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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (54)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (7085)
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Extract multiple thumbnails in a batch with ffmpeg ?
15 mai 2016, par JulianJI have a text file of frame numbers. Is there a way using ffmpeg to extract a batch load of thumbnails from a video file using the text file all at once.
The code below extracts a single frame( frame 100 in this case) from a video file
ffmpeg -i in_video.avi -vf "select=gte(n\,100)" -vframes 1 out_img.png
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Why isn't my bash script working ?
15 mai 2016, par JulianJI’m trying to get this bash script to work but am at a loss. I have a text file that contains a list of frame numbers line by line. ffmpeg reports the error :
Undefined constant or missing '(' in '$name)'
The script
#!/bin/bash
source text.txt
while read name
do
ffmpeg -i result.mp4 -vf "setpts=N+1,select='eq(n,\$name)'" -vframes 1 frame-$i.jpg
done code> -
Display ffmpeg frames on opgel texture
24 octobre 2014, par nakiI am using
Dranger
tutorial01 (ffmpeg
) to decode the video and getAVI
frames. I want to useOpenGL
to display the video.http://dranger.com/ffmpeg/tutorial01.html
The main function is as follows :
int main (int argc, char** argv) {
// opengl stuff
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGBA);
glutInitWindowSize(800, 600);
glutCreateWindow("Hello GL");
glutReshapeFunc(changeViewport);
glutDisplayFunc(render);
GLenum err = glewInit();
if(GLEW_OK !=err){
fprintf(stderr, "GLEW error");
return 1;
}
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
GLuint texture;
glGenTextures(1, &texture); //Make room for our texture
glBindTexture(GL_TEXTURE_2D, texture);
//ffmpeg stuff
AVFormatContext *pFormatCtx = NULL;
int i, videoStream;
AVCodecContext *pCodecCtx = NULL;
AVCodec *pCodec = NULL;
AVFrame *pFrame = NULL;
AVFrame *pFrameRGB = NULL;
AVPacket packet;
int frameFinished;
int numBytes;
uint8_t *buffer = NULL;
AVDictionary *optionsDict = NULL;
if(argc < 2) {
printf("Please provide a movie file\n");
return -1;
}
// Register all formats and codecs
av_register_all();
// Open video file
if(avformat_open_input(&pFormatCtx, argv[1], NULL, NULL)!=0)
return -1; // Couldn't open file
// Retrieve stream information
if(avformat_find_stream_info(pFormatCtx, NULL)<0)
return -1; // Couldn't find stream information
// Dump information about file onto standard error
av_dump_format(pFormatCtx, 0, argv[1], 0);
// Find the first video stream
videoStream=-1;
for(i=0; inb_streams; i++)
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO) {
videoStream=i;
break;
}
if(videoStream==-1)
return -1; // Didn't find a video stream
// Get a pointer to the codec context for the video stream
pCodecCtx=pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL) {
fprintf(stderr, "Unsupported codec!\n");
return -1; // Codec not found
}
// Open codec
if(avcodec_open2(pCodecCtx, pCodec, &optionsDict)<0)
return -1; // Could not open codec
// Allocate video frame
pFrame=av_frame_alloc();
// Allocate an AVFrame structure
pFrameRGB=av_frame_alloc();
if(pFrameRGB==NULL)
return -1;
// Determine required buffer size and allocate buffer
numBytes=avpicture_get_size(PIX_FMT_RGB24, pCodecCtx->width,
pCodecCtx->height);
buffer=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
struct SwsContext *sws_ctx = sws_getContext(pCodecCtx->width,
pCodecCtx->height, pCodecCtx->pix_fmt, 800,
600, PIX_FMT_RGB24, SWS_BICUBIC, NULL,
NULL, NULL);
// Assign appropriate parts of buffer to image planes in pFrameRGB
// Note that pFrameRGB is an AVFrame, but AVFrame is a superset
// of AVPicture
avpicture_fill((AVPicture *)pFrameRGB, buffer, PIX_FMT_RGB24,
pCodecCtx->width, pCodecCtx->height);
// Read frames and save first five frames to disk
i=0;
while(av_read_frame(pFormatCtx, &packet)>=0) {
// Is this a packet from the video stream?
if(packet.stream_index==videoStream) {
// Decode video frame
avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished,
&packet);
// Did we get a video frame?
if(frameFinished) {
// Convert the image from its native format to RGB
/* sws_scale
(
sws_ctx,
(uint8_t const * const *)pFrame->data,
pFrame->linesize,
0,
pCodecCtx->height,
pFrameRGB->data,
pFrameRGB->linesize
);
*/
sws_scale(sws_ctx, pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameRGB->data, pFrameRGB->linesize);
// additional opengl
glBindTexture(GL_TEXTURE_2D, texture);
//gluBuild2DMipmaps(GL_TEXTURE_2D, 3, pCodecCtx->width, pCodecCtx->height, GL_RGB, GL_UNSIGNED_INT, pFrameRGB->data[0]);
// glTexSubImage2D(GL_TEXTURE_2D, 0, 0,0, 840, 460, GL_RGB, GL_UNSIGNED_BYTE, pFrameRGB->data[0]);
glTexImage2D(GL_TEXTURE_2D, //Always GL_TEXTURE_2D
0, //0 for now
GL_RGB, //Format OpenGL uses for image
pCodecCtx->width, pCodecCtx->height, //Width and height
0, //The border of the image
GL_RGB, //GL_RGB, because pixels are stored in RGB format
GL_UNSIGNED_BYTE, //GL_UNSIGNED_BYTE, because pixels are stored
//as unsigned numbers
pFrameRGB->data[0]); //The actual pixel data
// additional opengl end
// Save the frame to disk
if(++i<=5)
SaveFrame(pFrameRGB, pCodecCtx->width, pCodecCtx->height,
i);
}
}
glColor3f(1,1,1);
glBindTexture(GL_TEXTURE_2D, texture);
glBegin(GL_QUADS);
glTexCoord2f(0,1);
glVertex3f(0,0,0);
glTexCoord2f(1,1);
glVertex3f(pCodecCtx->width,0,0);
glTexCoord2f(1,0);
glVertex3f(pCodecCtx->width, pCodecCtx->height,0);
glTexCoord2f(0,0);
glVertex3f(0,pCodecCtx->height,0);
glEnd();
// Free the packet that was allocated by av_read_frame
av_free_packet(&packet);
}
// Free the RGB image
av_free(buffer);
av_free(pFrameRGB);
// Free the YUV frame
av_free(pFrame);
// Close the codec
avcodec_close(pCodecCtx);
// Close the video file
avformat_close_input(&pFormatCtx);
return 0;
}Unfortunately i could not find my solution here
ffmpeg video to opengl texture
The program compiles but does not show any video on the texture. Just a
OpenGL
window is created.