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  • Diogene : création de masques spécifiques de formulaires d’édition de contenus

    26 octobre 2010, par

    Diogene est un des plugins ? SPIP activé par défaut (extension) lors de l’initialisation de MediaSPIP.
    A quoi sert ce plugin
    Création de masques de formulaires
    Le plugin Diogène permet de créer des masques de formulaires spécifiques par secteur sur les trois objets spécifiques SPIP que sont : les articles ; les rubriques ; les sites
    Il permet ainsi de définir en fonction d’un secteur particulier, un masque de formulaire par objet, ajoutant ou enlevant ainsi des champs afin de rendre le formulaire (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (15641)

  • c# - How to asynchronously stream output from ffmpeg

    23 janvier 2017, par Piyachet Kanda

    I created a method to call ffmpeg binaries and do stuff for me. It worked perfectly fine on a standard console application. I am trying to make a Windows Form Application version but there are few problems. The app freezes (but the progress bar is still updating) when the ffmpeg process is still running. The textboxes are not being updated. I cannot move the app window. I suspect this is because of the loop and I googled some stuff and found out that I might need to do this asynchronously but how do I do that exactly.

    public void ffmpeg(string ffmpeg_exe, string args)
           {
               Process p = new Process();
               p.StartInfo.FileName = ffmpeg_exe;
               p.StartInfo.RedirectStandardError = true;
               p.StartInfo.CreateNoWindow = true;
               p.StartInfo.Arguments = args;
               p.StartInfo.UseShellExecute = false;
               p.Start();

               StreamReader reader = p.StandardError;
               string line;

               string size = "", current_duration = "", duration = "";

               while ((line = reader.ReadLine()) != null)
               {
                   if (!string.IsNullOrEmpty(line))
                   {
                       if (line.Contains("Duration") && line.Contains("bitrate") && line.Contains("start"))
                       {
                           duration = RemoveWhitespace(Between(line, "Duration:", ", start"));
                           totaltime.Text = duration;
                       }

                       if (line.Contains("frame=") && line.Contains("size=") && line.Contains("time="))
                       {
                           size = RemoveWhitespace(Between(line, "size=", " time"));
                           current_duration = RemoveWhitespace(Between(line, "time=", " bitrate"));
                           progressBar_main.Value = Convert.ToInt32(Math.Round(TimeSpan.Parse(current_duration.Substring(0, current_duration.Length -3)).TotalSeconds * 100 / TimeSpan.Parse(duration.Substring(0,duration.Length-3)).TotalSeconds, 3));
                           current_time.Text = current_duration;
                           filesize.Text = size;
                       }
                   }
               }

               p.Close();

               current_time.Text = "";
               filesize.Text = "";
               totaltime.Text = "";
               progressBar_main.Value = 0;

           }
  • FFMpeg process created from Java on CentOS doesn't exit

    21 juin 2017, par Donz

    I need to convert a lot of wave files simultaneously. About 300 files in parallel. And new files come constantly. I use ffmpeg process call from my Java 1.8 app, which is running on CentOS. I know that I have to read error and input streams for making created process from Java possible to exit.

    My code after several expirements :

       private void ffmpegconverter(String fileIn, String fileOut){
       String[] comand = new String[]{"ffmpeg", "-v", "-8", "-i", fileIn, "-acodec", "pcm_s16le", fileOut};

       Process process = null;
       BufferedReader reader = null;
       try {
           ProcessBuilder pb = new ProcessBuilder(comand);
           pb.redirectErrorStream(true);
           process = pb.start();

           //Reading from error and standard output console buffer of process. Or it could halts because of nobody
           //reads its buffer
           reader = new BufferedReader(new InputStreamReader(process.getInputStream()));
           String s;
           //noinspection StatementWithEmptyBody
           while ((s = reader.readLine()) != null) {
               log.info(Thread.currentThread().getName() + " with fileIn " + fileIn + " and fileOut " + fileOut + " writes " + s);
               //Ignored as we just need to empty the output buffer from process
           }
           log.info(Thread.currentThread().getName() + " ffmpeg process will be waited for");
           if (process.waitFor( 10, TimeUnit.SECONDS )) {
               log.info(Thread.currentThread().getName() + " ffmpeg process exited normally");
           } else {
               log.info(Thread.currentThread().getName() + " ffmpeg process timed out and will be killed");
           }

       } catch (IOException | InterruptedException e) {
           log.error(Thread.currentThread().getName() + "Error during ffmpeg process executing", e);
       } finally {
           if (process != null) {
               if (reader != null) {
                   try {
                       reader.close();
                   } catch (IOException e) {
                       log.error("Error during closing the process streams reader", e);
                   }
               }
               try {
                   process.getOutputStream().close();
               } catch (IOException e) {
                   log.error("Error during closing the process output stream", e);
               }
               process.destroyForcibly();
               log.info(Thread.currentThread().getName() + " ffmpeg process " + process + " must be dead now");
           }
       }
    }

    If I run separate test with this code it goes normally. But in my app I have hundreds of RUNNING deamon threads "process reaper" which are waiting for ffmpeg process finish. In my real app ffpmeg is started from timer thread. Also I have another activity in separate threads, but I don’t think that this is the problem. Max CPU consume is about 10%.

