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  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Problèmes fréquents

    10 mars 2010, par

    PHP et safe_mode activé
    Une des principales sources de problèmes relève de la configuration de PHP et notamment de l’activation du safe_mode
    La solution consiterait à soit désactiver le safe_mode soit placer le script dans un répertoire accessible par apache pour le site

  • Diogene : création de masques spécifiques de formulaires d’édition de contenus

    26 octobre 2010, par

    Diogene est un des plugins ? SPIP activé par défaut (extension) lors de l’initialisation de MediaSPIP.
    A quoi sert ce plugin
    Création de masques de formulaires
    Le plugin Diogène permet de créer des masques de formulaires spécifiques par secteur sur les trois objets spécifiques SPIP que sont : les articles ; les rubriques ; les sites
    Il permet ainsi de définir en fonction d’un secteur particulier, un masque de formulaire par objet, ajoutant ou enlevant ainsi des champs afin de rendre le formulaire (...)

Sur d’autres sites (7066)

  • FFMPEG + HW Acceleration + Kepler GPU Lossless encoding not supported ?

    11 juillet 2022, par user2522885

    I'm curious about FFMPEG and GPU hardware acceleration. My Windows 10 system uses the Asus / nVidia GTX 760 graphics card and Intel i5-2500K CPU. My graphics card claims to be of the Kepler architecture with CUDA 3.0 as shown here.

    


    Instead of going through the hassles of compiling FFMPEG with hw acceleration support i downloaded a pre-compiled binary from here and here.

    


    Next, i tried running a test with hw acceleration options as recommended here :

    


    ffmpeg -y -vsync 0 -hwaccel cuda -hwaccel_output_format cuda -i "input.mkv" -c:a copy -c:v h264_nvenc "output.mp4"


    


    I then received the error message :

    


    [h264_nvenc @ 000001c34eeda8c0] Lossless encoding not supported
[h264_nvenc @ 000001c34eeda8c0] Provided device doesn't support required NVENC features
Error initializing output stream 0:0 — Error while opening encoder for output stream #0:0 - maybe incorrect parameters such as bit_rate, rate, width or height

    


    What am i doing wrong ? For the record i install the CUDA setup file but it made no difference. I am using the latest nVidia drivers.

    


    UPDATE

    


    ffmpeg -h encoder=h264_nvenc

    


