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  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (8972)

  • ffmpeg assert - throw exception instead of abort

    21 novembre 2011, par ronag

    I'm using ffmpeg in my C++ application.

    When trying to play certain files an assertion inside of ffmpeg fails, which causes it to call abort() which terminates my application. I do not want this behavior, rather I want to get the chance to recover, preferably through an exception.

    Anyone got any ideas as to how I can get around the problem with ffmpeg/assert potentially terminating my application ?

    EDIT :

    The only way I can think of right now is to change the ffmpeg assert macro so that it causes an access violation which I can catch through SEH exceptions. Ugly and potentially bad solution ?

  • Revision 30164 : Code mort bis

    24 juillet 2009, par kent1@… — Log

    Code mort bis

  • Problem compiling ffmpeg with nvenc using visual studio 2015 community edition

    23 février 2020, par Uri Raz

    I’m trying to build ffmpeg w/ nvenc on Windows 10 64 bit and visual studio 2015 community edition. The command from step 10 in the Using FFmpeg with NVIDIA GPU Hardware Acceleration doc :

    ./configure —enable-nonfree —enable-cuda-sdk —enable-libnpp –-toolchain=msvc —extra-cflags=-I../nv_sdk —extraldflags=-libpath :../nv_sdk

    Gives me the error ’Unknown option "–-toolchain=msvc"’

    Background : I’ve executed the commands (changed the path in the first, I’m not sure its right) :

    export PATH="/C/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx64/x64/" :$PATH
    export PATH="/c/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.0/bin/" :$PATH

    And ../nv_sdk has the subdirectories include & bin, copied from the NVIDIA GPU Computing Toolkit directory.