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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
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Mis à jour : Septembre 2011
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Demon seed (wav version)
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Mis à jour : Avril 2013
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Mis à jour : Avril 2013
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Mis à jour : Avril 2013
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Autres articles (48)
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MediaSPIP : Modification des droits de création d’objets et de publication définitive
11 novembre 2010, parPar défaut, MediaSPIP permet de créer 5 types d’objets.
Toujours par défaut les droits de création et de publication définitive de ces objets sont réservés aux administrateurs, mais ils sont bien entendu configurables par les webmestres.
Ces droits sont ainsi bloqués pour plusieurs raisons : parce que le fait d’autoriser à publier doit être la volonté du webmestre pas de l’ensemble de la plateforme et donc ne pas être un choix par défaut ; parce qu’avoir un compte peut servir à autre choses également, (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (8991)
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How to add multiple audio to a video at specific time for specific duration
14 février 2021, par Javed SaifiI have a video.mp4 file of 20 seconds without audio stream, and I have 2 audio files audio1.mp3 and audio2.mp3. What I want is audio1 should start playe at 3 seconds for 5 seconds, and audio 2 should start play at 10 seconds for 6 seconds.


ffmpeg -y -i video1.mp4 -i audio1.mp3 -i audio2.mp3 -filter_complex "[1]adelay=3000|3000[aud1];[2]adelay=10000|10000[aud2];[aud1][aud2]amix=2,apad[a];
[0][a]amix=duration=first[a]" -map 0:v -map "[a]" -c:v copy -ac 2 output.mp4



what I'm trying to achieve is the final output will be a 20 seconds video where audio1 will start palying at 3 seconds to 8 seconds and audio2 will start from 10 seconds to 16 seconds.


-
How to create a video file webm from chunks by media recorder api using ffmpeg
17 octobre 2020, par Caio NakaiI'm trying to create a webm video file from blobs generated by MediaRecorderAPI in a NodeJS server using FFMPEG. I'm able to create the .webm file but it's not playable, I ran this command
$ ffmpeg.exe -v error -i lel.webm -f null - >error.log 2>&1
to generate an error log, the error log file contains this :



[null @ 000002ce7501de40] Application provided invalid, non monotonically increasing dts to muxer in stream 0 : 1 >= 1


[h264 @ 000002ce74a727c0] Invalid NAL unit size (804 > 74).


[h264 @ 000002ce74a727c0] Error splitting the input into NAL units.


Error while decoding stream #0:0 : Invalid data found when processing input




This is my web server code


const app = require("express")();
const http = require("http").createServer(app);
const io = require("socket.io")(http);
const fs = require("fs");
const child_process = require("child_process");

app.get("/", (req, res) => {
 res.sendFile(__dirname + "/index.html");
});

io.on("connection", (socket) => {
 console.log("a user connected");

 const ffmpeg = child_process.spawn("ffmpeg", [
 "-i",
 "-",
 "-vcodec",
 "copy",
 "-f",
 "flv",
 "rtmpUrl.webm",
 ]);

 ffmpeg.on("close", (code, signal) => {
 console.log(
 "FFmpeg child process closed, code " + code + ", signal " + signal
 );
 });

 ffmpeg.stdin.on("error", (e) => {
 console.log("FFmpeg STDIN Error", e);
 });

 ffmpeg.stderr.on("data", (data) => {
 console.log("FFmpeg STDERR:", data.toString());
 });

 socket.on("message", (msg) => {
 console.log("Writing blob! ");
 ffmpeg.stdin.write(msg);
 });

 socket.on("stop", () => {
 console.log("Stop recording..");
 ffmpeg.kill("SIGINT");
 });
});

http.listen(3000, () => {
 console.log("listening on *:3000");
});




And this is my client code, using HTML, JS :




 
 
 
 
 
 <code class="echappe-js"><script src='http://stackoverflow.com/socket.io/socket.io.js'></script>

<script>&#xA; const socket = io();&#xA; let mediaRecorder = null;&#xA; const startRecording = (someStream) => {&#xA; const mediaStream = new MediaStream();&#xA; const videoTrack = someStream.getVideoTracks()[0];&#xA; const audioTrack = someStream.getAudioTracks()[0];&#xA; console.log("Video trac ", videoTrack);&#xA; console.log("audio trac ", audioTrack);&#xA; mediaStream.addTrack(videoTrack);&#xA; mediaStream.addTrack(audioTrack);&#xA;&#xA; const recorderOptions = {&#xA; mimeType: "video/webm;codecs=h264",&#xA; videoBitsPerSecond: 3 * 1024 * 1024,&#xA; };&#xA;&#xA; mediaRecorder = new MediaRecorder(mediaStream, recorderOptions);&#xA; mediaRecorder.start(1000); // 1000 - the number of milliseconds to record into each Blob&#xA; mediaRecorder.ondataavailable = (event) => {&#xA; console.debug("Got blob data:", event.data);&#xA; if (event.data &amp;&amp; event.data.size > 0) {&#xA; socket.emit("message", event.data);&#xA; }&#xA; };&#xA; };&#xA;&#xA; const getVideoStream = async () => {&#xA; try {&#xA; const stream = await navigator.mediaDevices.getUserMedia({&#xA; video: true,&#xA; audio: true,&#xA; });&#xA; startRecording(stream);&#xA; myVideo.srcObject = stream;&#xA; } catch (e) {&#xA; console.error("navigator.getUserMedia error:", e);&#xA; }&#xA; };&#xA;&#xA; const stopRecording = () => {&#xA; mediaRecorder.stop();&#xA; socket.emit("stop");&#xA; };&#xA; </script>

 
hello world






 

<script>&#xA; const myVideo = document.getElementById("myvideo");&#xA; myVideo.muted = true;&#xA; </script>

 




Any help is appreciated !


