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  • ffmpeg for Android build shows error

    2 avril 2015, par Jamal

    I would like to build ffmpeg for Android so I am following a steps from this tutorial http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/

    What I tried

    1. downloaded android-ndk-r10d-darwin-x86_64.bin for Mac 64 bit OS
    2. decompressed/extract the NDK archieve file
    3. downloaded ffmpeg 2.6.1
    4. decompressed/extract the `ffmpeg 2.6.1 file
    5. copied the ffmpeg 2.6.1 extracted folder and pasted into android-ndk-r10d/sources/ location
    6. Opened the ffmpeg-2.6.1/configure file and replaced this code

      SLIBNAME_WITH_MAJOR=’$(SLIBNAME).$(LIBMAJOR)’
      LIB_INSTALL_EXTRA_CMD=’$$(RANLIB) "$(LIBDIR)/$(LIBNAME)"’
      SLIB_INSTALL_NAME=’$(SLIBNAME_WITH_VERSION)’
      SLIB_INSTALL_LINKS=’$(SLIBNAME_WITH_MAJOR) $(SLIBNAME)’

    with

    SLIBNAME_WITH_MAJOR='$(SLIBPREF)$(FULLNAME)-$(LIBMAJOR)$(SLIBSUF)'
    LIB_INSTALL_EXTRA_CMD='$$(RANLIB) "$(LIBDIR)/$(LIBNAME)"'
    SLIB_INSTALL_NAME='$(SLIBNAME_WITH_MAJOR)'
    SLIB_INSTALL_LINKS='$(SLIBNAME)'

    7.Created the build_android.shfile inside ffmpeg-2.6.1 folder so now it be like this ffmpeg-2.6.1/build_android.sh.
    instead of this NDK=$HOME/Desktop/adt/android-ndk-r9 line I set current NDK location
    8. executed this sudo chmod +x build_android.sh command

    1. while executing this command ./build_android.sh got below error

    Hubs-Mac-mini:ffmpeg-2.6.1 hubmaci7$ ./build_android.sh
    Configured with : —prefix=/Applications/Xcode.app/Contents/Developer/usr —with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1
    Configured with : —prefix=/Applications/Xcode.app/Contents/Developer/usr —with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1
    /hubmaci7/Pictures/Hubino/Jamal/android-ndk-r10d/toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc is unable to create an executable file.
    C compiler test failed.

    If you think configure made a mistake, make sure you are using the latest
    version from Git.  If the latest version fails, report the problem to the
    ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
    Include the log file "config.log" produced by configure as this will help
    solve the problem.
    Makefile:2: config.mak: No such file or directory
    Makefile:59: /common.mak: No such file or directory
    Makefile:100: /libavutil/Makefile: No such file or directory
    Makefile:100: /library.mak: No such file or directory
    Makefile:102: /doc/Makefile: No such file or directory
    Makefile:185: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
    Makefile:2: config.mak: No such file or directory
    Makefile:59: /common.mak: No such file or directory
    Makefile:100: /libavutil/Makefile: No such file or directory
    Makefile:100: /library.mak: No such file or directory
    Makefile:102: /doc/Makefile: No such file or directory
    Makefile:185: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
    Makefile:2: config.mak: No such file or directory
    Makefile:59: /common.mak: No such file or directory
    Makefile:100: /libavutil/Makefile: No such file or directory
    Makefile:100: /library.mak: No such file or directory
    Makefile:102: /doc/Makefile: No such file or directory
    Makefile:185: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
    Hubs-Mac-mini:ffmpeg-2.6.1 hubmaci7$

    please provide a needed solution for me to solve this errors

  • Discord.py repository example : bot can join voice channel, shows voice activity (green ring), but no sound is produced ?

