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Medias (1)
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The Slip - Artworks
26 September 2011, by
Updated: September 2011
Language: English
Type: Text
Other articles (96)
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MediaSPIP 0.1 Beta version
25 April 2011, byMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 February 2011, byMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Les tâches Cron régulières de la ferme
1 December 2010, byLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...)
On other websites (12238)
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How to speed up processing for FFmpeg video overlay on a video source file in Android?
28 December 2017, by Iffat FatimaI am working on an Android application to add a video file as an overlay on another video file, along with adding an audio stream to it, using FFmpeg library for Android.
I am using the following command to apply the overlay, but for a video of 2 seconds, it takes 55 seconds to process. Is there a way to speed up this process?
String[] complexCmd = new String[]{ "-y",
"-i",
originalVideoPath,
"-i",
overlayVideoPath ,
"-i",
audioPath,
"-filter_complex",
"[0:v]setpts=PTS-STARTPTS[top];[1:v]setpts=PTS-STARTPTS, scale="+newOverlayWidth+"x"+newOverlayHeight+",format=yuva420p,colorchannelmixer=aa=0.5[bottom];[top][bottom]overlay=shortest=1:x="+left+":y="+top+"" ,
"-c:v",
"libx264",
"-preset",
"ultrafast",
"-crf",
"28",
"-map",
"2:a",
"-shortest",
destVideoPath,
}; -
Adding outro video to multiple video files using ffmpeg
31 August 2017, by jasanI can successfully merge files using the following command using ffmpeg:
ffmpeg -f concat -i mylist.txt -c copy output.mp4
the mylist.txt looks like this:
file './video.mp4'
file './outro.mp4'However what I want to do is the following:
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I have 100 video files ( video1.mp4, video2.mp4, video3.mp4,...)
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i have one outro file(outro.mp4)
I want to concat outro.mp4 to the end of each of the 100 files and save each of concatenated video file with the same filename as the original videofile( i.e video1, video2....)
I’m on a windows machine. any way I can achieve this? code snippet would be really helpful.
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Video playing, how to play a video back a a rapid rate at random timestamp locations
10 April 2020, by Zarc RowdenNote: this is a mildly general question that is looking more for pointers in the right direction and not exactly requiring a concise coded answer. I appreciate any and all input, thank you for lending your brain power to me for this moment :)



I have a script that receives midi messages in real time and triggers playback of a single video on various timestamps that are changed/selected regularly and randomly by a user. Currently this is working in the browser, however, I've realized that there is some noticeable latency between (i'm guessing the cause here so please correct me) the moment a request to play a video at a specific time is made(note: the video is not being requested over the wire, this action does not take place until a JS Blob Url is loaded into the player) and the moment where that request is fulfilled and delivered from storage to pixels on the screen.



My question is: Is it reasonable to assume that there is a tool out there, that given the correct video format and optimizations both in the code and in the file that could load an entire, say: 1 gb video into memory and play it back at random timestamps every 60 milliseconds at completely random, constantly changing timestamps.



If you're now all the way down here... Thanks for reading this far, or scanning! Please let me know if this question makes any sense / could be improved, I'm happy to clarify further.