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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (9137)

  • What is the most performant way to render unmanaged video frames in WPF ?

    27 mai 2017, par superware

    I’m using FFmpeg library to receive and decode H.264/MPEG-TS over UDP with minimal latency (something MediaElement can’t handle).

    On a dedicated FFmpeg thread, I’m pulling PixelFormats.Bgr32 video frames for display. I’ve already tried InteropBitmap :

    _section = CreateFileMapping(INVALID_HANDLE_VALUE, IntPtr.Zero, PAGE_READWRITE, 0, size, null);
    _buffer = MapViewOfFile(_section, FILE_MAP_ALL_ACCESS, 0, 0, size);
    Dispatcher.Invoke((Action)delegate()
    {
       _interopBitmap = (InteropBitmap)Imaging.CreateBitmapSourceFromMemorySection(_section, width, height, PixelFormats.Bgr32, (int)size / height, 0);
       this.Source = _interopBitmap;
    });

    And then per frame update :

    Dispatcher.Invoke((Action)delegate()
    {
       _interopBitmap.Invalidate();
    });

    But performance is quite bad (skipping frames, high CPU usage etc).

    I’ve also tried WriteableBitmap : FFmpeg is placing frames in _writeableBitmap.BackBuffer and per frame update :

    Dispatcher.Invoke((Action)delegate()
    {
       _writeableBitmap.Lock();
    });
    try
    {
       ret = FFmpegInvoke.sws_scale(...);
    }
    finally
    {
       Dispatcher.Invoke((Action)delegate()
       {
           _writeableBitmap.AddDirtyRect(_rect);
           _writeableBitmap.Unlock();
       });
    }

    Experiencing almost the same performance issues (tested with various DispatcherPriority).

    Any help will be greatly appreciated.

  • Streaming a webcam to a web server to be streamed on web

    19 octobre 2012, par gazzwi86

    I intend on streaming a web cam from a Raspberry Pi to a server, which can then serve the stream up to users over the web. I would ideally like the stream to work across all browsers with minimal complication, so the current mjpeg format I presume would not be ideal.

    Firstly, I would like to know if ffmpeg is the right tool for the job as its what I'm experimenting with at the moment ? I also looked at using ffmpeg and motion but didnt see the need for motion as I don't need motion detection. My config for ffmpeg is listed below :

    I installed via apt-get :

    apt-get install ffmpeg

    I have create a config file /etc/ffserver.conf containing the following :

    Port 80
    BindAddress 0.0.0.0
    MaxClients 10
    MaxBandwidth 50000
    NoDaemon

    <feed>
       file /tmp/webcam.ffm
       FileMaxSize 10M
    </feed>

    <stream>
       Feed webcam.ffm
       Format mpjpeg
       VideoSize 640x480
       VideoFrameRate 15
       VideoBitRate 2000
       VideoQMin 1
       VideoQMax 10
       strict -1
    </stream>

    I have created a file in the sbin called webcam.sh containing the following :

    ffserver -f /etc/ffserver.conf &amp; ffmpeg -v verbose -r 5 -s 640x480 -f video4linux2 -i /dev/video0 http://localhost/webcam.ffm

    Running the above starts the stream but at the moment viewing http://webcam.mjpeg starts a file downloading which seems not to start in chrome and doing the same with and html file with the stream in a img tag doesnt work.

  • ppc : reduce overreads when loading 8 pixels in altivec dsp functions

    13 février 2014, par Janne Grunau
    ppc : reduce overreads when loading 8 pixels in altivec dsp functions
    

    Altivec can only load naturally aligned vectors. To handle possibly
    unaligned data a second vector is loaded from an offset of the original
    location and the data is recovered through a vector permutation.
    Overreads are minimal if the offset for second load points to the last
    element of data. This is 7 for loading eight 8-bit pixels and overreads
    are reduced from 16 bytes to 8 bytes if the pixels are 64-bit aligned.
    For unaligned pixels the overread is reduced from 23 bytes to 15 bytes
    in the worst case.

    • [DBH] libavcodec/ppc/dsputil_altivec.c