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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • (Dés)Activation de fonctionnalités (plugins)

    18 février 2011, par

    Pour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
    SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
    Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
    MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (14790)

  • ffmpeg itsoffset doesn't work with pcm audio and raw 264 video

    28 janvier 2019, par Danny

    I need to create an MP4 container with data from a hardware encoder. The encoder outputs PCM 16-bit signed audio and raw H.264 ES video frames.

    This ffmpeg command line I’ve got works but the audio and video are not sync’d.

    From other posts I know that itsoffset only works with video and probably doesn’t work with -v copy

    I’ve confirmed that applying an itsoffset has no effect.

    Here’s the command line. Any suggestions ?

    One post suggested itsoffset works if you re-encode the video. But doing that needs CPU power and adds latency. (And what’s the point of a hardware encoder then ?)

    ffmpeg -f s16le -ar 44.1k -ac 2      -i Audio_20190110-165736.pcm
          -fflags +genpts -itsoffset -5 -i Video_20190110-165736.264
          -c:v copy -c:a aac -b:a 128k
          -f mp4 -movflags +faststart  output.mp4

    EDIT I

    Here is a link to the audio/video input files referenced in the above command.

  • Texture bound to texture unit 0 is not renderable

    2 décembre 2018, par Trying_To_Understand

    I followed this tutorial https://github.com/phoboslab/jsmpeg. I have an open wesocket that gets the data. Sometimes, it’s take a long time to the ffmpeg (on a remote computer) to get the data from my ip camera, so I wrote a setTimeout function that waites for 10 sec to be "sure" that the ffmpeg getting the data from the ip camera. If I remove this setTimeout function this error will show up :

    [.WebGL-0000020CFA5C04D0]RENDER WARNING : texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.

    This is my code for showing the stream to the client :

    this.dataService.getDataByParam(camera.CameraId.toString())
     .subscribe(
     (result: any) => {

       setTimeout(() => {
         this.ws = new WebSocket('ws://' + result);
         $(document).ready(() => {

           this.player = new jsmpeg(this.ws, {
             canvas: document.getElementById("canvas"),
             autoplay: true,
             audio: true,
             pauseWhenHidden: false,
           });

         })
       }, 10000);
     },
     (error: Error) => {
       this.streamErrorMsg = "Problem with the server, please try again after some time."
     });
    }

    How can i know for sure that the ffmpeg has connected successfully to the camera and started to convert the data on the client ? i want to avoid writting the setTimeout function.

  • do something with script output

    3 novembre 2017, par Opolo Webdesign

    I’m lazy :) so I would like to automate some things on my network. Currently I’m running a script that automatically downloads the series I watch every week. Based on what is downloaded another script searches the web for subtitles. Some downloads however have subtitles with them, so searching for subtitles is not necessary. I would like to check every download for subtitles and get notified (or better move the file) if the file has the correct subtitles.

    I started with the following :

    find /volume2/Downloads/ -type f -mmin -30 | while IFS= read -r file; do
       ffmpeg -i "${file}"
    done

    This works and shows me the output of the ffmpeg command for each file newer than 30 minutes. I would like to work with the result given by ffmpeg so that when certain characters are present in the output, I’m notified via mail. My Linux scripting skills however stop at the script I got. I’m a web developer so I understand the logic behind a script like this, but not the specific code or commands.

    Characters that I’m looking for :

    • (eng) : Subtitle :
    • (dut) : Subtitle :

    Can this be done ?

    Edit :

    I did some more research and did some changes to my script :

    find /volume2/Downloads/ -type f -mmin -60 | while IFS= read -r file; do
       if ffmpeg -i "${file}" | grep -q '(dut): Subtitle:'; then
           echo "matched"
       fi
    done

    Instead of "matched" it shows the ffmpeg output, but it’s probably a step in the right direction ?