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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (58)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (9713)
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Dreamcast Operating Systems
16 septembre 2010, par Multimedia Mike — Sega DreamcastThe Sega Dreamcast was famously emblazoned with a logo proudly announcing that it was compatible with Windows CE :
It’s quite confusing. The console certainly doesn’t boot into some version of Windows to launch games. Apparently, there was a special version of CE developed for the DC and game companies had the option to leverage it. I do recall that some game startup screens would similarly advertise Windows CE.
Once the homebrew community got ahold of the device, the sky was the limit. I think NetBSD was the first alternative OS to support the Dreamcast. Meanwhile, I have recollections of DC Linux and LinuxDC projects along with more generic Linux-SH and SH-Linux projects.
DC Evolution hosts a disc image available for download with an unofficial version of DC Linux, assembled by one Adrian O’Grady. I figured out how to burn the disc (burning DC discs is a blog post of its own) and got it working in the console.
It’s possible to log in directly via the physical keyboard or through a serial terminal provided that you have a coder’s cable. That reminds me– my local Fry’s had a selection of USB-to-serial cables. I think this is another area that is sufficiently commoditized that just about any cable ought to work with Linux out of the box. Or maybe I’m just extrapolating from the experience of having the cheapest cable in the selection (made by io connect) plug and play with Linux.
Look ! No messy converter box in the middle as in the Belkin case. The reason I went with this cable is that the packaging claimed it was capable of up to 500 Kbits/sec. Most of the cables advertised a max of 115200 bps. I distinctly recall being able to use the DC coder’s cable at 230400 bps a long time ago. Alas, 115200 seems to be the speed limit, even with this new USB cable.
Anyway, the distribution is based on a 2.4.5 kernel circa 2001. I tried to make PPP work over the serial cable but the kernel doesn’t have support. If you’re interested, here is some basic information about the machine from Linux’s perspective, gleaned from some simple commands. This helps remind us of a simpler time when Linux was able to run comfortably on a computer with 16 MB of RAM.
Debian GNU/Linux testing/unstable dreamcast ttsc/1
dreamcast login : root
Linux dreamcast 2.4.5 #27 Thu May 31 07:06:51 JST 2001 sh4 unknownMost of the programs included with the Debian GNU/Linux system are
freely redistributable ; the exact distribution terms for each program
are described in the individual files in /usr/share/doc/*/copyrightDebian GNU/Linux comes with ABSOLUTELY NO WARRANTY, to the extent
permitted by applicable law.dreamcast : # uname -a
Linux dreamcast 2.4.5 #27 Thu May 31 07:06:51 JST 2001 sh4 unknowndreamcast : # cat /proc/cpuinfo
cpu family : SH-4
cache size : 8K-byte/16K-byte
bogomips : 199.47Machine : dreamcast
CPU clock : 200.00MHz
Bus clock : 100.00MHz
Peripheral module clock : 50.00MHzdreamcast : # top -b
09:14:54 up 14 min, 1 user, load average : 0.04, 0.03, 0.03
15 processes : 14 sleeping, 1 running, 0 zombie, 0 stopped
CPU states : 1.1% user, 5.8% system, 0.0% nice, 93.1% idle
Mem : 14616K total, 11316K used, 3300K free, 2296K buffers
Swap : 0K total, 0K used, 0K free, 5556K cachedPID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
219 root 18 0 1072 1068 868 R 5.6 7.3 0:00 top
1 root 9 0 596 596 512 S 0.0 4.0 0:01 init
2 root 9 0 0 0 0 SW 0.0 0.0 0:00 keventd
3 root 9 0 0 0 0 SW 0.0 0.0 0:00 kswapd
4 root 9 0 0 0 0 SW 0.0 0.0 0:00 kreclaimd
5 root 9 0 0 0 0 SW 0.0 0.0 0:00 bdflush
6 root 9 0 0 0 0 SW 0.0 0.0 0:00 kupdated
7 root 9 0 0 0 0 SW 0.0 0.0 0:00 kmapled
39 root 9 0 900 900 668 S 0.0 6.1 0:00 devfsd
91 root 8 0 652 652 556 S 0.0 4.4 0:00 pump
96 daemon 9 0 524 524 420 S 0.0 3.5 0:00 portmap
149 root 9 0 944 944 796 S 0.0 6.4 0:00 syslogd
152 root 9 0 604 604 456 S 0.0 4.1 0:00 klogd
187 root 9 0 540 540 456 S 0.0 3.6 0:00 getty
201 root 9 0 1380 1376 1112 S 0.0 9.4 0:01 bashNote that at this point I had shutdown both gpm and inetd. The rest of the processes, save for bash, are default. The above stats only report about 14 MB of RAM ; where are the other 2 MB ?
dreamcast : # df -h Filesystem Size Used Avail Use% Mounted on /dev/rd/1 2.0M 560k 1.4M 28% /
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SPIP : Ajout d’un pipeline avant et après la suppression d’un document
11 juin 2010Il semble important d’ajouter deux pipelines avant et après la suppression d’un document dans SPIP et dans le plugin Médiathèque qui es amené à remplacer la gestion des documents de SPIP pour une future version.
Cela permettrait d’avoir un comportement identique entre l’upload de SPIP et emballe_medias et rendrait donc caduque le pipeline
post_supprimer_media
du plugin susnommé.En effet ces actions ne sont réalisées que lors de l’utilisation du formulaire de suppression d’emballe_medias et non celui de SPIP lui-même
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WebM Cabal
I traveled to a secret clubhouse today to take part in a clandestine meeting to discuss exactly how WebM will rule over all that you see and hear on the web. I can’t really talk about it. But I can show you the cool hat I got :
Yeah, you’re jealous.
The back of the hat has an Easter egg for video codec nerds– the original Duck Corporation logo (On2′s original name) :
Former employees of On2 (now Googlers) were well-represented. It was an emotional day of closure as I met the person — the only person to date — who contacted me with a legal threat so many years ago. He still remembered me too.
I met a lot of people involved in creating various Duck and On2 codecs and learned a lot of history and lore behind then– history I hope to be able to document one day.
I’m glad I got that first rough draft of a toy VP8 encoder done in time for the meeting. It was the subject of much mirth.