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Autres articles (80)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
MediaSPIP en mode privé (Intranet)
17 septembre 2013, parÀ partir de la version 0.3, un canal de MediaSPIP peut devenir privé, bloqué à toute personne non identifiée grâce au plugin "Intranet/extranet".
Le plugin Intranet/extranet, lorsqu’il est activé, permet de bloquer l’accès au canal à tout visiteur non identifié, l’empêchant d’accéder au contenu en le redirigeant systématiquement vers le formulaire d’identification.
Ce système peut être particulièrement utile pour certaines utilisations comme : Atelier de travail avec des enfants dont le contenu ne doit pas (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (10087)
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Flutter ffmpeg_kit_flutter_full_gpl-6.0.3 PluginRegistry.Registrar flutter version 3.29
30 avril, par LisaI am using ffmpeg_kit_flutter_full_gpl-6.0.3 for flutter version 3.27 but when upgrading to flutter 3.29, with android, there is an error PluginRegistry.Registrar registrar. Is there any solution to replace the current
ffmpeg_kit_flutter_full_gpl
because I see this library was updated 17 months ago

/Users/pamcd/.pub-cache/hosted/pub.dev/ffmpeg_kit_flutter_full_gpl-6.0.3/android/src/main/java/com/arthenica/ffmpegkit/flutter/FFmpegKitFlutterPlugin.java:157: error: cannot find symbol
 public static void registerWith(final io.flutter.plugin.common.PluginRegistry.Registrar registrar) {
 ^
 symbol: class Registrar
 location: interface PluginRegistry
/Users/pamcd/.pub-cache/hosted/pub.dev/ffmpeg_kit_flutter_full_gpl-6.0.3/android/src/main/java/com/arthenica/ffmpegkit/flutter/FFmpegKitFlutterPlugin.java:651: error: cannot find symbol
 protected void init(final BinaryMessenger messenger, final Context context, final Activity activity, final io.flutter.plugin.common.PluginRegistry.Registrar registrar, final ActivityPluginBinding activityBinding) {
 ^
 symbol: class Registrar
 location: interface PluginRegistry
2 errors

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':ffmpeg_kit_flutter_full_gpl:compileReleaseJavaWithJavac'.
> Compilation failed; see the compiler error output for details.

* Try:
> Run with --info option to get more log output.
> Run with --scan to get full insights.



Is there any alternative ?


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JavaCV Video Player with FFmpeg and JavaFx
2 juin 2021, par ِِYazdan NaderiI want to create a media player using Java CV, but I can not adjust the frame rate
And because of this, some videos play fast and some play slow


Is it possible to read the information of a video through a FFmpegFrameGrraber object and set it in another object to solve the problem ?
Of course, I did this and did not get an answer, but if there is another way, please help


playThread = new Thread(new Runnable() {
 public void run() {
 try {
 final String videoFilename = "E:\\Java\\s1\\3.mp4";
 final String videoFilename2 = "E:AudioVideo.mp4";
 final String videoFilename3 = "E:\\1.mp4";
 final String videoFilename4 = "E:\\Java\\s1\\3.mp4";


 FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(videoFilename);



 grabber.start();

 grabber.setFrameRate(30.00);


 primaryStage.setWidth(grabber.getImageWidth());
 primaryStage.setHeight(grabber.getImageHeight());

 final AudioFormat audioFormat = new AudioFormat(grabber.getSampleRate(), 16, grabber.getAudioChannels(), true, true);

 final DataLine.Info info = new DataLine.Info(SourceDataLine.class, audioFormat);
 final SourceDataLine soundLine = (SourceDataLine) AudioSystem.getLine(info);
 soundLine.open(audioFormat);
 soundLine.start();

 JavaFXFrameConverter converter = new JavaFXFrameConverter();

 ExecutorService executor = Executors.newSingleThreadExecutor();

 while (!Thread.interrupted()) {
 Frame frame = grabber.grab();
 if (frame == null) {
 break;
 }
 if (frame.image != null) {
 final Image image = converter.convert(frame);//
 Platform.runLater(() -> {
 
 imageView.setImage(image);

 });
 }
 else if (frame.samples != null) {
 final ShortBuffer channelSamplesShortBuffer = (ShortBuffer) frame.samples[0];
 channelSamplesShortBuffer.rewind();

 final ByteBuffer outBuffer = ByteBuffer.allocate(channelSamplesShortBuffer.capacity() * 2);

 for (int i = 0; i < channelSamplesShortBuffer.capacity(); i++) {
 short val = channelSamplesShortBuffer.get(i);
 outBuffer.putShort(val);
 }

 try {



 executor.execute(() -> {
 soundLine.write(outBuffer.array(), 0, outBuffer.capacity());
 outBuffer.clear();
 });
 } catch (Exception interruptedException) {
 Thread.currentThread().interrupt();
 }
 }

 }
 executor.shutdownNow();
 executor.awaitTermination(10, TimeUnit.SECONDS);

 soundLine.stop();
 grabber.stop();
 grabber.release();
 Platform.exit();
 } catch (Exception exception) {
 LOG.log(Level.SEVERE, null, exception);
 System.exit(1);
 }
 }
 });
 playThread.start();
 }



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How can I play audio file(.mp3, .flac, .wav) and then loop over it (mix every few seconds) another audio file(wav) using ffmpeg
11 mars 2019, par lukistarI got two different commands.
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[0:a]atrim=end=10,asetpts=N/SR/TB[begin];[0:a]atrim=start=10,asetpts=N/SR/TB[end];[begin][1:a][end]concat=n=3:v=0:a=1[a]" -map "[a]" output
This command inserts second.mp3 into input.mp3. It seems to always keep the parameters of input.mp3. It inserts it in exact 10 seconds of input.mp3.
Here is the second command :
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[1:a]adelay=10000|10000[1a];[0:a][1a]amix=duration:first" output
This command is closer to my final goal. It plays input.mp3 and in exact 10 seconds it plays along second.mp3 without stopping input.mp3’s sound.(I think that’s called mixing ?)
My final goal is to create final.mp3.
Its duration must always equal input.mp3 duration. It must keep the samplerate, the count of channels, etc of input.mp3
When playing final.mp3, it must play the whole input.mp3.
But each 10-15 seconds, it must play second.mp3 without stopping input.mp3.(mix)
It could be said that I must use "Second command" but in a loop.
It would be great if there is one-line command for that in ffmpeg.
I am working with flac, mp3 and wav and both of the commands were suitable for that.For example :
input.mp3 could be 40 seconds long.
second.mp3 could be 2 seconds long.
When I play final.mp3 it will be 40 seconds long, but each 10-15 seconds(on random) it will play second.mp3 at the same time as input.mp3.
Sadly I have no experience with ffmpeg, both of the commands I got are answers to questions here in stackoverflow. Hope somebody can help me. Thank you !