    ffmpeg version 4.4-full_build-www.gyan.dev Copyright (c) 2000-2021 the FFmpeg developers&#xA;  built with gcc 10.2.0 (Rev6, Built by MSYS2 project)&#xA;  configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-lzma --enable-libsnappy --enable-zlib --enable-librist --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-libbluray --enable-libcaca --enable-sdl2 --enable-libdav1d --enable-libzvbi --enable-librav1e --enable-libsvtav1 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-libass --enable-frei0r --enable-libfreetype --enable-libfribidi --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-d3d11va --enable-dxva2 --enable-libmfx --enable-libglslang --enable-vulkan --enable-opencl --enable-libcdio --enable-libgme --enable-libmodplug --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libshine --enable-libtheora --enable-libtwolame --enable-libvo-amrwbenc --enable-libilbc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-ladspa --enable-libbs2b --enable-libflite --enable-libmysofa --enable-librubberband --enable-libsoxr --enable-chromaprint&#xA;  libavutil      56. 70.100 / 56. 70.100&#xA;  libavcodec     58.134.100 / 58.134.100&#xA;  libavformat    58. 76.100 / 58. 76.100&#xA;  libavdevice    58. 13.100 / 58. 13.100&#xA;  libavfilter     7.110.100 /  7.110.100&#xA;  libswscale      5.  9.100 /  5.  9.100&#xA;  libswresample   3.  9.100 /  3.  9.100&#xA;  libpostproc    55.  9.100 / 55.  9.100&#xA;Encoder h264_nvenc [NVIDIA NVENC H.264 encoder]:&#xA;    General capabilities: dr1 delay hardware&#xA;    Threading capabilities: none&#xA;    Supported hardware devices: cuda cuda d3d11va d3d11va&#xA;    Supported pixel formats: yuv420p nv12 p010le yuv444p p016le yuv444p16le bgr0 rgb0 cuda d3d11&#xA;h264_nvenc AVOptions:&#xA;  -preset            <int>        E..V....... Set the encoding preset (from 0 to 18) (default p4)&#xA;     default         0            E..V.......&#xA;     slow            1            E..V....... hq 2 passes&#xA;     medium          2            E..V....... hq 1 pass&#xA;     fast            3            E..V....... hp 1 pass&#xA;     hp              4            E..V.......&#xA;     hq              5            E..V.......&#xA;     bd              6            E..V.......&#xA;     ll              7            E..V....... low latency&#xA;     llhq            8            E..V....... low latency hq&#xA;     llhp            9            E..V....... low latency hp&#xA;     lossless        10           E..V.......&#xA;     losslesshp      11           E..V.......&#xA;     p1              12           E..V....... fastest (lowest quality)&#xA;     p2              13           E..V....... faster (lower quality)&#xA;     p3              14           E..V....... fast (low quality)&#xA;     p4              15           E..V....... medium (default)&#xA;     p5              16           E..V....... slow (good quality)&#xA;     p6              17           E..V....... slower (better quality)&#xA;     p7              18           E..V....... slowest (best quality)&#xA;  -tune              <int>        E..V....... Set the encoding tuning info (from 1 to 4) (default hq)&#xA;     hq              1            E..V....... High quality&#xA;     ll              2            E..V....... Low latency&#xA;     ull             3            E..V....... Ultra low latency&#xA;     lossless        4            E..V....... Lossless&#xA;  -profile           <int>        E..V....... Set the encoding profile (from 0 to 3) (default main)&#xA;     baseline        0            E..V.......&#xA;     main            1            E..V.......&#xA;     high            2            E..V.......&#xA;     high444p        3            E..V.......&#xA;  -level             <int>        E..V....... Set the encoding level restriction (from 0 to 62) (default auto)&#xA;     auto            0            E..V.......&#xA;     1               10           E..V.......&#xA;     1.0             10           E..V.......&#xA;     1b              9            E..V.......&#xA;     1.0b            9            E..V.......&#xA;     1.1             11           E..V.......&#xA;     1.2             12           E..V.......&#xA;     1.3             13           E..V.......&#xA;     2               20           E..V.......&#xA;     2.0             20           E..V.......&#xA;     2.1             21           E..V.......&#xA;     2.2             22           E..V.......&#xA;     3               30           E..V.......&#xA;     3.0             30           E..V.......&#xA;     3.1             31           E..V.......&#xA;     3.2             32           E..V.......&#xA;     4               40           E..V.......&#xA;     4.0             40           E..V.......&#xA;     4.1             41           E..V.......&#xA;     4.2             42           E..V.......&#xA;     5               50           E..V.......&#xA;     5.0             50           E..V.......&#xA;     5.1             51           E..V.......&#xA;     5.2             52           E..V.......&#xA;     6.0             60           E..V.......&#xA;     6.1             61           E..V.......&#xA;     6.2             62           E..V.......