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Médias (1)
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (47)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (8688)
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Gstreamer pipeline to scale down video before streaming
20 novembre 2014, par r3dsm0k3Here is what Im trying to achieve.
Im streaming from a Logitech C920 camera on beaglebone black with gstreamer. I have to save a copy of the video saved locally while it is streaming. I have achieved that with tee.
Logitech camera gives h264 encoded video at a certain bitrate, mostly very high.Im streaming from a moving car on 3G, and the network is not good enough to send the stream to nginx-rtmp server Im using to re-distribute thus gives strong artifacts in the result.
Im able to alter the bitrate of captured video using uvch264.
But then, the locally saved video also would have lower bitrate.Is there anyway of capturing a higher bitrate 1080p video from the camera and sending a lower resolution, lower bitrate video the streaming server ?
Following is the pipeline I have currently.
gst-launch-1.0 -v -e uvch264src initial-bitrate=400000 average-bitrate=400000 iframe-period=3000 device=/dev/video0 name=src auto-start=true src.vidsrc ! queue ! video/x-h264,width=1920,height=1080,framerate=30/1 ! h264parse ! flvmux streamable=true name=flvmuxer ! queue ! tee name=t ! queue ! filesink location=/mnt/test.flv t. ! queue ! rtmpsink location=$SERVER/hls/$CAM1
I could also try sending the higher bitrate video to a
udpsink
instead ofrtmpsink
and with another gstreamer process parallely and takes the data using audpsink
and probably post process/ re-encode and send to rtmp server.Im also limited by the processing speed BeagleBone has to do for encoding the videos. Currently Im trying for 1 camera and in the finished project I would like to have 2 cameras connected. Upload speed Im getting for the network is under 1Mbps.
How do I solve this with less load on the BeagleBone ? Im very open to a new architecture as well.
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lavc/opusdsp : RISC-V V (128-bit) postfilter
5 octobre 2022, par Rémi Denis-Courmontlavc/opusdsp : RISC-V V (128-bit) postfilter
This is implemented for a vector size of 128-bit. Since the scalar
product in the inner loop covers 5 samples or 160 bits, we need a group
multipler of 2.To avoid reconfiguring the vector type, the outer loop, which loads
multiple input samples sticks to the same multipler. Consequently, the
outer loop loads 8 samples per iteration. This is safe since the minimum
period of the CELT codec is 15 samples.The same code would also work, albeit needlessly inefficiently with a
vector length of 256 bits. A proper implementation will follow instead. -
Facebook live video can only be previewed while streaming my Mac screen
24 janvier 2017, par iownthegameI use the following ffmpeg command to share my screen streaming to Facebook.
ffmpeg -f avfoundation -r 10 -video_size 352x288 -i "0" -c:v h264 -f flv
"rtmp://rtmp-api.facebook.com:80/rtmp/1269140699772419?ds=1&a=AaYsXcYcdHQrrrUF"then I can see the video preview scenes
however, once I press the ’Go Live’ button, and go to my facebook page, I can find a post said I am Live Now. When I press the ’play button’, there are only black scenes that last for 1 2 seconds, and the video ends.
And there is also a weird thing, the video can be played when I end up the live stream. When refreshing the page, I can find a post said I was Live, the video of this post can be played successfully.
Anyone knows why the video can be watched when previewing and finishing live but not the exact live moment ?
[updated]
During the live streaming period, if I press the play button, there are only 1 2 seconds black scenes and the live stream ends.
However if I press the video frame again, another modal pops up then I can see the live streaming. Is it a facebook bug ?