-
FFMPEG - how to transcode input stream while cutting off first few seconds of video and audio
25 septembre 2020, par purplepear24I am using ffmpeg to transcode a screen-record (x11) input stream to MP4. I would like to cut off the first 10 seconds of the stream, which is just a blank screen (this is intentional).


I understand how to trim video with ffmpeg when converting from mp4 to another mp4, but i can't find any working solution for processing an input stream while accounting for delay and audio/video syncing.


Here is my current code :


const { spawn } = require('child_process');
const { S3Uploader } = require('./utils/upload');

const MEETING_URL = process.env.MEETING_URL || 'Not present in environment';
console.log(`[recording process] MEETING_URL: ${MEETING_URL}`);

const args = process.argv.slice(2);
const BUCKET_NAME = args[0];
console.log(`[recording process] BUCKET_NAME: ${BUCKET_NAME}`);
const BROWSER_SCREEN_WIDTH = args[1];
const BROWSER_SCREEN_HEIGHT = args[2];
const MEETING_ID = args[3];
console.log(`[recording process] BROWSER_SCREEN_WIDTH: ${BROWSER_SCREEN_WIDTH}, BROWSER_SCREEN_HEIGHT: ${BROWSER_SCREEN_HEIGHT}, TASK_NUMBER: 43`);

const VIDEO_BITRATE = 3000;
const VIDEO_FRAMERATE = 30;
const VIDEO_GOP = VIDEO_FRAMERATE * 2;
const AUDIO_BITRATE = '160k';
const AUDIO_SAMPLERATE = 44100;
const AUDIO_CHANNELS = 2
const DISPLAY = process.env.DISPLAY;

const transcodeStreamToOutput = spawn('ffmpeg',[
 '-hide_banner',
 '-loglevel', 'error',
 // disable interaction via stdin
 '-nostdin',
 // screen image size
 // '-s', `${BROWSER_SCREEN_WIDTH}x${BROWSER_SCREEN_HEIGHT}`,
 '-s', '1140x720',
 // video frame rate
 '-r', `${VIDEO_FRAMERATE}`,
 // hides the mouse cursor from the resulting video
 '-draw_mouse', '0',
 // grab the x11 display as video input
 '-f', 'x11grab',
 '-i', ':1.0+372,8',
 // '-i', `${DISPLAY}`,
 // grab pulse as audio input
 '-f', 'pulse', 
 '-ac', '2',
 '-i', 'default',
 // codec video with libx264
 '-c:v', 'libx264',
 '-pix_fmt', 'yuv420p',
 '-profile:v', 'main',
 '-preset', 'veryfast',
 '-x264opts', 'nal-hrd=cbr:no-scenecut',
 '-minrate', `${VIDEO_BITRATE}`,
 '-maxrate', `${VIDEO_BITRATE}`,
 '-g', `${VIDEO_GOP}`,
 // apply a fixed delay to the audio stream in order to synchronize it with the video stream
 '-filter_complex', 'adelay=delays=1000|1000',
 // codec audio with aac
 '-c:a', 'aac',
 '-b:a', `${AUDIO_BITRATE}`,
 '-ac', `${AUDIO_CHANNELS}`,
 '-ar', `${AUDIO_SAMPLERATE}`,
 // adjust fragmentation to prevent seeking(resolve issue: muxer does not support non seekable output)
 '-movflags', 'frag_keyframe+empty_moov+faststart',
 // set output format to mp4 and output file to stdout
 '-f', 'mp4', '-'
 ]
);

transcodeStreamToOutput.stderr.on('data', data => {
 console.log(`[transcodeStreamToOutput process] stderr: ${(new Date()).toISOString()} ffmpeg: ${data}`);
});

const timestamp = new Date();
const year = timestamp.getFullYear();
const month = timestamp.getMonth() + 1;
const day = timestamp.getDate();
const hour = timestamp.getUTCHours();
console.log(MEETING_ID);
const fileName = `${year}/${month}/${day}/${hour}/${MEETING_ID}.mp4`;
new S3Uploader(BUCKET_NAME, fileName).uploadStream(transcodeStreamToOutput.stdout);

// event handler for docker stop, not exit until upload completes
process.on('SIGTERM', (code, signal) => {
 console.log(`[recording process] exited with code ${code} and signal ${signal}(SIGTERM)`);
 process.kill(transcodeStreamToOutput.pid, 'SIGTERM');
});

// debug use - event handler for ctrl + c
process.on('SIGINT', (code, signal) => {
 console.log(`[recording process] exited with code ${code} and signal ${signal}(SIGINT)`)
 process.kill('SIGTERM');
});

process.on('exit', function(code) {
 console.log('[recording process] exit code', code);
});



Any help would be greatly appreciated !