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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (70)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (8819)
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Writing Live-Multimedia-Application using OpenGL & Co. saving output to disc [closed]
21 janvier 2013, par user1997286I want to write an application that does the following thing :
- Getting Commands via ArtNET (DMX over Ethernet, a Control Protocol) for each object (called Layer)
- each Layer could be one of the following : Live Camera Stream, Movie, Image
- each layer could be translated, rotated or stretched
- on each layer I can set filters (Like a Kaleidoscope Effect, Blur, Color Correction, etc.)
- the rsulting video-stream is in the 3d-space
- I want to display each part of the image on one Projector (in total up to 3 ones) using a TripleHead2GO (3 Projectors display a different region of my DVI-Output). Each Projecector-Image should have own Soft-Edge and Keystone parameters.
- the resulting image will also be shown on a Preview-Screen with some Information overlay.
I think all that should be possible with opengl and openal (for the movie audio)
I think I'll use C++, OpenGL for Graphics, OpenAL for Audio, if needed ffmpeg for Video conversion, Ubuntu/Debian as OS.
The software is used to do Multimedia-Shows on Concerts including Cameras & Co.
All that should happen Live (On a FullHD output), Having i7 3770, GLX 670 and 16GB of Ram for at least 8 Layers. (4 Live-Images at once + Some Overlays like the Actors Name and some Logos)
But now comes the question.
Is it also Posible to do the following with that setting :
- Writing the output Image with all the 3d translations to a Movie File (To Master a DVD later) with Audio
- Mixing Audio from different Inputs & Files (Ambience Mics, Signal from the Sound Mixer, Playbacks from my own application) to more than one Mix (eg. one Mix for the Recording, one Mix for Live)
- Stream that Output Complete or in Parts (e.g. the left Part of the Image) over the Network (For example, Projector 1 is near the Server, so I connect it using DVI, Projector 2+3 is connected to a Computer that receives the streams for that two projectors (with soft edge on each stream) and Screen 4 is outside the Concert Hall and shows the complete Live-Stream.
- What GUI-Framework should I use for that ?
- is it perhaps event performant enough to use Java for that ?
- is it posible to use that mechanism for just rendering (eg. I have stored the cut points on Disc and saved every single camera stream to change some errors later or cut out some parts)
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WebRTC Stream Freezes When Picture Complexity Increases
12 octobre 2021, par user1259576I am developing an application that uses WebRTC to display a live video stream being captured from a V4L2 source. The stream originates from a Linux box that has a DVI-USB capture card, is encoded to H264 by ffmpeg and sent to RTP, received by a Janus WebRTC server which is accessed by the web interface.


Here is my current ffmpeg command - pretty simple :
ffmpeg -f v4l2 -i /dev/video0 -vf "transpose=1,scale=768:1024" -vcodec libx264 -profile:v baseline -pix_fmt yuv420p -f rtp rtp ://10.116.80.86:8004


I can't go into details, but the DVI source generates a portrait 768x1024 image that initially is a simple image where the only movement is a small clock near the center that increments every second. At this stage, everything appears to work great. The image is high-quality and continuous/smooth in the browser.


Once I interact with the DVI source, a more complex image is generated, with some text/lines in the upper half. Still not very complex - only 2 colors involved and some basic 1px line shapes, and only the little clock is moving. At this point, the video starts to freeze frequently, and only updates once in a while for a few seconds. Bandwidth should not be an issue here, and the bitrate appears to stay high. However, many fewer frames are decoded.


I have also tried scaling the video down to 480x640 from 768x1024 and with that change the issue does not occur. However, I really need the full resolution and, again, there should not be a bandwidth issue here.


I have also tried capturing the output of ffmpeg to a file rather than streaming to RTP and in the file everything is good.


Here is a screenshot of the WebRTC internals (in Edge) for this stream. You can clearly see when the video image changes from the simple clock to including more shapes & text (nothing is changed here other than the image from the DVI source) :




In Firefox, the video just freezes whenever frames are not decoded. In Edge, the video goes black after a moment with no frames decoded.


Any ideas as to what might be causing this ?


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Revision f6582d6928 : Revert "Simplify mask checking in loop filters" Jingning saw bitstream change w
4 décembre 2013, par Yunqing WangChanged Paths :
Modify /vp9/common/vp9_loopfilter.c
Revert "Simplify mask checking in loop filters"Jingning saw bitstream change with this patch. It could be true
that (mask_16x16_0 & 1) is 1, but (mask_16x16_1 & 1) is 0 in some
edge cases.This reverts commit 8f05e70340533b9922be5b1c97c37e50607fd862.
Change-Id : I0a529435ce816a1e14653eb510d5090de276070a