&#xA;  -rc                <int>        E..V....... Override the preset rate-control (from -1 to INT_MAX) (default -1)&#xA;     constqp         0            E..V....... Constant QP mode&#xA;     vbr             1            E..V....... Variable bitrate mode&#xA;     cbr             2            E..V....... Constant bitrate mode&#xA;     vbr_minqp       8388612      E..V....... Variable bitrate mode with MinQP (deprecated)&#xA;     ll_2pass_quality 8388616      E..V....... Multi-pass optimized for image quality (deprecated)&#xA;     ll_2pass_size   8388624      E..V....... Multi-pass optimized for constant frame size (deprecated)&#xA;     vbr_2pass       8388640      E..V....... Multi-pass variable bitrate mode (deprecated)&#xA;     cbr_ld_hq       8388616      E..V....... Constant bitrate low delay high quality mode&#xA;     cbr_hq          8388624      E..V....... Constant bitrate high quality mode&#xA;     vbr_hq          8388640      E..V....... Variable bitrate high quality mode&#xA;  -rc-lookahead      <int>        E..V....... Number of frames to look ahead for rate-control (from 0 to INT_MAX) (default 0)&#xA;  -surfaces          <int>        E..V....... Number of concurrent surfaces (from 0 to 64) (default 0)&#xA;  -cbr               <boolean>    E..V....... Use cbr encoding mode (default false)&#xA;  -2pass             <boolean>    E..V....... Use 2pass encoding mode (default auto)&#xA;  -gpu               <int>        E..V....... Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on. (from -2 to INT_MAX) (default any)&#xA;     any             -1           E..V....... Pick the first device available&#xA;     list            -2           E..V....... List the available devices&#xA;  -delay             <int>        E..V....... Delay frame output by the given amount of frames (from 0 to INT_MAX) (default INT_MAX)&#xA;  -no-scenecut       <boolean>    E..V....... When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts (default false)&#xA;  -forced-idr        <boolean>    E..V....... If forcing keyframes, force them as IDR frames. (default false)&#xA;  -b_adapt           <boolean>    E..V....... When lookahead is enabled, set this to 0 to disable adaptive B-frame decision (default true)&#xA;  -spatial-aq        <boolean>    E..V....... set to 1 to enable Spatial AQ (default false)&#xA;  -spatial_aq        <boolean>    E..V....... set to 1 to enable Spatial AQ (default false)&#xA;  -temporal-aq       <boolean>    E..V....... set to 1 to enable Temporal AQ (default false)&#xA;  -temporal_aq       <boolean>    E..V....... set to 1 to enable Temporal AQ (default false)&#xA;  -zerolatency       <boolean>    E..V....... Set 1 to indicate zero latency operation (no reordering delay) (default false)&#xA;  -nonref_p          <boolean>    E..V....... Set this to 1 to enable automatic insertion of non-reference P-frames (default false)&#xA;  -strict_gop        <boolean>    E..V....... Set 1 to minimize GOP-to-GOP rate fluctuations (default false)&#xA;  -aq-strength       <int>        E..V....... When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive) (from 1 to 15) (default 8)&#xA;  -cq                <float>      E..V....... Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control (from 0 to 51) (default 0)&#xA;  -aud               <boolean>    E..V....... Use access unit delimiters (default false)&#xA;  -bluray-compat     <boolean>    E..V....... Bluray compatibility workarounds (default false)&#xA;  -init_qpP          <int>        E..V....... Initial QP value for P frame (from -1 to 51) (default -1)&#xA;  -init_qpB          <int>        E..V....... Initial QP value for B frame (from -1 to 51) (default -1)&#xA;  -init_qpI          <int>        E..V....... Initial QP value for I frame (from -1 to 51) (default -1)&#xA;  -qp                <int>        E..V....... Constant quantization parameter rate control method (from -1 to 51) (default -1)&#xA;  -weighted_pred     <int>        E..V....... Set 1 to enable weighted prediction (from 0 to 1) (default 0)&#xA;  -coder             <int>        E..V....... Coder type (from -1 to 2) (default default)&#xA;     default         -1           E..V.......&#xA;     auto            0            E..V.......&#xA;     cabac           1            E..V.......&#xA;     cavlc           2            E..V.......&#xA;     ac              1            E..V.......&#xA;     vlc             2            E..V.......&#xA;  -b_ref_mode        <int>        E..V....... Use B frames as references (from 0 to 2) (default disabled)&#xA;     disabled        0            E..V....... B frames will not be used for reference&#xA;     each            1            E..V....... Each B frame will be used for reference&#xA;     middle          2            E..V....... Only (number of B frames)/2 will be used for reference&#xA;  -a53cc             <boolean>    E..V....... Use A53 Closed Captions (if available) (default true)&#xA;  -dpb_size          <int>        E..V....... Specifies the DPB size used for encoding (0 means automatic) (from 0 to INT_MAX) (default 0)&#xA;  -multipass         <int>        E..V....... Set the multipass encoding (from 0 to 2) (default disabled)&#xA;     disabled        0            E..V....... Single Pass&#xA;     qres            1            E..V....... Two Pass encoding is enabled where first Pass is quarter resolution&#xA;     fullres         2            E..V....... Two Pass encoding is enabled where first Pass is full resolution&#xA;  -ldkfs             <int>        E..V....... Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR (from 0 to 255) (default 0)&#xA;</int></int></int></boolean></int></int></int></int></int></int></int></boolean></boolean></float></int></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></int></int></boolean></boolean></int></int></int></int></int></int></int>

