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    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Submit enhancements and plugins

    13 avril 2011

    If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
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  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (7419)

  • convert WAV to TETRA format

    14 juin 2020, par Ashish Arora

    I am trying to convert a wav file into TETRA encoded file (https://en.wikipedia.org/wiki/Terrestrial_Trunked_Radio). Tetra is used by fire-fighters, it provides a radio-like voice.

    



    I am trying to use the official tetra codec codes available at (https://www.etsi.org/deliver/etsi_en/300300_300399/30039502/01.03.01_60/) and we can easily compile it using the scripts available at https://github.com/sq5bpf/install-tetra-codec.

    



    However, I am not able to figure out how to convert a wav file into tetra codec files using these files. I tried going through the documentation of the compiled files (ccoder, cdecoder, scoder, sdecoder).

    



    I tried the following command -

    



    


    tetra/bin/scoder input.wav serial_file synth_file

    


    



    here serial_file and synth_file are the output files and have following documentation in the scoder.c file :

    



        INPUT   :   - Description : speech file to be analyzed
                - Format : binary file 16 bit-samples
                  240 samples per frame

serial_file :   - Description : serial stream output file 
            - Format : binary file 16 bit-samples
              each 16 bit-sample represents one encoded bit
              138 (= 1 + 137) bits per frame

synth_file  :   - Description : local synthesis output file 
            - Format : binary file 16 bit-samples


    



    For an input file of size 13M, I obtained serial_file and synth_file of size 8.0M and 16M. However, I thought since the wav file is getting converted into a walkie-talkie type signal the output file size will be alot smaller.

    



    I want to clarify if :

    



      

    • I used the correct code to convert an input wav file into a tetra format output file.
    • 


    • can you please help me understand, what is serial_file and synth_file.
    • 


    



    Thanks,
Ashish

    


  • ffplay cannot play more than one song

    5 février 2020, par Bernie gach

    i have taken ffplay.c file from http://ffmpeg.org/doxygen/trunk/ffplay_8c-source.html and re edited it to a cpp file to embed in my win32 gui application . i have made the following changes to it.

    1. made the int main function into a local function as follows, i can pass the HWND to embedd the player
    void Ffplay::play_song(string file, HWND parent, bool* successfull)
    {
       int flags;
       VideoState* is;
       input_filename = file;
       /* register all codecs, demux and protocols */
    #if CONFIG_AVDEVICE
       avdevice_register_all();
    #endif
       //avformat_network_init();
       //check whether the filename is valid
       if (input_filename.empty())
       {
           logger.log(logger.LEVEL_ERROR, "filename %s is not valid\n", file);
           return;
       }
       if (display_disable)
       {
           video_disable = 1;
       }
       flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
       if (audio_disable)
           flags &= ~SDL_INIT_AUDIO;
       else
       {
           /* Try to work around an occasional ALSA buffer underflow issue when the
            * period size is NPOT due to ALSA resampling by forcing the buffer size. */
           if (!SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE"))
               SDL_setenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE", "1", 1);
       }
       if (display_disable)
           flags &= ~SDL_INIT_VIDEO;
       SDL_SetMainReady();
       if (SDL_Init(flags))
       {
           logger.log(logger.LEVEL_ERROR, "Could not initialize SDL - %s\n", SDL_GetError());
           logger.log(logger.LEVEL_ERROR, "(Did you set the DISPLAY variable?)\n");
           return;
       }
       //Initialize optional fields of a packet with default values.
       //Note, this does not touch the data and size members, which have to be initialized separately.
       av_init_packet(&flush_pkt);
       flush_pkt.data = (uint8_t*)&flush_pkt;