    19 juin 2023, par Jared Robertson

    I copied an example from the discord.py repository to test out a bot with music capabilities. Though the code enables YouTube playback, I am only concerned with local audio playback. See code here : https://github.com/Rapptz/discord.py/blob/v2.3.0/examples/basic_voice.py. I tested this code as is with only the Discord token portion updated (from constants.py). See code below :

    


    # This example requires the 'message_content' privileged intent to function.

#my constants.py with API keys, tokens, etc. stored
import constants

import asyncio

import discord
import youtube_dl

from discord.ext import commands

# Suppress noise about console usage from errors
youtube_dl.utils.bug_reports_message = lambda: ''


ytdl_format_options = {
    'format': 'bestaudio/best',
    'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
    'restrictfilenames': True,
    'noplaylist': True,
    'nocheckcertificate': True,
    'ignoreerrors': False,
    'logtostderr': False,
    'quiet': True,
    'no_warnings': True,
    'default_search': 'auto',
    'source_address': '0.0.0.0',  # bind to ipv4 since ipv6 addresses cause issues sometimes
}

ffmpeg_options = {
    'options': '-vn',
}

ytdl = youtube_dl.YoutubeDL(ytdl_format_options)


class YTDLSource(discord.PCMVolumeTransformer):
    def __init__(self, source, *, data, volume=0.5):
        super().__init__(source, volume)

        self.data = data

        self.title = data.get('title')
        self.url = data.get('url')

    @classmethod
    async def from_url(cls, url, *, loop=None, stream=False):
        loop = loop or asyncio.get_event_loop()
        data = await loop.run_in_executor(None, lambda: ytdl.extract_info(url, download=not stream))

        if 'entries' in data:
            # take first item from a playlist
            data = data['entries'][0]

        filename = data['url'] if stream else ytdl.prepare_filename(data)
        return cls(discord.FFmpegPCMAudio(filename, **ffmpeg_options), data=data)


class Music(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

    @commands.command()
    async def join(self, ctx, *, channel: discord.VoiceChannel):
        """Joins a voice channel"""

        if ctx.voice_client is not None:
            return await ctx.voice_client.move_to(channel)

        await channel.connect()

    @commands.command()
    async def play(self, ctx, *, query):
        """Plays a file from the local filesystem"""

        source = discord.PCMVolumeTransformer(discord.FFmpegPCMAudio(query))
        ctx.voice_client.play(source, after=lambda e: print(f'Player error: {e}') if e else None)

        await ctx.send(f'Now playing: {query}')

    @commands.command()
    async def yt(self, ctx, *, url):
        """Plays from a url (almost anything youtube_dl supports)"""

        async with ctx.typing():
            player = await YTDLSource.from_url(url, loop=self.bot.loop)
            ctx.voice_client.play(player, after=lambda e: print(f'Player error: {e}') if e else None)

        await ctx.send(f'Now playing: {player.title}')

    @commands.command()
    async def stream(self, ctx, *, url):
        """Streams from a url (same as yt, but doesn't predownload)"""

        async with ctx.typing():
            player = await YTDLSource.from_url(url, loop=self.bot.loop, stream=True)
            ctx.voice_client.play(player, after=lambda e: print(f'Player error: {e}') if e else None)

        await ctx.send(f'Now playing: {player.title}')

    @commands.command()
    async def volume(self, ctx, volume: int):
        """Changes the player's volume"""

        if ctx.voice_client is None:
            return await ctx.send("Not connected to a voice channel.")

        ctx.voice_client.source.volume = volume / 100
        await ctx.send(f"Changed volume to {volume}%")

    @commands.command()
    async def stop(self, ctx):
        """Stops and disconnects the bot from voice"""

        await ctx.voice_client.disconnect()

    @play.before_invoke
    @yt.before_invoke
    @stream.before_invoke
    async def ensure_voice(self, ctx):
        if ctx.voice_client is None:
            if ctx.author.voice:
                await ctx.author.voice.channel.connect()
            else:
                await ctx.send("You are not connected to a voice channel.")
                raise commands.CommandError("Author not connected to a voice channel.")
        elif ctx.voice_client.is_playing():
            ctx.voice_client.stop()


intents = discord.Intents.default()
intents.message_content = True

bot = commands.Bot(
    command_prefix=commands.when_mentioned_or("!"),
    description='Relatively simple music bot example',
    intents=intents,
)


@bot.event
async def on_ready():
    print(f'Logged in as {bot.user} (ID: {bot.user.id})')
    print('------')


async def main():
    async with bot:
        await bot.add_cog(Music(bot))
        #referenced my discord token in constants.py
        await bot.start(constants.discord_token)


asyncio.run(main())


    


    This code should cause the Discord bot to join the voice channel and play a local audio file when the message " !play query" is entered into the Discord text channel, with query in my case being "test.mp3." When " !play test.mp3" is entered, the bot does join the voice channel and appears to generate voice activity, however no sound is heard. No errors are thrown in the output. The bot simply continues on silently.

