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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (72)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (7174)
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VB.Net Stream/Port Image To FFmpgeg using Standard Input
31 janvier 2015, par Zakir_SZHhope all active member of this community are fine.
in my project i need to convert several image to video file.
Currently i have to first save the images to PC then use ffmpeg to read that images from the pc and convert it to movie.But rather than save image to pc, i want to send image directly to ffmepg using StandardInput call. Ffmped does support that. but i don’t know how to use that.
i have search internet a lot and all i found is getting output/response from ffmpeg using standarderror as ffmepg write to standerror instead of standardouput.
below link something similar to what i look for that that code don’t work and also that use mp3 file instead of image/graphics.
http://tiku.io/questions/3075356/convert-wma-stream-to-mp3-stream-with-c-sharp-and-ffmpeg
can any one help me out, how to send image from picturebox/graphics object to ffmpeg one by one ?
thanks in advance
best regards
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avcodec/nvenc : De-compensate aspect ratio compensation of DVD-like content.
28 janvier 2015, par Philip Langdaleavcodec/nvenc : De-compensate aspect ratio compensation of DVD-like content.
For reasons we are not privy to, nvidia decided that the nvenc encoder
should apply aspect ratio compensation to ’DVD like’ content, assuming that
the content is not bt.601 compliant, but needs to be bt.601 compliant. In
this context, that means that they make the following, questionable,
assumptions :1) If the input dimensions are 720x480 or 720x576, assume the content has
an active area of 704x480 or 704x576.2) Assume that whatever the input sample aspect ratio is, it does not account
for the difference between ’physical’ and ’active’ dimensions.From, these assumptions, they then conclude that they can ’help’, by adjusting
the sample aspect ratio by a factor of 45/44. And indeed, if you wanted to
display only the 704 wide active area with the same aspect ratio as the full
720 wide image - this would be the correct adjustment factor, but what if you
don’t ? And more importantly, what if you’re used to ffmpeg not making this kind
of adjustment at encode time - because none of the other encoders do this !And, what if you had already accounted for bt.601 and your input had the
correct attributes ? Well, it’s going to apply the compensation anyway !
So, if you take some content, and feed it through nvenc repeatedly, it
will keep scaling the aspect ratio every time, stretching your video out
more and more and more.So, clearly, regardless of whether you want to apply bt.601 aspect ratio
adjustments or not, this is not the way to do it. With any other ffmpeg
encoder, you would do it as part of defining your input paramters or
do the adjustment at playback time, and there’s no reason by nvenc
should be any different.This change adds some logic to undo the compensation that nvenc would
otherwise do.nvidia engineers have told us that they will work to make this
compensation mechanism optional in a future release of the nvenc
SDK. At that point, we can adapt accordingly.Signed-off-by : Philip Langdale <philipl@overt.org>
Reviewed-by : Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by : Michael Niedermayer <michaelni@gmx.at> -
Revision 23ebacdb81 : Auto-adaptive encoder frame resizing logic Note : This feature is still in devel
15 novembre 2014, par Adrian GrangeChanged Paths :
Modify /vp9/encoder/vp9_encoder.c
Modify /vp9/encoder/vp9_encoder.h
Modify /vp9/encoder/vp9_firstpass.c
Modify /vp9/encoder/vp9_firstpass.h
Modify /vp9/encoder/vp9_ratectrl.c
Modify /vp9/encoder/vp9_ratectrl.h
Modify /vp9/encoder/vp9_rdopt.c
Modify /vp9/encoder/vp9_speed_features.c
Auto-adaptive encoder frame resizing logicNote : This feature is still in development.
Add an option for the encoder to decide the resolution
at which to encode each frame.Each KF/GF/ARF goup is tested to see if it would be
better encoded at a lower resolution. At present, each
KF/GF/ARF is coded first at full-size and if the coded
size exceeds a threshold (twice target data rate) at
the maximum active Q then the entire group is encoded
at lower resolution.This feature is enabled in vpxenc by setting :
—resize-allowed=1In addition, if the vpxenc command line also specifies
valid frame dimensions using :
—resize-width=XXXX & —resize_height=YYYY
then *all* frames will be encoded at this resolution.Change-Id : I13f341e0a82512f9e84e144e0f3b5aed8a65402b