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Autres articles (41)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

Sur d’autres sites (7332)

  • Anomalie #2256 : Remplacer eval par include

    28 août 2011, par cedric -

    voir deja r18389. Il reste ensuite 2 cas d’eval notables :

    celui de l’eval du cache quand il contient du PHP . cf résolution ci-dessus avec impact sur squelette principal.

    celui de l’eval des morceaux de code lors de la compilation d’un squelette pour detecter un bug dans une boucle. Voir (...)

  • Why iFrame is a good idea

    15 octobre 2009

    I’ve seen some hilariously uninformed posts about the new Apple iFrame specification. Let me take a minute to explain what it actually is.

    First off, as opposed to what the fellow in the Washington Post writes, it’s not really a new format. iFrame is just a way of using formats that we’ve already know and love. As the name suggests, iFrame is just an i-frame only H.264 specification, using AAC audio. An intraframe version of H.264 eh ? Sounds a lot like AVC-Intra, right ? Exactly. And for exactly the same reasons - edit-ability. Whereas AVC-Intra targets the high end, iFrame targets the low end.

    Even when used in intraframe mode, H.264 has some huge advantage over the older intraframe codecs like DV or DVCProHD. For example, significantly better entropy coding, adaptive quantization, and potentially variable bitrates. There are many others. Essentially, it’s what happens when you take DV and spend another 10 years working on making it better. That’s why Panasonic’s AVC-Intra cameras can do DVCProHD quality video at half (or less) the bitrate.

    Why does iFrame matter for editing ? Anyone who’s tried to edit video from one of the modern H.264 cameras without first transcoding to an intraframe format has experienced the huge CPU demands and sluggish performance. Behind the scenes it’s even worse. Because interframe H.264 can have very long GOPs, displaying any single frame can rely on dozens or even hundreds of other frames. Because of the complexity of H.264, building these frames is very high-cost. And it’s a variable cost. Decoding the first frame in a GOP is relatively trivial, while decoding the middle B-frame can be hugely expensive.

    Programs like iMovie mask that from the user in some cases, but at the expensive of high overhead. But, anyone who’s imported AVC-HD video into Final Cut Pro or iMovie knows that there’s a long "importing" step - behind the scenes, the applications are transcoding your video into an intraframe format, like Apple Intermediate or ProRes. It sort of defeats one of the main purposes of a file-based workflow.

    You’ve also probably noticed the amount of time it takes to export a video in an interframe format. Anyone who’s edited HDV in Final Cut Pro has experienced this. With DV, doing an "export to quicktime" is simply a matter of Final Cut Pro rewriting all of the data to disk - it’s essentially a file copy. With HDV, Final Cut Pro has to do a complete reencode of the whole timeline, to fit everything into the new GOP structure. Not only is this time consuming, but it’s essentially a generation loss.

    iFrame solves these issues by giving you an intraframe codec, with modern efficiency, which can be decoded by any of the H.264 decoders that we already know and love.

    Having this as an optional setting on cameras is a huge step forward for folks interested in editing video. Hopefully some of the manufacturers of AVC-HD cameras will adopt this format as well. I’ll gladly trade a little resolution for instant edit-ability.

  • Naive Sorenson Video 1 Encoder

    12 septembre 2010, par Multimedia Mike — General

    (Yes, the word is “naive” — or rather, “naïve” — not “native”. People always try to correct me when I use the word. Indeed, it should actually be written with 2 dots over the ‘i’ but who has a keyboard that can easily do that ?)

    At the most primitive level, programming a video encoder is about writing out a sequence of bits that the corresponding video decoder will understand. It’s sort of like creating a program — represented as a stream of opcodes — that will run on a given microprocessor or virtual machine. In fact, reading a video codec bitstream specification will reveal a lot of terminology along the lines of “transmitting information to the decoder” or “signaling the decoder to do xyz.”

    Creating a good encoder that will deliver decent quality at a reasonable bitrate is difficult. Creating a naive encoder that produces a technically compliant bitstream, not so much.



    When I wrote an FFmpeg encoder for Sorenson Video 1 (SVQ1), the first step was to just create a minimally compliant bitstream. The coarsest encoding mode that SVQ1 allows is to encode the average (mean) of each 16×16 block of samples. So I created an encoder that just encoded the mean of each block. Apple’s QuickTime Player was able to play the resulting video in all of its blocky glory. The result rather reminds me of the Super Nintendo’s mosaic effect.

    Level 5 blocks (mean-only 16×16 encoding) :



    Level 3 blocks (mean-only 8×8 encoding) :



    It’s one thing for your own decoder (in this case, FFmpeg’s own decoder) to be able to decode the data. The big test is whether the official decoder (in this case, Apple QuickTime Player) can decode the file.



    Now that’s a good feeling. After establishing that sort of baseline, it’s possible to adapt more and more features of the codec.