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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (6155)

  • Does FFMPEG utilize CUDA or any other hardware acceleration yet ?

    17 août 2017, par Jason

    Simple question, but I am having trouble finding the answer.

    We are deciding on a transcoding engine (preferrably open source) and it looks to me that FFMPEG does not utilize hardware acceleration, but I am not sure.

    I believe ffmpeg uses libavcodec, the same library used in countless other products, such as Handbrake. I can’t believe they don’t support hardware acceleration, therefore, my question.

  • arm : vp9 : Add NEON optimizations of VP9 MC functions

    3 novembre 2016, par Martin Storsjö
    arm : vp9 : Add NEON optimizations of VP9 MC functions
    

    This work is sponsored by, and copyright, Google.

    The filter coefficients are signed values, where the product of the
    multiplication with one individual filter coefficient doesn’t
    overflow a 16 bit signed value (the largest filter coefficient is
    127). But when the products are accumulated, the resulting sum can
    overflow the 16 bit signed range. Instead of accumulating in 32 bit,
    we accumulate the largest product (either index 3 or 4) last with a
    saturated addition.

    (The VP8 MC asm does something similar, but slightly simpler, by
    accumulating each half of the filter separately. In the VP9 MC
    filters, each half of the filter can also overflow though, so the
    largest component has to be handled individually.)

    Examples of relative speedup compared to the C version, from checkasm :
    Cortex A7 A8 A9 A53
    vp9_avg4_neon : 1.71 1.15 1.42 1.49
    vp9_avg8_neon : 2.51 3.63 3.14 2.58
    vp9_avg16_neon : 2.95 6.76 3.01 2.84
    vp9_avg32_neon : 3.29 6.64 2.85 3.00
    vp9_avg64_neon : 3.47 6.67 3.14 2.80
    vp9_avg_8tap_smooth_4h_neon : 3.22 4.73 2.76 4.67
    vp9_avg_8tap_smooth_4hv_neon : 3.67 4.76 3.28 4.71
    vp9_avg_8tap_smooth_4v_neon : 5.52 7.60 4.60 6.31
    vp9_avg_8tap_smooth_8h_neon : 6.22 9.04 5.12 9.32
    vp9_avg_8tap_smooth_8hv_neon : 6.38 8.21 5.72 8.17
    vp9_avg_8tap_smooth_8v_neon : 9.22 12.66 8.15 11.10
    vp9_avg_8tap_smooth_64h_neon : 7.02 10.23 5.54 11.58
    vp9_avg_8tap_smooth_64hv_neon : 6.76 9.46 5.93 9.40
    vp9_avg_8tap_smooth_64v_neon : 10.76 14.13 9.46 13.37
    vp9_put4_neon : 1.11 1.47 1.00 1.21
    vp9_put8_neon : 1.23 2.17 1.94 1.48
    vp9_put16_neon : 1.63 4.02 1.73 1.97
    vp9_put32_neon : 1.56 4.92 2.00 1.96
    vp9_put64_neon : 2.10 5.28 2.03 2.35
    vp9_put_8tap_smooth_4h_neon : 3.11 4.35 2.63 4.35
    vp9_put_8tap_smooth_4hv_neon : 3.67 4.69 3.25 4.71
    vp9_put_8tap_smooth_4v_neon : 5.45 7.27 4.49 6.52
    vp9_put_8tap_smooth_8h_neon : 5.97 8.18 4.81 8.56
    vp9_put_8tap_smooth_8hv_neon : 6.39 7.90 5.64 8.15
    vp9_put_8tap_smooth_8v_neon : 9.03 11.84 8.07 11.51
    vp9_put_8tap_smooth_64h_neon : 6.78 9.48 4.88 10.89
    vp9_put_8tap_smooth_64hv_neon : 6.99 8.87 5.94 9.56
    vp9_put_8tap_smooth_64v_neon : 10.69 13.30 9.43 14.34

    For the larger 8tap filters, the speedup vs C code is around 5-14x.

    This is significantly faster than libvpx’s implementation of the same
    functions, at least when comparing the put_8tap_smooth_64 functions
    (compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
    libvpx).

    Absolute runtimes from checkasm :
    Cortex A7 A8 A9 A53
    vp9_put_8tap_smooth_64h_neon : 20150.3 14489.4 19733.6 10863.7
    libvpx vpx_convolve8_horiz_neon : 52623.3 19736.4 21907.7 25027.7

    vp9_put_8tap_smooth_64v_neon : 14455.0 12303.9 13746.4 9628.9
    libvpx vpx_convolve8_vert_neon : 42090.0 17706.2 17659.9 16941.2

    Thus, on the A9, the horizontal filter is only marginally faster than
    libvpx, while our version is significantly faster on the other cores,
    and the vertical filter is significantly faster on all cores. The
    difference is especially large on the A7.

    The libvpx implementation does the accumulation in 32 bit, which
    probably explains most of the differences.

    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DBH] libavcodec/arm/Makefile
    • [DBH] libavcodec/arm/vp9dsp_init_arm.c
    • [DBH] libavcodec/arm/vp9mc_neon.S
    • [DBH] libavcodec/vp9.h
    • [DBH] libavcodec/vp9block.c
    • [DBH] libavcodec/vp9dsp.c
  • My journey to Coviu

    27 octobre 2015, par silvia

    My new startup just released our MVP – this is the story of what got me here.

    I love creating new applications that let people do their work better or in a manner that wasn’t possible before.

