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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (10043)

  • What resolution would be best for processing videos in firebase functions ? [closed]

    11 janvier 2020, par Nathan

    I’m making an app that is mainly used for sharing videos of maximum 30 seconds long. One video example could be a screen recording of someone’s computer screen or a game. I have this code that checks whether the uploaded video that has just been uploaded to firebase storage has been processed or not and if it hasn’t then I use ffmpeg to process the video (change the resolution etc.) with this command :

    const promise = spawn('./ffmpeg', ['-i', tempFilePath, '-vf', 'scale=1280:720', targetTempFilePath]);

    Now with these commands, the firebase function is giving me a timeout error when I upload 30 second clips since I’m only converting the video to 720. I was just wondering what compression settings would be sufficient enough for the video to :

    1. Be still a high enough quality in my app
    2. Not take ages processing the video in the function (10-20 second clips works perfectly well).

    I know the better option would be to use Googles App engine or something similar to process videos but I’d prefer it to avoid that at the moment, if I can’t process videos to a good enough quality without sacrificing efficiency then I will go to something like Google’s App engine, just need some advice and some pointers for it otherwise.

    EDIT :

    I’ve seen instagram compresses their videos to a resolution of 640x640 ? Would that be reasonable or is it dependent on the original clip’s resolution ?

    Thanks

  • Bulk Edit Videos resolution/aspect problem

    1er mars 2020, par buffe buffera

    Lets say i have 100 videos, all different dimensions and formats
    I would like to know if there’s a way to bulk edit each video and set it to 16:9 1920x1080
    If is possible would like to add blurred sides effect

    for %%a in ("C :\Users\vmp\Desktop\Videos\100ClipsConcat*.mp4") do ffmpeg -i "%%a" -lavfi "scale=1080:640,boxblur=luma_radius=min(h\,w)/20:luma_power=1:chroma_radius=min(cw\,ch)/20:chroma_power=1[bg] ;[bg][0:v]overlay=(W-w)/2 :(H-h)/2,setsar=1" "C :\Users\vmp\Desktop\Videos\100ClipsConcat\Blurred\%% na.mp4"
    pause

    Ive tried this and it blur add video but resolution isnt good

    Ive also tried to do that :

    ffmpeg -i 2.mp4 -lavfi "scale=ih*16/9 :-1,boxblur=luma_radius=min(h\,w)/20:luma_power=1:chroma_radius=min(cw\,ch)/20:chroma_power=1[bg] ;[bg][0:v]overlay=(W-w)/2 :(H-h)/2,crop=h=iw*9/16,setsar=1" r3.mp4

    It blur every video perfectly but it also increase resolution a lot

    I would just like to find something that convert each video to 1920x1080 16:9 (if is possible with blur effect)

  • Deal with resolution changed while decoding ?

    30 juillet 2024, par TTGroup

    I'm using FFMPEG with C++ to read frames and decode them from RTSP Stream on IP Camera.

    


    Anything is ok, but while decoding, I try to change stream resolution config on IP Camera (ex : change from 1280x720 to 1920x1080).

    


    The result is av_read_frame() in while loop still read successful next frames (with new resolution) without error. So I can not detect that change to reinit buffer or reconnect stream to update other stream's information.

    


    av_read_frame() will read an AVPacket, If I can read resolution info in the AVPacket, then I can detect that change and reinit buffer. But I can't see any resolution info in AVPacket struct.

    


    How do I detect a resolution change while reading and decoding the stream ?

    



    


    I'm using many codecs as H264 and H265/H265+. This case happened with all 3 codecs above.

    


    In many cases, I also store the AVPacket for later playback, so there's no need for decode. I need to detect the resolution change immediately to be able to properly build header information to store on the HDD.