    


    Here's what I've checked and tried :

    


      

    1. I am in the Discord voice channel. The code will alert that user is not in the voice channel if a user attempts to summon the bot without being in a voice channel.

      


    2. 


    3. FFmpeg is installed and added to PATH. I even stored a copy of the .exe in the project folder.

      


    4. 


    5. I've tried specifying the full path of both FFmpeg (adding the "executable=" arg to the play function) and the audio file (stored at C :/test.mp3 and a copy in the project folder).

      


    6. 


    7. All libraries up to date.

      


    8. 


    9. Reviewed discord.py docs (https://discordpy.readthedocs.io/en/stable/api.html#voice-related) and played around with opuslib (docs say not necessary on Windows, which I'm on) and FFmpegOpusAudio, but results were the same.

      


    10. 


    11. Referenced numerous StackOverflow threads, including every one suggested when I typed the title of this post. Tried each suggestion individually and in various combinations when possible. See a few below :
Discord.py music_cog, bot joins channel but plays no sound
Discord.py Music Bot doesn’t play music
Discord.py Bot Not Playing music

      


    12. 


    13. Double checked my sound is on and volume turned up. My sound is working I can hear the Discord notification when the bot joins the voice channel.

      


    14. 


    15. Issue is the same if I try to play a YouTube file with !yt command. Bot joins channel fine but no sound is produced.

      


    16. 


    


    That's everything I can think of at the moment. There seem to be many posts regarding this exact topic and also variations of it. I've been unable to find a clear and consistent answer, nor one the works for me. I am willing to try anything at this point as it is obviously possible, but for whatever reason success eludes me. Thank you in advance for any assistance you are willing to offer.

    


  • using ffmpeg libraray to write to a mp4, ffprobe shows there are 100 frames and 100 packets, but av_interleaved_write_frame only called 50 times

    2 mai 2023, par ollydbg23

    here is my code to generate a mp4 file by using ffmpeg and opencv library. The opencv library is only try to generate 100 images(frames), and ffmpeg library is to compress the images to a mp4 files.

    


    Here is the working code :

    


