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Médias (91)
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#1 The Wires
11 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (57)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)
Sur d’autres sites (10007)
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ffmpeg how to remove black borders when resizing an image
3 juin 2021, par MapgI am creating some thumbnails using FFmpeg and I see that some black borders are created when I resize them.


I guess this is happening because the video source dimension doesn't match exactly the target dimension, so FFmpeg fills out the blank space with this black color.


My question is ...


Can I change this "black color" used by FFmpeg by default so I can match these extra borders added with the background of my application ?


If this is not possible ...


Can I convert these black borders to a transparent area so I can create a PNG to match my background which has a different color (a kind of light green)


I have attached an example where you will see two black pixels height in the bottom zone of the picture.


This is what I want to convert to transparent or being able to choose my own color.


Any idea to solve this issue will be very helpful for me ?


Thank you very much in advance !


Mapg




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FFMPEG Padding 1 pixel
21 juillet 2022, par Rittari771I've been playing around with the values in my padding code, but cannot seem to get the paddings to match exactly 1:1.
If we look really closely, it is 1 pixel off from
left side,
but right side seems fine (1:1 with the violet padding)


I did get the left side to match, but then the right side is bad... i cant find a point between where both are equal.


What can i do to match them ? Here is my code :


ffmpeg -i video1.mp4 -filter_complex "pad=iw*1.1:0:ow*0.5:0:violet,scale=1080x1270" -y video1_padded.mp4
ffmpeg -i video2.mp4 -filter_complex "pad=iw*1.1:0:ow*0.5:0:cyan,scale=1080x650" -y video2_padded.mp4
ffmpeg -i video1_padded.mp4 -i video2_padded.mp4 -filter_complex "vstack=inputs=2" -y finalproduct.mp4



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problem compiling ffmpeg for iFrameExtractor
11 septembre 2012, par Robin RyeI'm trying to compile the ffmpeg by using the make and build files in iFrameExtractor example. firstly i tried to follow the readme file on the github, which only says to run the
./build_universal
in ffmpeg folder. it did not worki then tried to follow the info in INSTALL without success. i then tried doing the stuff in INSTALL followed by the
./build_universal
which didn't work. All the *.a files that are imported to the project exists until the end of the build sequence. when the lipo commands in build_universal are run, which i guess concat the .a files for the different architectures(?). anyhow these leave the following errors :lipo: specifed architecture type (armv6) for file (armv6/libavcodec.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavdevice.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavformat.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavutil.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libswscale.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))i can get the project to compile for simulator if i only use
./build_armv7
but if i run the universal the .a files are removed in the end. and only using doesn't work to build for iphone 4 .