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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

Sur d’autres sites (10907)

  • Video streaming with FFMPEG, how can I draw text on video from an updating text file ? [duplicate]

    22 mai 2020, par akouris

    Followed @matiaspl instructions to install ffmpeg-dl in order to live stream using Blackmagic's UltraStudio Mini Recorder on MacOS/OSX, with the following script :

    



    /usr/local/opt/ffmpegdecklink/bin/ffmpeg-dl -f decklink -i "UltraStudio Mini Recorder" -video_input sdi -format_code Hp25 -audio_input embedded -channels 2 -vf yadif=1 -c:v h264_videotoolbox -profile:v main -b:v 3M -pix_fmt yuv420p -color_range 1 -coder cabac -c:a aac_at -b:a 128k -threads 15 -f flv rtmp://a.rtmp.youtube.com/live2/your-streamkey


    



    My question is how can I draw text on that stream, from a text file which is being updated once every 3-4 minutes ?

    


  • FFMPEG : Converting from raw audio to audio/mp4 (audio is being converted with slow speed)

    29 décembre 2017, par Valdir

    If I convert from mp3 to mp4 directly everything works perfectly. But if I try to convert from raw pcm, the audio speed is slowed down.

    I’ve tried the following (this works) :

    ffmpeg -i mp3/1.mp3 -strict -2 final.mp4

    This doesn’t work as expected :

    ffmpeg -f s16le -i final.raw -strict -2 -r 26 final.mp4

    With the following output :

    Input #0, s16le, from 'final.raw':
     Duration: 00:08:37.38, bitrate: 705 kb/s
       Stream #0:0: Audio: pcm_s16le, 44100 Hz, 1 channels, s16, 705 kb/s
    File 'final.mp4' already exists. Overwrite ? [y/N] y
    Output #0, mp4, to 'final.mp4':
     Metadata:
       encoder         : Lavf56.40.101
       Stream #0:0: Audio: aac ([64][0][0][0] / 0x0040), 44100 Hz, mono, fltp, 128 kb/s
       Metadata:
         encoder         : Lavc56.60.100 aac
    Stream mapping:
     Stream #0:0 -> #0:0 (pcm_s16le (native) -> aac (native))
    Press [q] to stop, [?] for help
    size=    8273kB time=00:08:37.38 bitrate= 131.0kbits/s
    video:0kB audio:8185kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 1.073808%

    I’ve tried to set parameters like :

    ffmpeg -ar 44100 -f s16le -i final.raw -strict -2 -r 26 final.mp4

    With no luck.

    In order to get the PCM from mp3 I’m using nodejs lame decoder :

    var decoder = new lame.Decoder({
           channels: 2,
           bitDepth: 16,
           sampleRate: 44100,
           bitRate: 128,
           outSampleRate: 44100, // 22050
           mode: lame.STEREO
       });
  • Unable to split audio using easy_audio_trimmer

    27 juillet 2023, par Sana Wasim

    can we use the easy_audio_trimmer package to split an audio ? I tried using the ffmpeg but it is conflicting with the above package and not work.

    


    I tried splitting by using these functions and it gave an error at the FlutterFFmpeg() method and i cant find an alternative also the duration(filePath) in the command final durationResult = await flutterSound.duration(filePath) ; shows an error

    


    Future<void> _splitAudio() async {&#xA;    setState(() {&#xA;      _progressVisibility = true;&#xA;    });&#xA;&#xA;    // Get the application documents directory&#xA;    final appDocumentsDirectory = await getApplicationDocumentsDirectory();&#xA;&#xA;    // Get the input audio file path&#xA;    final inputAudioPath = widget.file.path;&#xA;&#xA;    // Get the output file names for the two parts&#xA;    final outputFileName1 = &#x27;split_audio_part1.mp3&#x27;;&#xA;    final outputFileName2 = &#x27;split_audio_part2.mp3&#x27;;&#xA;&#xA;    // Get the output file paths for the two parts&#xA;    final outputPath1 = &#x27;${appDocumentsDirectory.path}/$outputFileName1&#x27;;&#xA;    final outputPath2 = &#x27;${appDocumentsDirectory.path}/$outputFileName2&#x27;;&#xA;&#xA;    // Calculate the duration of the original audio&#xA;    final originalDuration = await _getAudioDuration(inputAudioPath);&#xA;&#xA;    // Calculate the durations of the two parts&#xA;    final part1Duration = _startValue;&#xA;    final part2Duration = originalDuration - _endValue;&#xA;&#xA;    // Construct the FFmpeg command to split the audio&#xA;    final ffmpeg = FlutterFFmpeg();&#xA;    final splitCommand = &#x27;-i $inputAudioPath -ss 0 -t $part1Duration -c copy $outputPath1 -ss $_endValue -t $part2Duration -c copy $outputPath2&#x27;;&#xA;&#xA;    try {&#xA;      // Execute the FFmpeg command to split the audio&#xA;      final int result = await ffmpeg.execute(splitCommand);&#xA;&#xA;      if (result == 0) {&#xA;        setState(() {&#xA;          _progressVisibility = false;&#xA;        });&#xA;        debugPrint(&#x27;Audio split successfully.&#x27;);&#xA;      } else {&#xA;        setState(() {&#xA;          _progressVisibility = false;&#xA;        });&#xA;        debugPrint(&#x27;Failed to split audio.&#x27;);&#xA;      }&#xA;    } catch (error) {&#xA;      setState(() {&#xA;        _progressVisibility = false;&#xA;      });&#xA;      debugPrint(&#x27;Error while splitting audio: $error&#x27;);&#xA;    }&#xA;  }&#xA;&#xA;  Future<int> _getAudioDuration(String filePath) async {&#xA;    final flutterSound = FlutterSound();&#xA;    final durationResult = await flutterSound.duration(filePath);&#xA;    return durationResult.inMilliseconds;&#xA;  }&#xA;</int></void>

    &#xA;

    Dependencies

    &#xA;

     path_provider: ^2.0.15&#xA;  ffmpeg_kit_flutter: ^5.1.0&#xA;  audioplayers: ^4.1.0&#xA;  flutter_sound: ^9.2.13&#xA;

    &#xA;