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  • Decode audio using ffmpeg (packet-by-packet) in Java

    27 mai 2022, par quad478

    In my application, I receive an audio stream from an IP-camera via RTP using NETTY.
The stream from IP-camera comes in the "G.711 mulaw" format, I would like to recode it to the "AAC" format.
I can't use files in this task as it's a live stream, and each packet needs to be decoded and delivered to the client (browser) immediately.
For this task, I wanted to use the ffmpeg child process :
when connecting to the camera, create a ffmpeg process and send to stdin (ffmpeg) each received packet, then I would like to receive the decoded packet from stdout.
Here is the command I run ffmeg with :

    


    "ffmpeg.exe -f mulaw -re -i - -f adts -"


    


    I'm not sure if "-re" should be used here, but without this option, ffmpeg outputs the decode result only after stdin is closed and the process exits.
The problem is that I don't get anything on stdout after sending the packet to ffmpeg.

    


    Decoder code :

    


    package ru.ngslab.insentry.web.video.protocols.rtp;&#xA;&#xA;import io.netty.buffer.ByteBuf;&#xA;import io.netty.channel.ChannelHandlerContext;&#xA;import io.netty.handler.codec.MessageToMessageDecoder;&#xA;&#xA;import java.io.Closeable;&#xA;import java.io.IOException;&#xA;import java.io.InputStream;&#xA;import java.io.OutputStream;&#xA;import java.util.List;&#xA;import java.util.concurrent.ExecutorService;&#xA;import java.util.concurrent.Executors;&#xA;import java.util.concurrent.Future;&#xA;&#xA;public class RtpFfmpegDecoder extends MessageToMessageDecoder<rtppacket> implements Closeable {&#xA;&#xA;    private final Process ffmegProcess;&#xA;    private final OutputStream ffmpegOutput;&#xA;    private final InputStream ffmegInput;&#xA;    private final ExecutorService ffmpegInputReaderService = Executors.newSingleThreadExecutor();&#xA;&#xA;    public RtpFfmpegDecoder() {&#xA;&#xA;        //Start Ffmpeg process&#xA;        ProcessBuilder ffmpegBuilder = new ProcessBuilder("ffmpeg.exe", "-f", "mulaw",&#xA;                "-re", "-i", "-", "-f", "adts", "-").redirectError(ProcessBuilder.Redirect.INHERIT);&#xA;        try {&#xA;            ffmegProcess = ffmpegBuilder.start();&#xA;            ffmpegOutput = ffmegProcess.getOutputStream();&#xA;            ffmegInput = ffmegProcess.getInputStream();&#xA;        } catch (IOException e) {&#xA;            throw new IllegalStateException(e);&#xA;        }&#xA;    }&#xA;&#xA;    @Override&#xA;    protected void decode(ChannelHandlerContext channelHandlerContext, RtpPacket rtpPacket, List list) throws Exception {&#xA;&#xA;        //start read ffmpeg output in another thread&#xA;        Future future = ffmpegInputReaderService.submit(this::startReadFFmpegOutput);&#xA;&#xA;        //write rtp- packet bytes to ffmpeg-input&#xA;        ByteBuf data = rtpPacket.getData();&#xA;        byte[] rtpData = new byte[data.readableBytes()];&#xA;        data.getBytes(data.readerIndex(), rtpData);&#xA;        ffmpegOutput.write(rtpData);&#xA;        ffmpegOutput.flush();&#xA;&#xA;        //waiting here for the decoding result from ffmpeg&#xA;        //blocks here&#xA;        byte[] result = future.get();&#xA;        //then process result...&#xA;    }&#xA;&#xA;    private byte[] startReadFFmpegOutput() {&#xA;        try {&#xA;            //I don&#x27;t know how many bytes to expect here, for test purposes I use 1024&#xA;            var bytes = new byte[1024];&#xA;            ffmegInput.read(bytes);&#xA;            return bytes;&#xA;        } catch (IOException e) {&#xA;            throw new IllegalStateException(e);&#xA;        }&#xA;    }&#xA;&#xA;    @Override&#xA;    public void close() throws IOException {&#xA;        //Close streams code...&#xA;    }&#xA;}&#xA;</rtppacket>

