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MediaSPIP : Modification des droits de création d’objets et de publication définitive
11 novembre 2010, parPar défaut, MediaSPIP permet de créer 5 types d’objets.
Toujours par défaut les droits de création et de publication définitive de ces objets sont réservés aux administrateurs, mais ils sont bien entendu configurables par les webmestres.
Ces droits sont ainsi bloqués pour plusieurs raisons : parce que le fait d’autoriser à publier doit être la volonté du webmestre pas de l’ensemble de la plateforme et donc ne pas être un choix par défaut ; parce qu’avoir un compte peut servir à autre choses également, (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (5783)
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libavformat/dashenc.c : Support mpd update period
30 juin 2020, par Siyuan Huang -
FFmpeg / libmp3lame crash while converting from .wav to .mp3 with vibrato
1er juillet 2020, par ChitrangI have integrated mobile-ffmpeg-full-gpl:4.3.1.LTS library in my android app. And trying to convert .wav file to .mp3 format with vibrato option and libmp3lame encoder.


ffmpegCommand = "-i input.wav " +
 "-af vibrato=f=4 " +
 "-c:a libmp3lame " +
 "-b:a 96k " +
 "-ac 1 " +
 "-ar 44100 " +
 "-y output.mp3"



FFmpeg Logs :


a.b.com I/mobile-ffmpeg: Loading mobile-ffmpeg.
a.b.com I/mobile-ffmpeg: Loaded mobile-ffmpeg-full-gpl-arm64-v8a-4.3.1-lts-20200125.
a.b.com D/mobile-ffmpeg: Callback thread started.
a.b.com I/mobile-ffmpeg: ffmpeg version git-2020-01-25-fd11dd500
a.b.com I/mobile-ffmpeg: Copyright (c) 2000-2020 the FFmpeg developers
a.b.com I/mobile-ffmpeg: built with Android (5220042 based on r346389c) clang version 8.0.7 (https://android.googlesource.com/toolchain/clang b55f2d4ebfd35bf643d27dbca1bb228957008617) (https://android.googlesource.com/toolchain/llvm 3c393fe7a7e13b0fba4ac75a01aa683d7a5b11cd) (based on LLVM 8.0.7svn)
a.b.com I/mobile-ffmpeg: configuration: --cross-prefix=aarch64-linux-android- --sysroot=/files/android-sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64/sysroot --prefix=/home/taner/Projects/mobile-ffmpeg/prebuilt/android-arm64/ffmpeg --pkg-config=/usr/bin/pkg-config --enable-version3 --arch=aarch64 --cpu=armv8-a --cc=aarch64-linux-android21-clang --cxx=aarch64-linux-android21-clang++ --target-os=android --enable-neon --enable-asm --enable-inline-asm --enable-cross-compile --enable-pic --enable-jni --enable-optimizations --enable-swscale --enable-shared --disable-v4l2-m2m --disable-outdev=v4l2 --disable-outdev=fbdev --disable-indev=v4l2 --disable-indev=fbdev --enable-small --disable-openssl --disable-xmm-clobber-test --disable-debug --enable-lto --disable-neon-clobber-test --disable-programs --disable-postproc --disable-doc --disable-htmlpages --disable-manpages --disable-podpages --disable-txtpages --disable-static --disable-sndio --disable-schannel --disable-securetransport --disable-xlib --disable-cuda --disable-cuvid --disa
a.b.com I/mobile-ffmpeg: libavutil 56. 38.100 / 56. 38.100
a.b.com I/mobile-ffmpeg: libavcodec 58. 65.102 / 58. 65.102
a.b.com I/mobile-ffmpeg: libavformat 58. 35.101 / 58. 35.101
a.b.com I/mobile-ffmpeg: libavdevice 58. 9.103 / 58. 9.103
a.b.com I/mobile-ffmpeg: libavfilter 7. 70.101 / 7. 70.101
a.b.com I/mobile-ffmpeg: libswscale 5. 6.100 / 5. 6.100
a.b.com I/mobile-ffmpeg: libswresample 3. 6.100 / 3. 6.100
a.b.com W/mobile-ffmpeg: [wav @ 0x7294a86600] Estimating duration from bitrate, this may be inaccurate
a.b.com W/mobile-ffmpeg: Guessed Channel Layout for Input Stream #0.0 : mono
a.b.com I/mobile-ffmpeg: Input #0, wav, from '/data/user/0/a.b.com/cache/creation/input.wav':
a.b.com I/mobile-ffmpeg: Duration: 
a.b.com I/mobile-ffmpeg: 00:00:07.15
a.b.com I/mobile-ffmpeg: , bitrate: 
a.b.com I/mobile-ffmpeg: 705 kb/s
a.b.com I/mobile-ffmpeg: Stream #0:0
a.b.com I/mobile-ffmpeg: : Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, mono, s16, 705 kb/s
a.b.com I/mobile-ffmpeg: Stream mapping:
a.b.com I/mobile-ffmpeg: Stream #0:0 -> #0:0
a.b.com I/mobile-ffmpeg: (pcm_s16le (native) -> mp3 (libmp3lame))
a.b.com I/mobile-ffmpeg: Press [q] to stop, [?] for help
a.b.com I/mobile-ffmpeg: Output #0, mp3, to '/data/user/0/a.b.com/cache/creation/output.mp3':
a.b.com I/mobile-ffmpeg: Metadata:
a.b.com I/mobile-ffmpeg: TSSE : 
a.b.com I/mobile-ffmpeg: Lavf58.35.101
a.b.com I/mobile-ffmpeg: Stream #0:0
a.b.com I/mobile-ffmpeg: : Audio: mp3 (libmp3lame), 44100 Hz, mono, fltp, 96 kb/s
a.b.com I/mobile-ffmpeg: Metadata:
a.b.com I/mobile-ffmpeg: encoder : 
a.b.com I/mobile-ffmpeg: Lavc58.65.102 libmp3lame
a.b.com I/mobile-ffmpeg: --------- beginning of crash
a.b.com A/libc: psymodel.c:576: void calc_energy(const PsyConst_CB2SB_t *, const FLOAT *, FLOAT *, FLOAT *, FLOAT *): assertion "el >= 0" failed
a.b.com A/libc: Fatal signal 6 (SIGABRT), code -6 (SI_TKILL) in tid 25800 (a.b.com), pid 25800 (a.b.com)



