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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Rotating gyro data in gopro footage with ffpmeg

    2 juillet 2023, par FPV Shenanigans

    I believe orientation of gyro data in some of my gopro clips is wrong. Reelsteady runs stabilization ok but it results in even worse than initial video shaky effect. I have filmed with gopro in 90 degree with orientation locked .

    


    Is it possible to amend metadata if ffmpeg to fix this ?

    


    the below is an example clip

    


    Metadata :
major_brand : isom
minor_version : 512
compatible_brands : isomiso2mp41
encoder : Lavf60.10.100
Duration : 00:04:30.22, start : 0.000000, bitrate : 119132 kb/s
Stream #0:00x1 : Video : hevc (Main 10) (hvc1 / 0x31637668), yuv420p10le(pc, bt709), 3840x3360 [SAR 1:1 DAR 8:7], 118934 kb/s, 59.94 fps, 59.94 tbr, 60k tbn (default)
Metadata :
handler_name : GoPro H.265
vendor_id : [0][0][0][0]
encoder : GoPro H.265 encoder
timecode : 13:27:43:05
Side data :
displaymatrix : rotation of -90.00 degrees
Stream #0:10x2 : Audio : aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 189 kb/s (default)
Metadata :
handler_name : GoPro AAC
vendor_id : [0][0][0][0]
Stream #0:20x3 : Data : none (tmcd / 0x64636D74)
Metadata :
handler_name : GoPro H.265
timecode : 13:27:43:05

    


    tried this

    


    ffmpeg.exe -i "F :\2023 THE ONLY COPY\Chasing surfers\GX010223.MP4" -c copy -metadata:s:v rotate=90 "F :\2023 THE ONLY COPY\Chasing surfers\GX010223_test.mp4"

    


    but reelsteady can't read metadata from a new video

    


  • Discord FFMPEG audio wont play from yt-dlp

    19 mars 2023, par user21236822

    My question is this : Why isn't my bot playing audio ?

    


    I want the bot to join, play audio from queue, then disconnect without downloading an mp3 file.

    


    I tried using youtube-dl, but I switched to the yt-dlp library after getting errors I couldn't fix.
I am running on Windows 10 locally. All my libraries are up to date.

    


    Here are my ydl_opts and FFMPEG_OPTS :

    


    ydl_opts = {
    'format': 'bestaudio/best',
    'postprocessors': [{
        'key': 'FFmpegExtractAudio',
        'preferredcodec': 'mp3',
        'preferredquality': '192',
    }],
}

FFMPEG_OPTIONS = {
    'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
    'options': '-vn'
} 


    


    Here is where I believe the problem is.

    


    async def play():
    print("Play Called")
    musicPlay()
    # Get message object from initial request
    message = ytLinkQue.get()
    print(f"Message object recieved: {message}")
    voiceChannel = message.author.voice.channel
    vc = await voiceChannel.connect()
    songsPlayed = 0
    
    while not ytLinkQue.empty():
        # Get current song
        currentSong = ytLinkQue.get()[0]
        print(f"Current song: {currentSong}")

        # Get song from Youtube
        with yt_dlp.YoutubeDL(ydl_opts) as ydl:
            # song = ydl.download(currentSong)
            info = ydl.extract_info(currentSong, download=False)
            song = info['formats'][0]['url']

        # Play Song
        vc.play(discord.FFmpegPCMAudio(song, **FFMPEG_OPTIONS), after=lambda e: print('Song done'))

        # Wait until the song has finished playing
        while vc.is_playing():
            print("playing rn")
            await asyncio.sleep(1)
    
    await vc.disconnect()
    musicStop()


    


    When play() is called, here is the output in terminal with my annotations as **** text **** :

    


