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Autres articles (69)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)
Sur d’autres sites (12226)
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ffmpeg's invalid input stream fps causes low latency [closed]
9 mai 2024, par I have 10 fingersI have ffmpeg setup which produces rtmp stream from remote rtsp stream. The rtsp stream comes from ip camera which support multiple profiles. Each profile has 1080p 30 fps, 1080p 15 fps.


The weird thing is that when ffmpeg analyze its input stream, one profile is recognized as 1 fps as below


Input #0, rtsp, from 'rtsp://...':
 Metadata:
 title : Media Presentation
 comment : samsung
 Duration: N/A, start: 0.064144, bitrate: N/A
 Stream #0:0: Video: h264 (High), yuvj420p(pc, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], 1 fps, 1 tbr, 90k tbn, 2 tbc
 Stream #0:1: Data: none
Output #0, flv, to 'rtmp:...':
 Metadata:
 title : Media Presentation
 comment : samsung
 encoder : Lavf58.29.100
 Stream #0:0: Video: h264 (High) ([7][0][0][0] / 0x0007), yuvj420p(pc, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 1 fps, 1 tbr, 1k tbn, 90k tbc
Stream mapping:
 Stream #0:0 -> #0:0 (copy)



And when it is played the tbr is 30 i think it means the real fps from video stream is 30. No problem actually this gives me the lowest latency(2-3s).


The other stream is normal 30 fps input 30 fps output and it gives me some delay(5-6s) so i want to know what cause this fps bug ? If i can use this bug i want to change all my streams to reduce the latency.


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Dreamcast Development Desktop
28 mars 2011, par Multimedia Mike — Sega DreamcastSome people are curious about what kind of equipment is required to program a Sega Dreamcast. This is my setup :
It’s a bit overcomplicated. The only piece in that picture which doesn’t play a role in the Dreamcast development process is the scanner. The Eee PC does the heavy lifting of development (i.e., text editing and cross compilation) and uploads to the Dreamcast via a special serial cable. Those are the most essential parts and are really the only pieces necessary for a lot of algorithmic stuff (things that can be validated via a serial console). But then I have to go up a level where I output video. That’s where things get messy.
The Mac Mini and giant monitor really just act as a glorified TV in this case. Ideally, it will be more than that. The DC outputs audio and video via composite cables to a Canopus DV capture bridge. That’s connected via FireWire to the external hard drive underneath the Mac Mini, which is connected to the Mac. Adobe Premiere Pro handles the DV capture / display.
One day I hope to have something worthwhile to capture.
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How to access builtin webcam from a docker container using ffmpeg ?
1er novembre 2020, par philipposI have wrote my code that captures videos by my builtin webcam of my MAC using
ffmpeg
.

On local machine, the code works fine. However, I built a docker container of my code, and tried to run it, but I got the following error :

error: Command failed: ffmpeg -f avfoundation -framerate 30 -i "0" -target pal-vcd -vf scale=640x480 -flags +global_header -f segment -segment_time 10 -segment_list ../out.csv -segment_format_options movflags=+faststart -reset_timestamps 1 -strftime 1 %Y%m%d-%H%M%S.mp4
ffmpeg version git-2016-05-25-9591ca7 Copyright (c) 2000-2016 the FFmpeg developers
 built with gcc 4.8 (Ubuntu 4.8.4-2ubuntu1~14.04.3)
 configuration: --extra-libs=-ldl --enable-gpl --enable-libass --enable-libfdk-aac --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-nonfree --enable-openssl
 libavutil 55. 24.100 / 55. 24.100
 libavcodec 57. 43.100 / 57. 43.100
 libavformat 57. 37.100 / 57. 37.100
 libavdevice 57. 0.101 / 57. 0.101
 libavfilter 6. 46.100 / 6. 46.100
 libswscale 4. 1.100 / 4. 1.100
 libswresample 2. 0.101 / 2. 0.101
 libpostproc 54. 0.100 / 54. 0.100
Unknown input format: 'avfoundation'



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- as far as what I understood from this log, is that the docker
container doesn't have access to local devices.
According to
this discussion Docker - a way to give access to a host USB or
serial device ? , I need to use the--device
flag to pass my
device's location.
However, according to this answer,
that is not possible ? - In addition to what I've mentioned
above, I couldn't get my webcam's path at the first place. what is
a correct path for macbook webcam






My question is : How to access my MAC's builtin camera to record from a docker container ?


- as far as what I understood from this log, is that the docker
container doesn't have access to local devices.