    German building and loan socityMy first such passion was as a student intern when I built a system for a building and loan association’s monthly customer magazine. The group I worked with was managing their advertiser contacts through a set of paper cards and I wrote a dBase based system (yes, that long ago) that would manage their customer relationships. They loved it – until it got replaced by an SAP system that cost 100 times what I cost them, had really poor UX, and only gave them half the functionality. It was a corporate system with ongoing support, which made all the difference to them.

    Dr Scholz und Partner GmbHThe story repeated itself with a CRM for my Uncle’s construction company, and with a resume and quotation management system for Accenture right after Uni, both of which I left behind when I decided to go into research.

    Even as a PhD student, I never lost sight of challenges that people were facing and wanted to develop technology to overcome problems. The aim of my PhD thesis was to prepare for the oncoming onslaught of audio and video on the Internet (yes, this was 1994 !) by developing algorithms to automatically extract and locate information in such files, which would enable users to structure, index and search such content.

    Many of the use cases that we explored are now part of products or continue to be challenges : finding music that matches your preferences, identifying music or video pieces e.g. to count ads on the radio or to mark copyright infringement, or the automated creation of video summaries such as trailers.

    CSIRO

    This continued when I joined the CSIRO in Australia – I was working on segmenting speech into words or talk spurts since that would simplify captioning & subtitling, and on MPEG-7 which was a (slightly over-engineered) standard to structure metadata about audio and video.

    In 2001 I had the idea of replicating the Web for videos : i.e. creating hyperlinked and searchable video-only experiences. We called it “Annodex” for annotated and indexed video and it needed full-screen hyperlinked video in browsers – man were we ahead of our time ! It was my first step into standards, got several IETF RFCs to my name, and started my involvement with open codecs through Xiph.

    vquence logoAround the time that YouTube was founded in 2006, I founded Vquence – originally a video search company for the Web, but pivoted to a video metadata mining company. Vquence still exists and continues to sell its data to channel partners, but it lacks the user impact that has always driven my work.

    As the video element started being developed for HTML5, I had to get involved. I contributed many use cases to the W3C, became a co-editor of the HTML5 spec and focused on video captioning with WebVTT while contracting to Mozilla and later to Google. We made huge progress and today the technology exists to publish video on the Web with captions, making the Web more inclusive for everybody. I contributed code to YouTube and Google Chrome, but was keen to make a bigger impact again.

    NICTA logoThe opportunity came when a couple of former CSIRO colleagues who now worked for NICTA approached me to get me interested in addressing new use cases for video conferencing in the context of WebRTC. We worked on a kiosk-style solution to service delivery for large service organisations, particularly targeting government. The emerging WebRTC standard posed many technical challenges that we addressed by building rtc.io , by contributing to the standards, and registering bugs on the browsers.

    Fast-forward through the development of a few further custom solutions for customers in health and education and we are starting to see patterns of need emerge. The core learning that we’ve come away with is that to get things done, you have to go beyond “talking heads” in a video call. It’s not just about seeing the other person, but much more about having a shared view of the things that need to be worked on and a shared way of interacting with them. Also, we learnt that the things that are being worked on are quite varied and may include multiple input cameras, digital documents, Web pages, applications, device data, controls, forms.

    Coviu logoSo we set out to build a solution that would enable productive remote collaboration to take place. It would need to provide an excellent user experience, it would need to be simple to work with, provide for the standard use cases out of the box, yet be architected to be extensible for specialised data sharing needs that we knew some of our customers had. It would need to be usable directly on Coviu.com, but also able to integrate with specialised applications that some of our customers were already using, such as the applications that they spend most of their time in (CRMs, practice management systems, learning management systems, team chat systems). It would need to require our customers to sign up, yet their clients to join a call without sign-up.

    Collaboration is a big problem. People are continuing to get more comfortable with technology and are less and less inclined to travel distances just to get a service done. In a country as large as Australia, where 12% of the population lives in rural and remote areas, people may not even be able to travel distances, particularly to receive or provide recurring or specialised services, or to achieve work/life balance. To make the world a global village, we need to be able to work together better remotely.

    The need for collaboration is being recognised by specialised Web applications already, such as the LiveShare feature of Invision for Designers, Codassium for pair programming, or the recently announced Dropbox Paper. Few go all the way to video – WebRTC is still regarded as a complicated feature to support.

    Coviu in action

    With Coviu, we’d like to offer a collaboration feature to every Web app. We now have a Web app that provides a modern and beautifully designed collaboration interface. To enable other Web apps to integrate it, we are now developing an API. Integration may entail customisation of the data sharing part of Coviu – something Coviu has been designed for. How to replicate the data and keep it consistent when people collaborate remotely – that is where Coviu makes a difference.

    We have started our journey and have just launched free signup to the Coviu base product, which allows individuals to own their own “room” (i.e. a fixed URL) in which to collaborate with others. A huge shout out goes to everyone in the Coviu team – a pretty amazing group of people – who have turned the app from an idea to reality. You are all awesome !

    With Coviu you can share and annotate :

    • images (show your mum photos of your last holidays, or get feedback on an architecture diagram from a customer),
    • pdf files (give a presentation remotely, or walk a customer through a contract),
    • whiteboards (brainstorm with a colleague), and
    • share an application window (watch a YouTube video together, or work through your task list with your colleagues).

    All of these are regarded as “shared documents” in Coviu and thus have zooming and annotations features and are listed in a document tray for ease of navigation.

    This is just the beginning of how we want to make working together online more productive. Give it a go and let us know what you think.

    http://coviu.com/

    The post My journey to Coviu first appeared on ginger’s thoughts.