    #include <iostream>&#xA;#include <vector>&#xA;#include <cstring>&#xA;#include <fstream>&#xA;#include <sstream>&#xA;#include <stdexcept>&#xA;#include <opencv2></opencv2>opencv.hpp>&#xA;extern "C" {&#xA;#include <libavutil></libavutil>imgutils.h>&#xA;#include <libavcodec></libavcodec>avcodec.h>&#xA;#include <libavformat></libavformat>avformat.h>&#xA;#include <libavutil></libavutil>opt.h>&#xA;}&#xA;&#xA;#include<cstdlib> // to generate time stamps&#xA;&#xA;using namespace std;&#xA;using namespace cv;&#xA;&#xA;int main()&#xA;{&#xA;    // Set up input frames as BGR byte arrays&#xA;    vector<mat> frames;&#xA;&#xA;    int width = 640;&#xA;    int height = 480;&#xA;    int num_frames = 100;&#xA;    Scalar black(0, 0, 0);&#xA;    Scalar white(255, 255, 255);&#xA;    int font = FONT_HERSHEY_SIMPLEX;&#xA;    double font_scale = 1.0;&#xA;    int thickness = 2;&#xA;&#xA;    for (int i = 0; i &lt; num_frames; i&#x2B;&#x2B;) {&#xA;        Mat frame = Mat::zeros(height, width, CV_8UC3);&#xA;        putText(frame, std::to_string(i), Point(width / 2 - 50, height / 2), font, font_scale, white, thickness);&#xA;        frames.push_back(frame);&#xA;    }&#xA;&#xA;    // generate a serial of time stamps which is used to set the PTS value&#xA;    // suppose they are in ms unit, the time interval is between 30ms to 59ms&#xA;    vector<int> timestamps;&#xA;&#xA;    for (int i = 0; i &lt; num_frames; i&#x2B;&#x2B;) {&#xA;        int timestamp;&#xA;        if (i == 0)&#xA;            timestamp = 0;&#xA;        else&#xA;        {&#xA;            int random = 30 &#x2B; (rand() % 30);&#xA;            timestamp = timestamps[i-0] &#x2B; random;&#xA;        }&#xA;&#xA;        timestamps.push_back(timestamp);&#xA;    }&#xA;&#xA;    // Populate frames with BGR byte arrays&#xA;&#xA;    // Initialize FFmpeg&#xA;    //av_register_all();&#xA;&#xA;    // Set up output file&#xA;    AVFormatContext* outFormatCtx = nullptr;&#xA;    //AVCodec* outCodec = nullptr;&#xA;    AVCodecContext* outCodecCtx = nullptr;&#xA;    //AVStream* outStream = nullptr;&#xA;    //AVPacket outPacket;&#xA;&#xA;    const char* outFile = "output.mp4";&#xA;    int outWidth = frames[0].cols;&#xA;    int outHeight = frames[0].rows;&#xA;    int fps = 25;&#xA;&#xA;    // Open the output file context&#xA;    avformat_alloc_output_context2(&amp;outFormatCtx, nullptr, nullptr, outFile);&#xA;    if (!outFormatCtx) {&#xA;        cerr &lt;&lt; "Error: Could not allocate output format context" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    // Open the output file&#xA;    if (avio_open(&amp;outFormatCtx->pb, outFile, AVIO_FLAG_WRITE) &lt; 0) {&#xA;        cerr &lt;&lt; "Error opening output file" &lt;&lt; std::endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    // Set up output codec&#xA;    const AVCodec* outCodec = avcodec_find_encoder(AV_CODEC_ID_H264);&#xA;    if (!outCodec) {&#xA;        cerr &lt;&lt; "Error: Could not find H.264 codec" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    outCodecCtx = avcodec_alloc_context3(outCodec);&#xA;    if (!outCodecCtx) {&#xA;        cerr &lt;&lt; "Error: Could not allocate output codec context" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;    outCodecCtx->codec_id = AV_CODEC_ID_H264;&#xA;    outCodecCtx->codec_type = AVMEDIA_TYPE_VIDEO;&#xA;    outCodecCtx->pix_fmt = AV_PIX_FMT_YUV420P;&#xA;    outCodecCtx->width = outWidth;&#xA;    outCodecCtx->height = outHeight;&#xA;    //outCodecCtx->time_base = { 1, fps*1000 };   // 25000&#xA;    outCodecCtx->time_base = { 1, fps};   // 25000&#xA;    outCodecCtx->framerate = {fps, 1};          // 25&#xA;    outCodecCtx->bit_rate = 4000000;&#xA;&#xA;    //https://github.com/leandromoreira/ffmpeg-libav-tutorial&#xA;    //We set the flag AV_CODEC_FLAG_GLOBAL_HEADER which tells the encoder that it can use the global headers.