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  • Les tâches Cron régulières de la ferme

    1 December 2010, by

    La gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
    Le super Cron (gestion_mutu_super_cron)
    Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...)

  • Contribute to translation

    13 April 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

  • MediaSPIP 0.1 Beta version

    25 April 2011, by

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

On other websites (10462)

  • Discord.js v14: AudioPlayer isn't working

    6 September 2023, by colonelPanic

    I'm new to javascript in general, and I'm making a Discord bot that can join a voice channel and play some audio. When I run the slash command that I set up, I get no errors and a reply that suggests that everything is running correctly, but no audio is playing. I've looked at the documentation for the audio player and some examples of how to do this on youtube, but I can't find any hints as to why there's no audio.

    


    The command that I'm using to handle the audio player is shown below:

    


    // These are the contents of the 'play.js' file where I'm defining and exporting the slash command 

const { SlashCommandBuilder } = require('discord.js');
const { createAudioPlayer, 
        NoSubscriberBehavior, 
        AudioPlayerStatus,
        getVoiceConnection,
        createAudioResource,
        joinVoiceChannel
      } = require('@discordjs/voice');

module.exports = {
    data: new SlashCommandBuilder()
        .setName('play')
        .setDescription('Plays a song/sound in the voice channel you are in.')
        .addStringOption((option) => 
            option
            .setName('sound')
            .setDescription('The sound/song to play.')
            .setRequired(true)
            .addChoices(
                {name: 'spiderman-pizza', value: 'https://www.youtube.com/watch?v=czTksCF6X8Y'},
                {name: 'royaltyfree-1',   value: 'C:/resources/sounds/royaltyfree-1.mp3'}
            )
        ),
    async execute(interaction) {
        // Create the audio player
        const audioPlayer = createAudioPlayer({
            behaviors: {
                noSubscriber: NoSubscriberBehavior.Pause,
            },
        });
        // Get the existing voice connection
        var connection = getVoiceConnection(interaction.guild.id);
        // If there is no existing connection, create one
        if (!connection) {
            connection = joinVoiceChannel({
                channelId: interaction.member.voice.channel.id,
                guildId: interaction.guild.id,
                adapterCreator: interaction.guild.voiceAdapterCreator
            });
        }
        // Get the chosen audio resource and play it in the voice channel
        const resource = createAudioResource(interaction.options.getString('sound'));
        audioPlayer.play(resource);
        connection.subscribe(audioPlayer);

        interaction.reply({content: `Playing ${interaction.options.getString('sound')}`, ephemeral: true});
    }
}


    


    I don't get any errors when I execute this command with either of the available choices, but the audio player doesn't play anything. On the Discord server, I've given the bot all permissions except for Administrator, and the intents that I've specified in the code can be seen below:

    


    const { 
    Client, 
    Collection, 
    Events, 
    GatewayIntentBits,
 } = require('discord.js');

// Create a new client instance
const client = new Client({ 
    intents: [
            GatewayIntentBits.Guilds,
            GatewayIntentBits.MessageContent,
            GatewayIntentBits.GuildMessages,
            GatewayIntentBits.GuildMembers,
            GatewayIntentBits.GuildVoiceStates
            ] 
        }
    );


    


    I know that the '/play' command is registered and that the bot can join the user's voice channel when '/play' is executed. I've installed 'libsodium-wrappers' (encryption package), 'ffmpeg-static', and '@discordjs/voice' using npm so I don't think there should be any dependency issues. Does anyone have an idea of why the audio isn't playing?

    


  • ffmpeg doesn't see yt_dlp stream

    24 December 2022, by matiz22

    I making discord bot and i am trying to move from youtube_dl to yt_dlp to get +18 videos from youtube, I am getting error Output file #0 does not contain any stream.

    


    self.YTDL_OPTIONS = {'format': 'bestaudio', 'nonplaylist': 'True', 'youtube_include_dash_manifest': False}

self.FFMPEG_OPTIONS = {
    'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
    'options': '-vn'
}


    


    with YoutubeDL(self.YTDL_OPTIONS) as ydl:
    try:
        info = ydl.extract_info(url, download=False)
    except:
        return False
return {
    'link': 'https://www.youtube.com/watch?v=' + url,
    'thumbnail': 'https://i.ytimg.com/vi/' + url + '/hqdefault.jpg?sqp=-oaymwEcCOADEI4CSFXyq4qpAw4IARUAAIhCGAFwAcABBg==&rs=AOn4CLD5uL4xKN-IUfez6KIW_j5y70mlig',
    'source': info['formats'][0]['url'],
    'title': info['title']
}


    


    self.vc[id].play(discord.FFmpegPCMAudio(
    song['source'], **self.FFMPEG_OPTIONS), after=lambda e: self.play_next(interaction))


    


    This config works with youtube_dl, but not with yt_dlp. Any ideas what i should change?

    


  • How to create m3u8 playlist from mp4 video url ( stored in amazon S3 ) and store the video chunks ( .ts files) and .m3u8 file back to another S3?

    19 May 2019, by dexter2019

    I am building an application where user can upload video and others can watch them later. I am aiming for HLS streaming of the video on the client side, for which the video format should be .m3u8. I am using node fluent-FFmpeg module to do the processing, however, I have a huge doubt, that, how to ensure that all the .ts files (chunks) are also stored back in s3 bucket along with the m3u8 file after ffmpeg processed the mp4 file?

    Because the ffmpeg command only takes the location of the m3u8 file? How handle it when I want the input and output location to be S3?

    Any help will be greatly appreciated.

    I am following the answer from this question Ffmpeg creating m3u8 from mp4, video file size , which is working absolutely fine in my local machine, how to achieve the same for s3?