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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (106)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (15889)
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lavc/libaribcaption : add MSZ character related options
17 octobre 2023, par TADANO Tokumeilavc/libaribcaption : add MSZ character related options
This patch adds two MSZ (Middle Size ; half width) character
related options, mapping against newly added upstream
functionality :* `replace_msz_japanese`, which was introduced in version 1.0.1
of libaribcaption.
* `replace_msz_glyph`, which was introduced in version 1.1.0
of libaribcaption.The latter option improves bitmap type rendering if specified
fonts contain half-width glyphs (e.g., BIZ UDGothic), even
if both ASCII and Japanese MSZ replacement options are set
to false.As these options require newer versions of libaribcaption, the
configure requirement has been bumped accordingly.Signed-off-by : TADANO Tokumei <aimingoff@pc.nifty.jp>
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FFMPEG hangs (sometimes) when trying to take a photo from USB camera ?
13 mai 2022, par dezmanI am attempting to write a script that takes a photo every 3 seconds from camera source "1", the -pix_fmt I think is unique to my USB camera.


Here is the script :


#!/bin/bash

set -e

while :
do
 nice_num=$(date +%s)
 
 ffmpeg -ss 00:00:00 -f avfoundation -pix_fmt yuyv422 -r 30.000030 -i "1" -t 1 -frames:v 1 -q:v 2 "image_$nice_num_%03d.jpg"
 
 wait

 sleep 3
done



The issue is half the time it successfully takes the photo, and half the time it just hangs forever echoing this (not useful) :


ffmpeg version 5.0.1 Copyright (c) 2000-2022 the FFmpeg developers
 built with Apple clang version 13.1.6 (clang-1316.0.21.2)
 configuration: --prefix=/usr/local/Cellar/ffmpeg/5.0.1 --enable-shared --enable-pthreads --enable-version3 --cc=clang --host-cflags= --host-ldflags= --enable-ffplay --enable-gnutls --enable-gpl --enable-libaom --enable-libbluray --enable-libdav1d --enable-libmp3lame --enable-libopus --enable-librav1e --enable-librist --enable-librubberband --enable-libsnappy --enable-libsrt --enable-libtesseract --enable-libtheora --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvpx --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libxvid --enable-lzma --enable-libfontconfig --enable-libfreetype --enable-frei0r --enable-libass --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libspeex --enable-libsoxr --enable-libzmq --enable-libzimg --disable-libjack --disable-indev=jack --enable-videotoolbox
 libavutil 57. 17.100 / 57. 17.100
 libavcodec 59. 18.100 / 59. 18.100
 libavformat 59. 16.100 / 59. 16.100
 libavdevice 59. 4.100 / 59. 4.100
 libavfilter 8. 24.100 / 8. 24.100
 libswscale 6. 4.100 / 6. 4.100
 libswresample 4. 3.100 / 4. 3.100
 libpostproc 56. 3.100 / 56. 3.100



Then I CTRL-C 3 times and get :


^C^C^CReceived > 3 system signals, hard exiting



Other methods of "taking a photo every n seconds from bash" are also appreciated.


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FFmpeg Decklink playout audio PCM
28 décembre 2019, par Rick JansenI’m working on a ffmpeg playout application for Decklink but I’m facing some audio issues. I’ve seen other questions about this topic but none of them are currently helping.
I’ve tried Reubens code (https://stackoverflow.com/a/15372417/12610231) with the swr_convert for playing out ffmpeg/libav frames to a Decklink board (this needs to be 16 bits PCM interleaved) but the audio sounds wrong. It sounds like it’s missing samples/ only getting half of the required samples).
When I record the samples in a raw audio file and play it out with Audacity the timeline is half the length of the actual recording and playing the samples on double speed.
I also tried the ’manual’ conversion (https://stackoverflow.com/a/15372417/12610231) but unfortunately, not the result I was hoping for.
Here are some snippets of my code
swr_ctx = swr_alloc();
av_opt_set_int(swr_ctx, "in_channel_count", pAudioCodecCtx->channels, 0);
av_opt_set_int(swr_ctx, "in_sample_rate", pAudioCodecCtx->sample_rate, 0);
av_opt_set_int(swr_ctx, "in_channel_layout", pAudioCodecCtx->channel_layout, 0);
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", pAudioCodecCtx->sample_fmt, 0);
av_opt_set_int(swr_ctx, "out_channel_count", 2, 0);
av_opt_set_int(swr_ctx, "out_sample_rate", 48000, 0);
av_opt_set_int(swr_ctx, "out_channel_layout", AV_CH_LAYOUT_STEREO, 0);
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
if (swr_init(swr_ctx))
{
printf("Error SWR");
}///
ret = avcodec_decode_audio4(pAudioCodecCtx, pFrame, &frameFinished, &packet);
if (ret < 0) {
printf("Error in decoding audio frame.\n");
}
swr_convert(swr_ctx, (uint8_t**)&m_audioBuffer, pFrame->nb_samples, (const uint8_t *)pFrame->extended_data, pFrame->nb_samples);It also looks like that the FFmpeg packet contains out of 1 video packet en 2 audio packets, not sure what to do with the second audio packet, I already tried to combine the first and second audio package without any good result on the audio side.
Any help is appreciated.