&#xA;    if (outFormatCtx->oformat->flags &amp; AVFMT_GLOBALHEADER)&#xA;    {&#xA;        outCodecCtx->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; //&#xA;    }&#xA;&#xA;    // Open output codec&#xA;    if (avcodec_open2(outCodecCtx, outCodec, nullptr) &lt; 0) {&#xA;        cerr &lt;&lt; "Error: Could not open output codec" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    // Create output stream&#xA;    AVStream* outStream = avformat_new_stream(outFormatCtx, outCodec);&#xA;    if (!outStream) {&#xA;        cerr &lt;&lt; "Error: Could not allocate output stream" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    // Configure output stream parameters (e.g., time base, codec parameters, etc.)&#xA;    // ...&#xA;&#xA;    // Connect output stream to format context&#xA;    outStream->codecpar->codec_id = outCodecCtx->codec_id;&#xA;    outStream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;&#xA;    outStream->codecpar->width = outCodecCtx->width;&#xA;    outStream->codecpar->height = outCodecCtx->height;&#xA;    outStream->codecpar->format = outCodecCtx->pix_fmt;&#xA;    outStream->time_base = outCodecCtx->time_base;&#xA;&#xA;    int ret = avcodec_parameters_from_context(outStream->codecpar, outCodecCtx);&#xA;    if (ret &lt; 0) {&#xA;        cerr &lt;&lt; "Error: Could not copy codec parameters to output stream" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    outStream->avg_frame_rate = outCodecCtx->framerate;&#xA;    //outStream->id = outFormatCtx->nb_streams&#x2B;&#x2B;;  &lt;--- We shouldn&#x27;t modify outStream->id&#xA;&#xA;    ret = avformat_write_header(outFormatCtx, nullptr);&#xA;    if (ret &lt; 0) {&#xA;        cerr &lt;&lt; "Error: Could not write output header" &lt;&lt; endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    // Convert frames to YUV format and write to output file&#xA;    int frame_count = -1;&#xA;    for (const auto&amp; frame : frames) {&#xA;        frame_count&#x2B;&#x2B;;&#xA;        AVFrame* yuvFrame = av_frame_alloc();&#xA;        if (!yuvFrame) {&#xA;            cerr &lt;&lt; "Error: Could not allocate YUV frame" &lt;&lt; endl;&#xA;            return -1;&#xA;        }&#xA;        av_image_alloc(yuvFrame->data, yuvFrame->linesize, outWidth, outHeight, AV_PIX_FMT_YUV420P, 32);&#xA;&#xA;        yuvFrame->width = outWidth;&#xA;        yuvFrame->height = outHeight;&#xA;        yuvFrame->format = AV_PIX_FMT_YUV420P;&#xA;&#xA;        // Convert BGR frame to YUV format&#xA;        Mat yuvMat;&#xA;        cvtColor(frame, yuvMat, COLOR_BGR2YUV_I420);&#xA;        memcpy(yuvFrame->data[0], yuvMat.data, outWidth * outHeight);&#xA;        memcpy(yuvFrame->data[1], yuvMat.data &#x2B; outWidth * outHeight, outWidth * outHeight / 4);&#xA;        memcpy(yuvFrame->data[2], yuvMat.data &#x2B; outWidth * outHeight * 5 / 4, outWidth * outHeight / 4);&#xA;&#xA;        // Set up output packet&#xA;        //av_init_packet(&amp;outPacket); //error C4996: &#x27;av_init_packet&#x27;: was declared deprecated&#xA;        AVPacket* outPacket = av_packet_alloc();&#xA;        memset(outPacket, 0, sizeof(outPacket)); //Use memset instead of av_init_packet (probably unnecessary).&#xA;        //outPacket->data = nullptr;&#xA;        //outPacket->size = 0;&#xA;&#xA;        // set the frame pts, do I have to set the package pts?&#xA;&#xA;        // yuvFrame->pts = av_rescale_q(timestamps[frame_count]*25, outCodecCtx->time_base, outStream->time_base); //Set PTS timestamp&#xA;        yuvFrame->pts = av_rescale_q(frame_count*frame_count, outCodecCtx->time_base, outStream->time_base); //Set PTS timestamp&#xA;&#xA;        // Encode frame and write to output file&#xA;        int ret = avcodec_send_frame(outCodecCtx, yuvFrame);&#xA;        if (ret &lt; 0) {&#xA;            cerr &lt;&lt; "Error: Could not send frame to output codec" &lt;&lt; endl;&#xA;            return -1;&#xA;        }&#xA;        while (ret >= 0)&#xA;        {&#xA;            ret = avcodec_receive_packet(outCodecCtx, outPacket);&#xA;&#xA;            if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)&#xA;            {&#xA;                int abc;&#xA;                abc&#x2B;&#x2B;;&#xA;                break;&#xA;            }&#xA;            else if (ret &lt; 0)&#xA;            {&#xA;                cerr &lt;&lt; "Error: Could not receive packet from output codec" &lt;&lt; endl;&#xA;                return -1;&#xA;            }&#xA;&#xA;            //av_packet_rescale_ts(&amp;outPacket, outCodecCtx->time_base, outStream->time_base);&#xA;&#xA;            outPacket->stream_index = outStream->index;&#xA;&#xA;            outPacket->duration = av_rescale_q(1, outCodecCtx->time_base, outStream->time_base);   // Set packet duration&#xA;&#xA;            ret = av_interleaved_write_frame(outFormatCtx, outPacket);&#xA;&#xA;            static int call_write = 0;&#xA;&#xA;            call_write&#x2B;&#x2B;;&#xA;            printf("av_interleaved_write_frame %d\n", call_write);&#xA;&#xA;            av_packet_unref(outPacket);&#xA;            if (ret &lt; 0) {&#xA;                cerr &lt;&lt; "Error: Could not write packet to output file" &lt;&lt; endl;&#xA;                return -1;&#xA;            }&#xA;        }&#xA;&#xA;        av_frame_free(&amp;yuvFrame);&#xA;    }&#xA;&#xA;    // Flush the encoder&#xA;    ret = avcodec_send_frame(outCodecCtx, nullptr);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "Error flushing encoder: " &lt;&lt; std::endl;&#xA;        return -1;&#xA;    }&#xA;&#xA;    while (ret >= 0) {&#xA;        AVPacket* pkt = av_packet_alloc();&#xA;        if (!pkt) {&#xA;            std::cerr &lt;&lt; "Error allocating packet" &lt;&lt; std::endl;&#xA;            return -1;&#xA;        }&#xA;        ret = avcodec_receive_packet(outCodecCtx, pkt);&#xA;&#xA;        // Write the packet to the output file&#xA;        if (ret == 0)&#xA;        {&#xA;            pkt->stream_index = outStream->index;&#xA;            pkt->duration = av_rescale_q(1, outCodecCtx->time_base, outStream->time_base);   // &lt;---- Set packet duration&#xA;            ret = av_interleaved_write_frame(outFormatCtx, pkt);&#xA;            av_packet_unref(pkt);&#xA;            if (ret &lt; 0) {&#xA;                std::cerr &lt;&lt; "Error writing packet to output file: " &lt;&lt; std::endl;&#xA;                return -1;&#xA;            }&#xA;        }&#xA;    }&#xA;&#xA;&#xA;    // Write output trailer&#xA;    av_write_trailer(outFormatCtx);&#xA;&#xA;    // Clean up&#xA;    avcodec_close(outCodecCtx);&#xA;    avcodec_free_context(&amp;outCodecCtx);&#xA;    avformat_free_context(outFormatCtx);&#xA;&#xA;    return 0;&#xA;}&#xA;&#xA;</int></mat></cstdlib></stdexcept></sstream></fstream></cstring></vector></iostream>

    &#xA;

    Note that I have used the ffprobe tool(one of the tool from ffmpeg) to inspect the generated mp4 files.

    &#xA;

    I see that the mp4 file has 100 frames and 100 packets, but in my code, I have such lines :

    &#xA;

                static int call_write = 0;&#xA;&#xA;            call_write&#x2B;&#x2B;;&#xA;            printf("av_interleaved_write_frame %d\n", call_write);&#xA;

    &#xA;

    I just see that the av_interleaved_write_frame function is only called 50 times, not the expected 100 times, anyone can explain it ?

    &#xA;

    Thanks.

    &#xA;

    BTW, from the ffmpeg document( see here : For video, it should typically contain one compressed frame ), I see that a packet mainly has one video frame, so the ffprobe's result looks correct.

    &#xA;

    Here is the command I used to inspect the mp4 file :

    &#xA;

    ffprobe -show_frames output.mp4 >> frames.txt&#xA;ffprobe -show_packets output.mp4 >> packets.txt&#xA;

    &#xA;

    My testing code is derived from an answer in another question here : avformat_write_header() function call crashed when I try to save several RGB data to a output.mp4 file

    &#xA;