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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Librairies et logiciels spécifiques aux médias

    10 décembre 2010, par

    Pour un fonctionnement correct et optimal, plusieurs choses sont à prendre en considération.
    Il est important, après avoir installé apache2, mysql et php5, d’installer d’autres logiciels nécessaires dont les installations sont décrites dans les liens afférants. Un ensemble de librairies multimedias (x264, libtheora, libvpx) utilisées pour l’encodage et le décodage des vidéos et sons afin de supporter le plus grand nombre de fichiers possibles. Cf. : ce tutoriel ; FFMpeg avec le maximum de décodeurs et (...)

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  • avutil/avstring : support input path as a null pointer or empty string

    24 septembre 2019, par Limin Wang
    avutil/avstring : support input path as a null pointer or empty string
    

    Linux and OSX systems support basename and dirname via <libgen.h>, I plan to
    make the wrapper interface conform to the standard interface first.
    If it is feasible, I will continue to modify it to call the system interface
    if there is already a system call interface.

    You can get more description about the system interface by below command :
    "man 3 basename"

    Reviewed-by : Marton Balint <cus@passwd.hu>
    Reviewed-by : Tomas Härdin <tjoppen@acc.umu.se>
    Reviewed-by : Steven Liu <lq@chinaffmpeg.org>
    Signed-off-by : Limin Wang <lance.lmwang@gmail.com>

    • [DH] libavutil/avstring.c
    • [DH] libavutil/avstring.h
  • libavcodec initialization to achieve real time playback with frame dropping when necessary

    20 octobre 2019, par Blake Senftner

    I have a C++ computer vision application linking with the ffmpeg libraries that provides frames from video streams to analysis routines. The idea being one can provide a moderately generic video stream identifier, and that video source will be decompressed and passed frame after frame to an analysis routine (which runs the user’s analysis functions.) The "moderately generic video identifier" covers 3 generic video stream types : paths to video files on disk, IP video streams (cameras or video streaming services), and USB webcam pins with desired format & rate.

    My current video player is generic as possible : video only, ignoring audio and other streams. It has a switch case for retrieving a stream’s frame rate based upon the stream’s source and codec, which is used to estimate the delay between decompressing frames. I’ve had many issues with trying to get reliable timestamps from the streams, so I am currently ignoring pts and dts. I know ignoring pts/dts is bad for variable frame rate streams. I plan to special case them later. The player currently checks to see if the last decompressed frame is more than 2 frames late (assuming a constant frame rate), and if so "drops the frame" - does not pass it to the user’s analysis routine.

    Essentially, the video player’s logic is determining when to skip frames (not pass them to the time consuming analysis routine) so the analysis is fed video frames in as close as possible to real time.

    I am looking for examples or discussions how one can initialize and/or maintain their AVFormatContext, AVStream, and AVCodecContext using (presumably but not limited to) AVDictionary options such that frame dropping as is necessary to maintain real time is performed at the libav libraries level, and not at my video player level. If achieving this requires separate AVDictionaies (or more) for each stream type and codec, then so be it. I am interested in understanding the pros and cons of both approachs : dropping frames at the player level or at the libav level.

    (When some analysis requires every frame, the existing player implementation with frame dropping disabled is fine. I suspect if I can get frame dropping to occur at the libav level, I’ll save the packet to frame decompression time as well, reducing the processing more than my current version.)

  • Need help getting started building http video stream from different ffmpeg output with Spring Boot ?

    26 octobre 2019, par ank

    Not sure if my question is correct/clear but basically I’m trying to build an NVR application. I plan to use ffmpeg to read ip camera streams (over LAN), produce an output and allow users to view these streams (live) through the web application (possible over the internet) or through http built using Spring Boot. I would also want to give users the ability to add more ip camera streams (within the web application) and have the application automatically run ffmpeg to read and write the output then make the live stream available for viewing within the application or through http.

    For the ffmpeg commands, I plan to use the ffmpeg-cli-wrapper library. For the live streaming from the application itself or through http, are there any libraries that I can use for this ?