I tried with other images also with a transparent background and I have the same result, a watermark but with a black background


-
Scripting FFmpeg to move text in y co-ordinate by some delta at specific time-codes
27 février 2019, par distro.obsI’m using the basic drawtext command like this
ffmpeg -i output.mp4 -vf \
'drawtext=textfile='textfile.txt':x=0:y=0 \
:fontsize=30:fontcolor=white:borderw=3 \
:bordercolor=black:box=0' output.mp4"which puts stationary text at location (x, y) = (0,0)
What I want to do is move this text by 10 points in y plane at certain time codes.
at 00:00:10, y would be 0
at 00:00:11, y would be 10
at 00:00:43, y would be 20
...
...
at 00:10:44, y would be 30so the ’y’ co-ordinate has a fix increment of 10 at ’keytimes’
Is there a way to do that ?