Recherche avancée

Médias (0)

Mot : - Tags -/signalement

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (47)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Mise à disposition des fichiers

    14 avril 2011, par

    Par défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
    Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
    Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

Sur d’autres sites (6562)

  • Low latency video player on android

    20 mai 2021, par Louis Blenner

    I'd like to be able to stream the video from my webcam to an Android app with a latency below 500ms, on my local network.

    


    To capture and send the video over the network, I use ffmpeg.

    


    ffmpeg -f v4l2 -i /dev/video0 -preset ultrafast -tune zerolatency -vcodec libx264 -an -vf format=yuv420p -f mpegts  udp://192.168.1.155:5000


    


    This command takes the webcam as an input, convert it and send it to a device using the mpegts protocol.
    
This is not a requirement, if another technique could work, I could change the way I send the video.

    


    I am able to read the video on another PC from the local network with a latency below 500 ms, using commands like

    


    gst-launch-1.0 -v udpsrc port=5000 ! video/mpegts ! tsdemux ! h264parse ! avdec_h264 ! fpsdisplaysink sync=false


    


    or

    


    mpv udp://0.0.0.0:5000 --no-cache --untimed --no-demuxer-thread --video-sync=audio --vd-lavc-threads=1 


    


    So it is possible to have this range of latency.
    
I'd like to have the same thing on Android.

    


    Here are my tries to do that.

    


    Exoplayer

    


    After looking at the different players available on Android studio, it seems like Exoplayer is the go-to choice.
    
I tried different options indicated in the live-streaming documentation, but I always end up with a stream taking seconds to start and with a latency of seconds.
    
I tried to add a Button to seek to the default position of the windows, but it results in a loading of several seconds.

    


    DefaultExtractorsFactory extractorsFactory =
                new DefaultExtractorsFactory()
                        .setTsExtractorFlags(DefaultTsPayloadReaderFactory.FLAG_IGNORE_AAC_STREAM);

        player = new SimpleExoPlayer.Builder(this)
                .setMediaSourceFactory(
                        new DefaultMediaSourceFactory(this, extractorsFactory))
                .setLoadControl(new DefaultLoadControl.Builder()
                        .setBufferDurationsMs(DefaultLoadControl.DEFAULT_MIN_BUFFER_MS, DefaultLoadControl.DEFAULT_MAX_BUFFER_MS, 200, 200)
                        .build())
                .build();
        MyPlayerView playerView = findViewById(R.id.player_view);
        // Bind the player to the view.
        playerView.setPlayer(player);
        // Build the media item.
        MediaItem mediaItem = new MediaItem.Builder()
                .setUri(Uri.parse("udp://0.0.0.0:5000"))
                .setLiveMaxOffsetMs(500)
                .setLiveTargetOffsetMs(0)
                .setLiveMinOffsetMs(0)
                .build();
        // Set the media item to be played.
        player.setMediaItem(mediaItem);
        // Prepare the player.
        player.setPlayWhenReady(true);
        player.prepare();
        //player.seekToDefaultPosition();


    


    This issue is about the same issue and the conclusion was that Exoplayer was not fit for this use case.

    


    


    I'll be honest, ultra low-latency like this isn't ExoPlayer's main use-case

    


    


    Vlc

    


    Another try was to use the Vlc library.
    
But I was unable to have the same low latency stream as with the two previous players with Vlc.
    
I tried changing the preferences of Vlc to stream as fast as possible as described here

    


    Input/Codecs -> x264 preset: ultrafast - zerolatency
Input/Codecs -> Access Module: UDP input
Input/Codecs -> Clock Jitter: 500
Audio: disable audio


    


    I also tried reducing the different buffers.
    
However, I still have a latency of more than 1 seconds with that.

    


    Gstreamer

    


    Another try was to create a react-native project to use the different players available here.
    
One player that seemed promising was react-native-gstreamer because it uses gstreamer which is able to stream with low latency (gst-launch command).
    
But the library is now outdated.

    


    Question

    


    There were other tries, but none were successful.
    
Is there a problem with one of my approaches ?
    
And if not, Is there a player on Android (that I missed) which is able to achieve low latency stream like gstream or mpv on linux ?

    


  • Python ffmpeg subprocess never exits on Linux, works on Windows

    24 mai 2021, par Chris

    I wonder if someone can help explain what is happening ?

    


    I run 2 subprocesses, 1 for ffprobe and 1 for ffmpeg.