       if (!display_disable)
       {
           int flags = SDL_WINDOW_HIDDEN;
           if (alwaysontop)
    #if SDL_VERSION_ATLEAST(2,0,5)
               flags |= SDL_WINDOW_ALWAYS_ON_TOP;
    #else
               logger.log(logger.LEVEL_INFO, "SDL version doesn't support SDL_WINDOW_ALWAYS_ON_TOP. Feature will be inactive.\n");
    #endif
           if (borderless)
               flags |= SDL_WINDOW_BORDERLESS;
           else
               flags |= SDL_WINDOW_RESIZABLE;
           SDL_InitSubSystem(flags);
           ShowWindow(parent, true);
           //window = SDL_CreateWindow(program_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, default_width, default_height, flags);
           window = SDL_CreateWindowFrom(parent);
           SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
           if (window) {
               renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
               if (!renderer)
               {
                   logger.log(logger.LEVEL_ERROR, "Failed to initialize a hardware accelerated renderer: %s\n", SDL_GetError());
                   renderer = SDL_CreateRenderer(window, -1, 0);
               }
               if (renderer)
               {
                   if (!SDL_GetRendererInfo(renderer, &renderer_info))
                   {
                       logger.log(logger.LEVEL_INFO, "Initialized %s renderer.\n", renderer_info.name);
                   }
               }
           }
           if (!window || !renderer || !renderer_info.num_texture_formats)
           {
               logger.log(logger.LEVEL_ERROR, "Failed to create window or renderer: %s\n", SDL_GetError());
               return;
           }
       }

       is = stream_open(input_filename.c_str(), file_iformat);
       if (!is)
       {
           logger.log(logger.LEVEL_ERROR, "Failed to initialize VideoState!\n");
           return;
       }
       //the song is playing now
       *successfull = true;
       event_loop(is);
       //the song has quit;
       *successfull = false;
    }
    1. changed the callback functions as the static ones couldn’t be used by c++ eg,
    void Ffplay::static_sdl_audio_callback(void* opaque, Uint8* stream, int len)
    {
       static_cast(opaque)->sdl_audio_callback(opaque, stream, len);
    }

    closing doesn’t change from the main file to close the audio and sdl framework

    void Ffplay::do_exit(VideoState* is)
    {
       abort = true;
       if(is)
       {
           stream_close(is);
       }
       if (renderer)
           SDL_DestroyRenderer(renderer);
       if (window)
            SDL_DestroyWindow(window);
    #if CONFIG_AVFILTER
       av_freep(&vfilters_list);
    #endif
       avformat_network_deinit();
       SDL_Quit();

    }

    i call the functions as follows from main gui

    ft=std::async(launch::async, &Menu::play_song, this, songs_to_play.at(0));

    the menu::play_song function is :

    void Menu::play_song(wstring song_path)
    {
       ready_to_play_song = false;
       OutputDebugString(L"\nbefore song\n");
       using std::future;
       using std::async;
       using std::launch;

       string input{ song_path.begin(),song_path.end() };
       Ffplay ffplay;
       ffplay.play_song(input, h_sdl_window, &song_opened);

       OutputDebugString(L"\nafter song\n");
       ready_to_play_song = true;
    }

    THE PROBLEM is i can only play one song . if i call the menu::play_song function again the sound is missing and the video/art cover is occasionally missing also. it seems some resources are not been released or something like that.

    i have localised the proble to this function

    int Ffplay::packet_queue_get(PacketQueue* q, AVPacket* pkt, int block, int* serial)
    {

       MyAVPacketList* pkt1;
       int ret;
       int count=0;
       SDL_LockMutex(q->mutex);

       for (;;)
       {


           if (q->abort_request)
           {
               ret = -1;
               break;
           }

           pkt1 = q->first_pkt;
           if (pkt1) {
               q->first_pkt = pkt1->next;
               if (!q->first_pkt)
                   q->last_pkt = NULL;
               q->nb_packets--;
               q->size -= pkt1->pkt.size + sizeof(*pkt1);
               q->duration -= pkt1->pkt.duration;
               *pkt = pkt1->pkt;
               if (serial)
                   *serial = pkt1->serial;
               av_free(pkt1);
               ret = 1;
               break;
           }
           else if (!block) {
               ret = 0;
               break;
           }
           else
           {
               logger.log(logger.LEVEL_INFO, "packet_queue before");
               SDL_CondWait(q->cond, q->mutex);
               logger.log(logger.LEVEL_INFO, "packet_queue after");

           }
       }
       SDL_UnlockMutex(q->mutex);
       return ret;
    }

    the call to SDL_CondWait(q->cond, q->mutex); never returns

  • Start of video is not labeled as "0" in QuickTime Video from GoPro

    26 mars 2020, par John Terragnoli

    I’m trying to combine four GoPro videos into a single video, and then rotate it 90 degrees. However, the time scales on the bottom of the videos are all wrong. The videos are 17 minutes and 42 second. But the beginning time is labeled as 5:15:20:32 and the ending time is 5:33:01:32. It just looks really weird and I’d like to fix it. After I use ffmpeg to rotate and concatenate the videos, the problem persists. Could it possibly be fixed with Exiftool ?