    &#xA;

  • Evolution #3432 (Nouveau) : Mise à jour automatique de SPIP avec notification admin

    29 avril 2015, par Gilles VINCENT

    Wordpress propose ce type de fonctionnalité.
    Est-ce que cela ne pourrait pas être repris dans SPIP ?

    .Gilles

    ---------- Forwarded message ----------
    From : WordPress <wordpress@xxx>
    Date : 2015-04-27 21:10 GMT+02:00
    Subject : [Prise de notes] Votre site a été mis à jour vers WordPress 4.1.4
    To :

    Salutations ! Votre site à l’adresse http://xxx a été automatiquement mis à jour vers WordPress 4.1.4.

    Pour en savoir plus sur la version 4.1.4, lisez l’écran À Propos de WordPress :
    http://xxx/wp-admin/about.php

    WordPress 4.2.1 est disponible. La mise à jour est facile et ne requiert que quelques secondes :
    http://xxx/wp-admin/update-core.php

    Si vous rencontrez des problèmes ou avez besoin d’assistance, les volontaires du forum d’entraide de WordPress-fr.net devraient pouvoir vous aider.
    http://www.wordpress-fr.net/support

    Pour des questions de sécurité, il est important de garder votre site à jour. Par ailleurs, cela rend le Web plus sûr pour vous et vos lecteurs.

    L’équipe WordPress

  • Matomo Celebrates 15 Years of Building an Open-Source & Transparent Web Analytics Solution

    30 juin 2022, par Matthieu Aubry — About, Community
    &lt;script type=&quot;text/javascript&quot;&gt;<br />
           if ('function' === typeof window.playMatomoVideo){<br />
           window.playMatomoVideo(&quot;brand&quot;, &quot;#brand&quot;)<br />
           } else {<br />
           document.addEventListener(&quot;DOMContentLoaded&quot;, function() { window.playMatomoVideo(&quot;brand&quot;, &quot;#brand&quot;); });<br />
           }<br />
      &lt;/script&gt;

    Fifteen years ago, I realised that people (myself included) were increasingly integrating the internet into their everyday lives, and it was clear that it would only expand in the future. It was an exciting new world, but the amount of personal data shared online, level of tracking and lack of security was a growing concern. Google Analytics was just launched then and was already gaining huge traction – so data from millions of websites started flowing into Google’s database, creating what was then the biggest centralised database about people worldwide and their actions online.

    So as a young engineering student, I decided we needed to build an open source and transparent solution that could help make the internet more secure and private while still providing organisations with powerful insights. I aimed to create a win-win solution for businesses and their digital consumers.

    And in 2007, I started developing Matomo with the help from Scott Switzer and Jennifer Langdon (who offered me an internship and support).   

    All thanks to the Matomo Community

    We have reached significant milestones and made major changes over the last 15 years, but we wouldn’t be where we are today without the Matomo Community.

    So I would like to celebrate and thank the hundreds of volunteer developers who have donated their time to develop Matomo, the thousands of contributors who provided feedback to improve Matomo, the countless supportive forum members, our passionate team of 40 at Matomo, the numerous translators who have translated Matomo and the 1.5 million websites that choose Matomo as their analytics platform.

    Matomo's Birthday
    Team Meetup in Paris in 2012

    Matomo has been a community effort built on the shoulders of many, and we will continue to work for you. 

    So let’s look at some milestones we have achieved over the last 15 years.

    Looking back on milestones in our timeline

    2007

    • Birth of Matomo
    • First alpha version released

    2008

    • Release first public 0.1.0 version

    2009

    • 50,000 websites use Matomo

    2010

    • Matomo first stable 1.0.0 released
    • Mobile app launched

    2011

    • Released Ecommerce Analytics, Custom Variables, First Party Cookies

    • Released Privacy control features (first of many privacy features to come !)

    2012

    • Released Log Analytics feature
    • 1 Million Downloads !
    • 300,000 websites worldwide use Matomo

    2013

    • Matomo is now available in 50 languages !
    • Matomo brand redesign

    2016

    2017

    • Launched Matomo Cloud service 
    • Released Multi Channel Conversion Attribution Premium Feature, Custom Reports Premium Feature, Login Saml Premium Feature, WooCommerceAnalytics Premium Feature and Heatmap & Session Recording Premium Feature 

    2018

    2019

    2020

    2021

    • 1,000,000 websites worldwide use Matomo
    • including 30,000 active Matomo for WordPress installations
    • Released SEO Web Vitals, Advertising Conversion Export and Tracking Spam Prevention feature

    2022

    • Released WP Statistics to Matomo importer

    Our efforts continue

    While we’ve seen incredible growth over the years, our work doesn’t stop there. In fact, we’re only just getting started.

    Today over 55% of the internet continues to use privacy-threatening web analytics solutions, while 1.5% uses Matomo. So there are still great strides to be made to create a more private internet, and joining the Matomo Community is one way to support this movement.

    There are many ways to get involved too, such as :

    So what comes next for Matomo ?

    The future of Matomo is approachable, powerful and flexible. We’re strengthening the customers’ voice, expanding our resources internally (we’re continuously hiring !) and conducting rigorous customer research to craft a tool that balances usability and functionality.

    I look forward to the next 15 years and seeing what the future holds for Matomo and our community.