    Here is that I usual see in thread dump :

    "process reaper" #454 daemon prio=10 os_prio=0 tid=0x00007f641c007000 nid=0x5247 runnable [0x00007f63ec063000]
      java.lang.Thread.State: RUNNABLE
       at java.lang.UNIXProcess.waitForProcessExit(Native Method)
       at java.lang.UNIXProcess.lambda$initStreams$3(UNIXProcess.java:289)
       at java.lang.UNIXProcess$$Lambda$32/2113551491.run(Unknown Source)
       at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
       at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
       at java.lang.Thread.run(Thread.java:745)

    What am I doing wrong ?

    UPD :
    My app accepts a lot of connects with voice traffic. So I have about 300-500 another "good" threads in every moment. Could it be the reason ? Deamon threads have low priority. But I don’t beleive that they really can’t do their jobs in one hour. Ususally it takes some tens of millis.

    UPD2 :
    My synthetic test that runs fine. I tried with new threads option and without it just with straigt calling of run method.

    import java.io.BufferedReader;
    import java.io.File;
    import java.io.IOException;
    import java.io.InputStreamReader;

    public class FFmpegConvert {

       public static void main(String[] args) throws Exception {

           FFmpegConvert f = new FFmpegConvert();
           f.processDir(args[0], args[1], args.length > 2);
       }

       private void processDir(String dirPath, String dirOutPath, boolean isNewThread) {
           File dir = new File(dirPath);
           File dirOut = new File(dirOutPath);
           if(!dirOut.exists()){
               dirOut.mkdir();
           }
           for (int i = 0; i < 1000; i++) {
               for (File f : dir.listFiles()) {
                   try {
                       System.out.println(f.getName());
                       FFmpegRunner fFmpegRunner = new FFmpegRunner(f.getAbsolutePath(), dirOut.getAbsolutePath() + "/" + System.currentTimeMillis() + f.getName());
                       if (isNewThread) {
                           new Thread(fFmpegRunner).start();
                       } else {
                           fFmpegRunner.run();
                       }
                   } catch (Exception e) {
                       e.printStackTrace();
                   }
               }
           }
       }

       class FFmpegRunner implements Runnable {
           private String fileIn;
           private String fileOut;

           FFmpegRunner(String fileIn, String fileOut) {
               this.fileIn = fileIn;
               this.fileOut = fileOut;
           }

           @Override
           public void run() {
               try {
                   ffmpegconverter(fileIn, fileOut);
               } catch (Exception e) {
                   e.printStackTrace();
               }
           }

           private void ffmpegconverter(String fileIn, String fileOut) throws Exception{
               String[] comand = new String[]{"ffmpeg", "-i", fileIn, "-acodec", "pcm_s16le", fileOut};

               Process process = null;
               try {
                   ProcessBuilder pb = new ProcessBuilder(comand);
                   pb.redirectErrorStream(true);
                   process = pb.start();

                   //Reading from error and standard output console buffer of process. Or it could halts because of nobody
                   //reads its buffer
                   BufferedReader reader =
                           new BufferedReader(new InputStreamReader(process.getInputStream()));
                   String line;
                   //noinspection StatementWithEmptyBody
                   while ((line = reader.readLine()) != null) {
                       System.out.println(line);
                       //Ignored as we just need to empty the output buffer from process
                   }

                   process.waitFor();
               } catch (IOException | InterruptedException e) {
                   throw e;
               } finally {
                   if (process != null)
                       process.destroy();
               }
           }

       }

    }

    UPD3 :
    Sorry, I forgot to notice that I see the work of all these process - they created new converted files but anyway don’t exit.

  • Multimedia Exploration Journal : The Past Doesn’t Die

    12 juillet 2011, par Multimedia Mike — Game Hacking

    New haul of games, new (old) multimedia formats.

    Lords of Midnight
    Check out the box copy scan for Lords of Midnight in MobyGames. In particular, I’d like to call your attention to this little blurb :



    Ahem, "Journey through an immense world — the equivalent of 8 CD-ROMs." Yet, when I procured the game, it only came on a single CD-ROM. It’s definitely a CD-ROM (says so on the disc) and, coming from 1995, certainly predates the earliest DVD-ROMs (which can easily store 8 CD-ROMs on a disc). Thus, I wanted to jump in a see if they were using some phenomenal compression in order to squeeze so much info into 600 or so megabytes.

    I was surprised to see the contents of the disc clocking in at just under 40 megabytes. An intro movie and an outro movie account for 75% of that. Format ? None other than that curious ASCII anomaly, ARMovie/RPL with Escape 122 codec data.

    Cyclemania



    Cyclemania is one of those FMV backdrop action games, but with a motorcycle theme. I had a good feeling I would find some odd multimedia artifacts here and the game didn’t disappoint. The videos are apparently handled using 3-4 discrete files per animation. I’ve documented my cursory guesses and linked some samples at the new MultimediaWiki page.

    Interplay ACMP
    This is unrelated to this particular acquistion, but I was contacted today about audio files harvested from the 1993 DOS game Star Trek : Judgment Rites. The files begin with the ASCII signature "Interplay ACMP Data". This reminds me of Interplay MVE files which begin with the similar string "Interplay MVE File". My theory is that these files use the ACOMP compression format, though I’m still trying to make it fit.

    Wiki and samples are available as usual if you’d like to add your own research.