    &#xA;

    This doesn't work because ffmpeg doesn't send anything after receiving the packet.&#xA;No errors in log, no output data.&#xA;Just wait for result here :

    &#xA;

    byte[] result = future.get();&#xA;

    &#xA;

    Normally, ffmpeg only outputs after stdin is closed and the process stops.&#xA;It may be necessary to run ffmpeg with some special&#xA;parameters so that it outputs each received packet at once ?

    &#xA;

    I would be very grateful for any help

    &#xA;

  • Android FFMPEG : images to mp4 video converting

    19 juillet 2017, par Giorgi Asaturyan

    I have tried many possible command line options with ffmpeg, however not getting this to work. Heres is my command file generator method :

    private String[] generateCommandFile() {
       ArrayList<string> cmd = new ArrayList&lt;>();

       cmd.add("-y");
       cmd.add("-f");
       cmd.add("concat");
       cmd.add("-safe");
       cmd.add("0");
       cmd.add("-i");
       String picturesTextFile = generateMergingFilesTexts();
       if (picturesTextFile == null) {
           return null;
       }
       cmd.add(picturesTextFile);
       cmd.add("-i");
       String audioTextFile;
       if (numberOfAudioFiles > 1) {
           audioTextFile = generateAudioFilesTexts();
       } else {
           audioTextFile = getAudioFilePath(audioRecordingFileName + Integer.toString(1));
       }

       cmd.add(audioTextFile);

       cmd.add("-vsync");
       cmd.add("vfr");
       cmd.add("-pix_fmt");
       cmd.add("yuv420p");

       String currentDateTimeString = new SimpleDateFormat("dd MMMM yyyy", Locale.US).format(Calendar.getInstance().getTime());
       File dirOut = new File(this.getExternalFilesDir(null), "D:T:" + currentDateTimeString);
       if (!dirOut.exists()) {
           dirOut.mkdirs();
       }
       directoryPath = dirOut.getAbsolutePath();
       File fileOut = new File(dirOut, "T__" + Long.toString(totalTime) + "__P__" + Integer.toString(picturesModelInfo.getNumberOfShots()) + ".mp4");
       cmd.add(fileOut.getAbsolutePath());
       Log.d(TAG, "Saving File At " + fileOut.getAbsolutePath());

       String[] finalCommand = new String[cmd.size()];

       for (int i = 0; i &lt; cmd.size(); i++) {
           finalCommand[i] = cmd.get(i);
       }

       String finalString = "";
       for (String command : finalCommand) {
           finalString += command;
       }

       Log.d(TAG, "Final Command Is " + finalString);
       return finalCommand;
    }
    </string>

    and here is my Final Command

    -y-fconcat-safe0-i/storage/emulated/0/Android/data/com.essentialsln.memtalk/files/pictures_merging.txt-i/storage/emulated/0/Android/data/com.essentialsln.memtalk/files/AudioRecording1.3gp-vsyncvfr-pix_fmtyuv420p/storage/emulated/0/Android/data/com.essentialsln.memtalk/files/D:T:19 July 2017/T__2__P__3.mp4

    The main problem is that video not playing in android default player - displays ("Cannot Play video, unsupported file type"), but it works with VLC program. ))

    Anu Suggestions ?

    Thanks

  • Repeat/loop the video till audio file using ffmpeg

    18 mars 2014, par M. Usman Afzal

    I am using this command to generate the video from silent video and audio but the problem is video is 3 sec and audio is 20 sec and final video generating is 20 sec but video is for 3 sec and the last frame of that video is repeat till end.

    ffmpeg -i v.mp4 -i a.m4a -c:v copy -c:a aac -strict experimental -map 0:v:0 -map 1:a:0 output.mp4

    I just want to repeat the whole video