    >python main.py&#xA;2023-02-17 15:21:09 INFO     discord.client logging in using static token&#xA;2023-02-17 15:21:10 INFO     discord.gateway Shard ID None has connected to Gateway (Session ID: 60b9fce14faa5daa4aed9eb6db01a74d).&#xA;Max que: 50&#xA;Text Channel: 828698708123451434&#xA;Testing Bot#4591 is ready.&#xA;Passing message object&#xA;**** play() funciton is called ****&#xA;Play Called&#xA;Message object recieved: <message channel="<TextChannel" position="7" nsfw="False" news="False"> type= author=<member discriminator="&#x27;0199&#x27;" bot="False" nick="&#x27;Fragnk7?&#x27;" guild="<Guild" chunked="True">> flags=<messageflags value="0">>&#xA;2023-02-17 15:21:16 INFO     discord.voice_client Connecting to voice...&#xA;2023-02-17 15:21:16 INFO     discord.voice_client Starting voice handshake... (connection attempt 1)&#xA;2023-02-17 15:21:17 INFO     discord.voice_client Voice handshake complete. Endpoint found seattle2004.discord.media&#xA;Current song: https://www.youtube.com/watch?v=vcAp4nmTZCA&#xA;[youtube] Extracting URL: https://www.youtube.com/watch?v=vcAp4nmTZCA &#xA;[youtube] vcAp4nmTZCA: Downloading webpage &#xA;[youtube] vcAp4nmTZCA: Downloading android player API JSON &#xA;**** Does not play any audio ****&#xA;Playing rn&#xA;Song done&#xA;2023-02-17 15:21:18 INFO     discord.player ffmpeg process 20700 successfully terminated with return code of 1.&#xA;2023-02-17 15:21:19 INFO     discord.voice_client The voice handshake is being terminated for Channel ID 400178308467392513 (Guild ID 261601676941721602)&#xA;2023-02-17 15:21:19 INFO     discord.voice_client Disconnecting from voice normally, close code 1000.&#xA;</messageflags></member></message>

    &#xA;

    On Discord's end, the bot successfully connects then disconnects after 2 second.

    &#xA;

    Note : I've only included code I think is relevant. Please let me know if I should add anything else to the post, otherwise, here is the github for the project. Code is in main.py.&#xA;https://github.com/LukeLeimbach/wallMomentMusic

    &#xA;

    Thank you in advance !

    &#xA;

    I've applied the advice from these posts but it still will not play audio :

    &#xA;

    -https://stackoverflow.com/questions/45770016/how-do-i-make-my-discord-bot-play-audio-from-youtube

    &#xA;

    -https://stackoverflow.com/questions/66070749/how-to-fix-discord-music-bot-that-stops-playing-before-the-song-is-actually-over?newreg=c70dd786cf5844e490045494223c0381

    &#xA;

    -https://stackoverflow.com/questions/57688808/playing-music-with-a-bot-from-youtube-without-downloading-the-file

    &#xA;

  • concat two videos with same format

    24 mars 2023, par ttb

    I'm trying to concat two videos that have very similar formats :

    &#xA;

    Stream #0:0[0x1](und): Video: hevc (Main 10) (hev1 / 0x31766568), yuv420p10le(tv), 1920x1080 [SAR 1:1 DAR 16:9], 1141 kb/s, 23.98 fps, 23.98 tbr, 24k tbn (default)&#xA;    Metadata:&#xA;      handler_name    : VideoHandler&#xA;      vendor_id       : [0][0][0][0]&#xA;  Stream #0:1[0x2](eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 224 kb/s (default)&#xA;    Metadata:&#xA;      handler_name    : SoundHandler&#xA;      vendor_id       : [0][0][0][0]&#xA;

    &#xA;

    and

    &#xA;

      Stream #0:0(und): Video: hevc (hev1 / 0x31766568), yuv420p10le(tv, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 23.98 fps, 24k tbn (default)&#xA;    Metadata:&#xA;      creation_time   : 2023-03-24T21:10:17.000000Z&#xA;      handler_name    : VideoHandler&#xA;      vendor_id       : [0][0][0][0]&#xA;      encoder         : Lavc60.6.101 libx265&#xA;    Side data:&#xA;      cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A&#xA;  Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 341 kb/s (default)&#xA;    Metadata:&#xA;      creation_time   : 2023-03-24T21:10:17.000000Z&#xA;      handler_name    : Surround&#xA;      vendor_id       : [0][0][0][0]&#xA;

    &#xA;

    But the video ends up freezing when played. Not sure what's wrong, I matched everything ?

    &#xA;