    ffmpeg -safe 0 -f concat -i list.txt -vcodec copy -acodec copy merged_videos.MP4

    ffmpeg -i input.mov -vf "transpose=1" output.mov

    Here is the exiftool information on one of the videos :

    File Name                       : GOPR3023.MP4
    Directory                       : .
    File Size                       : 3.7 GB
    File Modification Date/Time     : 2018:04:12 14:56:16-05:00
    File Access Date/Time           : 2020:03:25 12:17:18-05:00
    File Inode Change Date/Time     : 2020:03:25 17:57:04-05:00
    File Permissions                : rwxrwxrwx
    File Type                       : MP4
    File Type Extension             : mp4
    MIME Type                       : video/mp4
    Major Brand                     : MP4 v1 [ISO 14496-1:ch13]
    Minor Version                   : 2013.10.18
    Compatible Brands               : mp41
    Movie Data Size                 : 4001979951
    Movie Data Offset               : 28
    Movie Header Version            : 0
    Create Date                     : 2018:04:12 14:38:32
    Modify Date                     : 2018:04:12 14:38:32
    Time Scale                      : 60000
    Duration                        : 0:17:42
    Preferred Rate                  : 1
    Preferred Volume                : 100.00%
    Preview Time                    : 0 s
    Preview Duration                : 0 s
    Poster Time                     : 0 s
    Selection Time                  : 0 s
    Selection Duration              : 0 s
    Current Time                    : 0 s
    Next Track ID                   : 6
    Firmware Version                : HD5.03.02.51.00
    Lens Serial Number              : NAH6092300301117
    Camera Serial Number Hash       : 34676f2cdf49b86a1514817a93377bf7
    Track Header Version            : 0
    Track Create Date               : 2018:04:12 14:38:32
    Track Modify Date               : 2018:04:12 14:38:32
    Track ID                        : 1
    Track Duration                  : 0:17:42
    Track Layer                     : 0
    Track Volume                    : 0.00%
    Image Width                     : 1920
    Image Height                    : 1080
    Graphics Mode                   : srcCopy
    Op Color                        : 0 0 0
    Compressor ID                   : avc1
    Source Image Width              : 1920
    Source Image Height             : 1080
    X Resolution                    : 72
    Y Resolution                    : 72
    Compressor Name                 : GoPro AVC encoder
    Bit Depth                       : 24
    Color Representation            : nclx 1 1 1
    Video Frame Rate                : 59.94
    Time Code                       : 3
    Balance                         : 0
    Audio Format                    : mp4a
    Audio Channels                  : 2
    Audio Bits Per Sample           : 16
    Audio Sample Rate               : 48000
    Text Font                       : Unknown (21)
    Text Face                       : Plain
    Text Size                       : 10
    Text Color                      : 0 0 0
    Background Color                : 65535 65535 65535
    Font Name                       : Helvetica
    Other Format                    : tmcd
    Warning                         : [minor] The ExtractEmbedded option may find more tags in the movie data
    Matrix Structure                : 1 0 0 0 1 0 0 0 1
    Media Header Version            : 0
    Media Create Date               : 2018:04:12 14:38:32
    Media Modify Date               : 2018:04:12 14:38:32
    Media Time Scale                : 60000
    Media Duration                  : 0:17:42
    Handler Class                   : Media Handler
    Handler Type                    : NRT Metadata
    Handler Description             : GoPro SOS
    Gen Media Version               : 0
    Gen Flags                       : 0 0 0
    Gen Graphics Mode               : srcCopy
    Gen Op Color                    : 0 0 0
    Gen Balance                     : 0
    Meta Format                     : fdsc
    Image Size                      : 1920x1080
    Megapixels                      : 2.1
    Avg Bitrate                     : 30.1 Mbps
    Rotation                        : 0

    Part 2
    There is a pretty obvious "stutter" at the 17:42 mark where the two clips are combined. I’ve tried using ffmpeg and iMovie, but both give the same results. The GoPro broke up the event into multiple clips on it’s own so it seems weird that there would be any information missing. Is there any way to get rid of this stutter ?

    Thanks !