    


    popen = subprocess.Popen(ffprobecmd, stderr=subprocess.PIPE, shell=True)


    


    And

    


    popen = subprocess.Popen(ffmpegcmd, shell=True, stdout=subprocess.PIPE)


    


    On both Windows and Linux the ffprobe command fires, finishes and gets removed from taskmanager/htop. But only on Windows does the same happen to ffmpeg. On Linux the command remains in htop...

    


    enter image description here

    


    Can anyone explain what is going on, if it matters and how I can stop it from happening please ?

    


    EDIT : Here are the commands...

    


    ffprobecmd = 'ffprobe' + \
' -user_agent "' + request.headers['User-Agent'] + '"' + \
' -headers "Referer: ' + request.headers['Referer'] + '"' + \
' -timeout "5000000"' + \
' -v error -select_streams v -show_entries stream=height -of default=nw=1:nk=1' + \
' -i "' + request.url + '"'


    


    and

    


    ffmpegcmd = 'ffmpeg' + \
' -re' + \
' -user_agent "' + r.headers['User-Agent'] + '"' + \
' -headers "Referer: ' + r.headers['Referer'] + '"' + \
' -timeout "10"' + \
' -i "' + r.url + '"' + \
' -c copy' + \
' -f mpegts' + \
' pipe:'


    


    EDIT : Here is a example that behaves as described...

    


    import flask
from flask import Response
import subprocess

app = flask.Flask(__name__)

@app.route('/', methods=['GET'])
def go():
    def stream(ffmpegcmd):
        popen = subprocess.Popen(ffmpegcmd, stdout=subprocess.PIPE, shell=True)
        try:
            for stdout_line in iter(popen.stdout.readline, ""):
                yield stdout_line
        except GeneratorExit:
            raise

    url = "https://bitdash-a.akamaihd.net/content/MI201109210084_1/m3u8s/f08e80da-bf1d-4e3d-8899-f0f6155f6efa.m3u8"

    ffmpegcmd = 'ffmpeg' + \
                ' -re' + \
                ' -timeout "10"' + \
                ' -i "' + url + '"' + \
                ' -c copy' + \
                ' -f mpegts' + \
                ' pipe:'
    return Response(stream(ffmpegcmd))

if __name__ == '__main__':
    app.run(host= '0.0.0.0', port=5000)


    


  • How to use ffmpeg to record video from SDP ?

    17 août 2024, par Thomas Carlton

    I'm running Ubuntu 18.04 and I have the following SDP Offer from Kurento Media Server. The offer is saved to the file a.sdp :

    


        v=0
    o=- 3831476180 3831476180 IN IP4 172.31.46.122
    s=Kurento Media Server
    c=IN IP4 172.31.46.122
    t=0 0
    m=audio 28460 RTP/AVPF 96 0 97
    a=setup:actpass
    a=extmap:3 http://www.webrtc.org/experiments/rtp-hdrext/abs-send-time
    a=rtpmap:96 opus/48000/2
    a=rtpmap:97 AMR/8000
    a=rtcp:28461
    a=sendrecv
    a=mid:audio0
    a=ssrc:1797155263 cname:user1913428254@host-e7ab0454
    m=video 18122 RTP/AVPF 102 103
    a=setup:actpass
    a=extmap:3 http://www.webrtc.org/experiments/rtp-hdrext/abs-send-time
    a=rtpmap:102 VP8/90000
    a=rtpmap:103 H264/90000
    a=fmtp:103 level-asymmetry-allowed=1;packetization-mode=1;profile-level-id=42e01f
    a=rtcp:18123
    a=sendrecv
    a=mid:video0
    a=rtcp-fb:102 nack
    a=rtcp-fb:102 nack pli
    a=rtcp-fb:102 goog-remb
    a=rtcp-fb:102 ccm fir
    a=rtcp-fb:103 nack
    a=rtcp-fb:103 nack pli
    a=rtcp-fb:103 ccm fir
    a=ssrc:2822275190 cname:user1913428254@host-e7ab0454


    


    Then, I'm calling ffmpeg to record this flow to a file :

    


    ffmpeg -max_delay 5000 -reorder_queue_size 16384 -protocol_whitelist file,crypto,udp,rtp -re -i a.sdp -vcodec copy -acodec aac -y output.mp4


    


    172.31.46.122 is the local IP adress and I'm running ffmpeg from the same machine as SDP offer. So ffmpeg has access to this IP address.

    


    I'm getting the error :

    


    


    bind failed : Address already in use.

    


    a.sdp : Invalid data found when processing input

    


    


    How can I solve that ?