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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (7560)

  • Play audio from ffmpegframegrabber

    5 juillet 2013, par Shataya

    For an augmented reality app which should play videos, adjusted to the detected marker.
    I can't use the android video view as it is not possible to rotate it.
    Therefor I have imported the javacv and ffmpeg libraries.
    So far I can successfully render my video with opengl es but I have problems with the audio playback.

    I extract the frames with FFmpegFrameGrabber :

    grabber = new MyFFmpegFrameGrabber(Environment.getExternalStorageDirectory()+"/arvideo_"+fileName+".mp4");
    Frame frame = grabber.grabFrame();
    ....
    if(frame.samples != null) {    
      // I have my audio samples and then?    
    }

    I tried to playback the audio with the AudioTrack class.

    int bufferSize = AudioTrack.getMinBufferSize(grabber.getSampleRate(),AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT);
    track = new AudioTrack(AudioManager.STREAM_MUSIC, grabber.getSampleRate(), AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize, AudioTrack.MODE_STREAM);
    track.play();

    // call track.write(....) ???

    I get only a static noise. I have read that the sample format is AV_SAMPLE_FMT_FLTP but android needs AV_SAMPLE_FMT_S16. That's why I tried to convert the samples with com.googlecode.javacv.cpp.swresample class. I think that I'm doing something wrong because I still have only noise.

    swrcontext = com.googlecode.javacv.cpp.swresample.swr_alloc();
    com.googlecode.javacv.cpp.swresample.swr_alloc_set_opts(swrcontext,AV_CH_LAYOUT_STEREO, avutil.AV_SAMPLE_FMT_FLTP, getSampleRate(), AV_CH_LAYOUT_STEREO, avutil.AV_SAMPLE_FMT_S16, getSampleRate(), 0, null);
    com.googlecode.javacv.cpp.swresample.swr_init(swrcontext);
    // ....
    PointerPointer inData =  samples_frame.data();
    PointerPointer outData = samples_frame.data();            
    com.googlecode.javacv.cpp.swresample.swr_convert(swrcontext, outData, samples_frame.nb_samples(), inData,  samples_frame.nb_samples());
    samples_frame = new AVFrame(outData);

    I really have no idea anymore... I hope anybody can help me. Thanks.

  • Static image and a folder of mp3's ?

    28 juin 2013, par Shirohige

    I want to create a bunch of videos consisting of an single image which is shown throughout the whole video but each video has a different audio file. I can do it manually with various tools but the problem is that I have a lot of audio files and I can't optimize the frame rate (more on that later) and it takes a lot of time to do it that way but ffmpeg offers everything I need but the problem is that I don't know how to batch process everything.

    The basic code :
    ffmpeg -i song-name.mp3 -loop 1 -i cover.jpg -r frame-rate -t song-length -acodec copy output.mp4

    What I want to achieve :
    Let's say that I have a folder which consists of several audio files : song-name-1.mp3, song-name-2.mp3, ..., song-name-n.mp3 and cover.jpg.

    I need a batch file which takes the name of every mp3 file in a folder (a FOR loop I suppose) and processes it with the same command :
    ffmpeg -i song-name.mp3 -loop 1 -i cover.jpg -r frame-rate -t song-length -acodec copy output.mp4

    So the image is always the same for every video. The song length can be taken with the tool mp3info and the corresponding command :
    mp3info.exe -p %S song-name.mp3

    Since I only have one image throughout the whole video, the optimal frame rate would be the inverse of the video length which is 1/length (where length is a variable in seconds which we get from mp3info).

    So the final code should look something like this :
    ffmpeg -i song-name.mp3 -loop 1 -i cover.jpg -r 1/length -t length -acodec copy song-name.mp4

    Where "song-name" is a variable which changes for every iteration of the FOR loop (i.e. for every audio file in the folder) and length is a variable whose value we get with the command :
    mp3info.exe -p %S song-name.mp3

    I found examples of a FOR loop to fetch all file names of all mp3's in a specific folder but I do not know how to integrate mp3info. I hope that somebody can help me and I have some knowledge of the C programming language if that can be used in any way.

  • avi encoded to streaming mp4 or webmnot playing in html5 player

    30 mai 2013, par Vprnl

    [EDIT]

    I'm trying to get ffmpeg to encode various AVI files to mp4 for streaming purposes

    I use this nodejs to start FFMPEG.

    When I try this (webm) (some settings are wrapped by the node module but produce the default FFMPEG command) with this command :

           .withVideoCodec('libvpx')
           .addOptions(['-bf 8','-bt 240k','-preset fast','-strict -2','-b:v 320K','-bufsize 62000', '-maxrate 620k','-movflags +empty_moov','-y'])
           .withAudioBitrate('192k')
           .withAudioCodec('libvorbis')
           .toFormat('webm')

    The video get's streamed properly to the client but the duration isn't passed on. So the video has a duration of 'infinite'.

    So I tried to encode with H264. Which also works (I see the duration being set in the client) but no picture sadly.

    For H264 I use :

      .addOptions(['-y','-vcodec libx264','-bf 8','-bt 240k','-preset fast','-strict -2','-b:v 320K','-bufsize 62000', '-maxrate 620k','-acodec aac','-ab 128k','-movflags +empty_moov'])
      .toFormat('mp4')

    I get this log :

    enter image description here

    I hope someone can point me in the right direction. Thanks !

    The client just gives an undefined error.
    I hope someone can point me in the right direction.

    Thanks