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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Collections - Formulaire de création rapide
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Mis à jour : Février 2013
Langue : français
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Autres articles (10)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...) -
Monitoring de fermes de MediaSPIP (et de SPIP tant qu’à faire)
31 mai 2013, parLorsque l’on gère plusieurs (voir plusieurs dizaines) de MediaSPIP sur la même installation, il peut être très pratique d’obtenir d’un coup d’oeil certaines informations.
Cet article a pour but de documenter les scripts de monitoring Munin développés avec l’aide d’Infini.
Ces scripts sont installés automatiquement par le script d’installation automatique si une installation de munin est détectée.
Description des scripts
Trois scripts Munin ont été développés :
1. mediaspip_medias
Un script de (...)
Sur d’autres sites (3283)
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FFMPEG compile with x264 support for Android
10 mars, par PecanaI am trying to build ffmpeg extensions for media3 (ExoPlayer) for Android


https://github.com/androidx/media/tree/release/libraries/decoder_ffmpeg


Using the default settings everything is fine but if I try to add support to libx264 the build failed. I compiled x264 for Android locally and it worked so the .so file for arm64 is present, I added it to the pkg-config with :


export PKG_CONFIG_PATH=/build/x264/arm64/lib/pkgconfig:$PKG_CONFIG_PATH


but when I try to build ffmpeg with the following command it fails :


./configure \
--prefix=/build/ffmpeg \
--enable-gpl \
--enable-libx264 \
--enable-static \
--enable-pic \
--arch=arm64 \
--target-os=android \
--cross-prefix=$TOOLCHAIN/bin/aarch64-linux-android21- \
--sysroot=$SYSROOT



Error : ERROR : x264 not found using pkg-config


But it is not due to pkg-config as the command :


pkg-config --cflags --libs x264



reports : -DX264_API_IMPORTS -I/build/x264/arm64/include -L/build/x264/arm64/lib -lx264


Any idea on how to fix it ?


Thank you :-)


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FFMPEG compile with x264 support for Android
10 mars, par PecanaI am trying to build ffmpeg extensions for media3 (ExoPlayer) for Android


https://github.com/androidx/media/tree/release/libraries/decoder_ffmpeg


Using the default settings everything is fine but if I try to add support to libx264 the build failed. I compiled x264 for Android locally and it worked so the .so file for arm64 is present, I added it to the pkg-config with :


export PKG_CONFIG_PATH=/build/x264/arm64/lib/pkgconfig:$PKG_CONFIG_PATH


but when I try to build ffmpeg with the following command it fails :


./configure \
--prefix=/build/ffmpeg \
--enable-gpl \
--enable-libx264 \
--enable-static \
--enable-pic \
--arch=arm64 \
--target-os=android \
--cross-prefix=$TOOLCHAIN/bin/aarch64-linux-android21- \
--sysroot=$SYSROOT



Error : ERROR : x264 not found using pkg-config


But it is not due to pkg-config as the command :


pkg-config --cflags --libs x264



reports : -DX264_API_IMPORTS -I/build/x264/arm64/include -L/build/x264/arm64/lib -lx264


Any idea on how to fix it ?


Thank you :-)


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How to have avbin.dll in a local directory (not C :\Windows\System) (for pyglet 1.2.4)
16 mai 2019, par DootUsing pyglet 1.2.4, I am using avbin.dll to allow me to play audio and all sources say it needs to go into C :\Windows\System. This works, but I would like to put in in a local folder, so that when it is downloaded, the user does not need to explicitly put it there.
How can I make it so that I specify the directory of avbin.dll/have in the same folder as the code ?
Here, avbin.dll is in the folder with the code, but I can’t find how they did it.
https://github.com/surajsinghbisht054/Python-Media-Player/tree/master/Python%20Media%20Player%20Version%200.0.1/Tools
I tried going through it but I didn’t find anythingI tried
pyglet.options["search_local_libs"]
but it was already set to true.
I also added it to the path variable, but this didn’t change anything.
The intention was to be able to play audio files.
Additionally :
Using pyglet 1.4, I tried usingffmpeg
andffmpeg-pyglet
, which works great, except thatpyglet.app.run()
is required to stop the first part of the track playing on repeat, but its mainloop interferes with tkinter’s and I can’t seem to get either working in threads, which is why I reverted back to 1.2.4.