Crash :


--------- beginning of crash
 A/libc: psymodel.c:576: void calc_energy(const PsyConst_CB2SB_t *, const FLOAT *, FLOAT *, FLOAT *, FLOAT *): assertion "el >= 0" failed

? A/DEBUG: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
? A/DEBUG: Build fingerprint: 'samsung/star2qltecs/star2qltecs:10/QP1A.190711.020/G965WVLS7DTE1:user/release-keys'
? A/DEBUG: Revision: '14'
? A/DEBUG: ABI: 'arm64'
? A/DEBUG: Timestamp: 2020-06-29 15:13:17-0400
? A/DEBUG: pid: 1849, tid: 1849, name: a.b.com  >>> a.b.com <<<
? A/DEBUG: uid: 12171
? A/DEBUG: signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
? A/DEBUG: Abort message: 'psymodel.c:576: void calc_energy(const PsyConst_CB2SB_t *, const FLOAT *, FLOAT *, FLOAT *, FLOAT *): assertion "el >= 0" failed'
? A/DEBUG:     x0  0000000000000000  x1  0000000000000739  x2  0000000000000006  x3  0000007fd65f7bb0
? A/DEBUG:     x4  0000000000000000  x5  0000000000000000  x6  0000000000000000  x7  0000000000000008
? A/DEBUG:     x8  00000000000000f0  x9  7f96d7a39856d151  x10 0000000000000001  x11 0000000000000000
? A/DEBUG:     x12 fffffff0fffffbdf  x13 000000005efa3d4c  x14 001c23c1a79207f5  x15 000079d970d48db2
? A/DEBUG:     x16 00000073e009e8c0  x17 00000073e007afe0  x18 00000073e492c000  x19 0000000000000739
? A/DEBUG:     x20 0000000000000739  x21 00000000ffffffff  x22 0000007fd65fc44c  x23 0000007fd65f8640
? A/DEBUG:     x24 0000007fd65fd120  x25 0000007fd65fd3a8  x26 0000007fd65f8240  x27 0000007fd65f9e40
? A/DEBUG:     x28 00000071f9f60900  x29 0000007fd65f7c50
? A/DEBUG:     sp  0000007fd65f7b90  lr  00000073e002c27c  pc  00000073e002c2a8
? A/DEBUG: backtrace:
? A/DEBUG:       #00 pc 00000000000832a8  /apex/com.android.runtime/lib64/bionic/libc.so (abort+160) (BuildId: 55ce0a7d78144b0290f9746ed1615719)
? A/DEBUG:       #01 pc 00000000000839e8  /apex/com.android.runtime/lib64/bionic/libc.so (__assert2+36) (BuildId: 55ce0a7d78144b0290f9746ed1615719)
? A/DEBUG:       #02 pc 0000000000969c60  /data/app/a.b.com-jXqE8oxytEkfSsn6pcdloQ==/lib/arm64/libavcodec.so



I referred link1, link2 to understand the problem but could not find a solution.


-
How to Play Smooth 4K Video with FFplay ? [closed]
14 mai 2020, par Matan MarcianoIm trying to play 4K video with ffplay and the video is not smooth.



Video File :



- 

- Big Buck Bunny, 4K, 60fps, 30Mbps
- http://distribution.bbb3d.renderfarming.net/video/mp4/bbb_sunflower_2160p_60fps_stereo_abl.mp4







Hardware :



- 

- Dell OptiPlex 7070 Micro (8 Cores, 8GB RAM, GPU : Intel Corporation UHD Graphics 630)
- Samsung U28E590D, 4K Screen
- DisplayPort to HDMI Cable









Software :



- 

- Ubuntu 19.04
- ffplay with libmvx (according this guide : https://github.com/Intel-Media-SDK/MediaSDK/wiki/Build-and-use-ffmpeg-with-MediaSDK)







The FFplay command I used is :
ffplay -vcodec h264_qsv -i input.ts



- 

- Notes :
- During the playing, my CPU usage is around 25% (according to 'top' command)
- FFplay logs indicate on many frame drops
- I also tried VLC and MPV player's- VLC looks bad also. MPV player looks better but still not smooth.











So, its looks like my hardware is good enough for 4K playing. What am I missing ?
How can I play smooth 4K video via FFplay ?