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Les Miserables
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Mis à jour : Décembre 2019
Langue : français
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Mis à jour : Novembre 2019
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Type : Video
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Somos millones 1
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Mis à jour : Juin 2015
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Pourquoi Obama lit il mes mails ?
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Mis à jour : Octobre 2013
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Type : Image
Autres articles (84)
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)
Sur d’autres sites (8555)
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X264 encoding using Opencv
29 novembre 2011, par user573193I am working with a high resolution camera : 4008x2672. I a writing a simple program which grabs frame from the camera and sends the frame to a avi file. For working with such a high resolution, I found only x264 codec that could do the trick (Suggestions welcome). I am using opencv for most of the image handling stuff. As mentioned in this post http://doom10.org/index.php?topic=1019.0 , I modified the AVCodecContext members as per ffmpeg presets for libx264 (Had to do this to avoid broken ffmpeg defaults settings error). This is output I am getting when I try to run the program
libx264 @ 0x992d040]non-strictly-monotonic PTS
1294846981.526675 1 0 //Timestamp camera_no frame_no
1294846981.621101 1 1
1294846981.715521 1 2
1294846981.809939 1 3
1294846981.904360 1 4
1294846981.998782 1 5
1294846982.093203 1 6
Last message repeated 7 times
[avi @ 0x992beb0]st:0 error, non monotone timestamps
-614891469123651720 >= -614891469123651720
OpenCV Error: Unspecified error (Error while writing video frame) in
icv_av_write_frame_FFMPEG, file
/home/ajoshi/ext/OpenCV-2.2.0/modules/highgui/src/cap_ffmpeg.cpp, line 1034
terminate called after throwing an instance of 'cv::Exception'
what(): /home/ajoshi/ext/OpenCV-2.2.0/modules/highgui/src/cap_ffmpeg.cpp:1034:
error: (-2) Error while writing video frame in function icv_av_write_frame_FFMPEGAborted
Modifications to the AVCodecContext are :
if(codec_id == CODEC_ID_H264)
{
//fprintf(stderr, "Trying to parse a preset file for libx264\n");
//Setting Values manually from medium preset
c->me_method = 7;
c->qcompress=0.6;
c->qmin = 10;
c->qmax = 51;
c->max_qdiff = 4;
c->i_quant_factor=0.71;
c->max_b_frames=3;
c->b_frame_strategy = 1;
c->me_range = 16;<br />
c->me_subpel_quality=7;
c->coder_type = 1;
c->scenechange_threshold=40;
c->partitions = X264_PART_I8X8 | X264_PART_I4X4 | X264_PART_P8X8 | X264_PART_B8X8;
c->flags = CODEC_FLAG_LOOP_FILTER;
c->flags2 = CODEC_FLAG2_BPYRAMID | CODEC_FLAG2_MIXED_REFS | CODEC_FLAG2_WPRED | CODEC_FLAG2_8X8DCT | CODEC_FLAG2_FASTPSKIP;
c->keyint_min = 25;
c->refs = 3;
c->trellis=1;
c->directpred = 1;
c->weighted_p_pred=2;
}I am probably not setting the dts and pts values which I believed ffmpeg should be setting it for me.
Any sugggestions welcome.
Thanks in advance -
Announcing the first free software Blu-ray encoder
For many years it has been possible to make your own DVDs with free software tools. Over the course of the past decade, DVD creation evolved from the exclusive domain of the media publishing companies to something basically anyone could do on their home computer.
But Blu-ray has yet to get that treatment. Despite the “format war” between Blu-ray and HD DVD ending over two years ago, free software has lagged behind. “Professional” tools for Blu-ray video encoding can cost as much as $100,000 and are often utter garbage. Here are two actual screenshots from real Blu-rays : I wish I was making this up.
But today, things change. Today we take the first step towards a free software Blu-ray creation toolkit.
Thanks to tireless work by Kieran Kunyha, Alex Giladi, Lamont Alston, and the Doom9 crowd, x264 can now produce Blu-ray-compliant video. Extra special thanks to The Criterion Collection for sponsoring the final compliance test to confirm x264′s Blu-ray compliance.
With x264′s powerful compression, as demonstrated by the incredibly popular BD-Rebuilder Blu-ray backup software, it’s quite possible to author Blu-ray disks on DVD9s (dual-layer DVDs) or even DVD5s (single-layer DVDs) with a reasonable level of quality. With a free software encoder and less need for an expensive Blu-ray burner, we are one step closer to putting HD optical media creation in the hands of the everyday user.
To celebrate this achievement, we are making available for download a demo Blu-ray encoded with x264, containing entirely free content !
On this Blu-ray are the Open Movie Project films Big Buck Bunny and Elephant’s Dream, available under a Creative Commons license. Additionally, Microsoft has graciously provided about 6 minutes of lossless HD video and audio (from part of a documentary project) under a very liberal license. This footage rounds out the Blu-ray by adding some difficult live-action content in addition to the relatively compressible CGI footage from the Open Movie Project. Finally, we used this sound sample, available under a Creative Commons license.
You may notice that the Blu-ray image is only just over 2GB. This is intentional ; we have encoded all the content on the disk at appropriate bitrates to be playable from an ordinary 4.7GB DVD. This should make it far easier to burn a copy of the Blu-ray, since Blu-ray burners and writable media are still relatively rare. Most Blu-ray players will treat a DVD containing Blu-ray data as a normal Blu-ray disc. A few, such as the Playstation 3, will not, but you can still play it as a data disc.
Finally, note that (in accordance with the Blu-ray spec) the disc image file uses the UDF 2.5 filesystem, which may be incompatible with some older virtual drive and DVD burning applications. You’ll also need to play it on an actual Blu-ray player if you want to get the menus and such working correctly. If you’re looking to play it on a PC, a free trial of Arcsoft TMT is available here.
What are you waiting for ? Grab a copy today !
UPDATE : Here is an AVCHD-compliant version of the above, which should work better when burned on a DVD-5 instead of a BD-R. (mirror)
What’s left before we have a fully free software Blu-ray creation toolkit ? Audio is already dealt with ; AC3 audio (aka Dolby Digital), the format used in DVD, is still supported by Blu-ray, and there are many free software AC3 encoders. The primary missing application is a free software Blu-ray authoring tool, to combine the video and audio streams to create a Blu-ray file structure with the menus, chapters, and so forth that we have all come to expect. But the hardest part is dealt with : we can now create compatible video and audio streams.
In the meantime, x264 can be used to create streams to be authored using Blu-Print, Scenarist, Encore or other commercial authoring tools.
More detailed documentation on the new Blu-ray support and how to use it can be found in the official commit message. Do keep in mind that you have to export to raw H.264 (not MKV or MP4) or else the buffering information will be slightly incorrect. Finally, also note that the encoding settings given as an example are not a good choice for general-purpose encoding : they are intentionally crippled by Blu-ray restrictions, which will significantly reduce compression for ordinary non-Blu-ray encoding.
In addition to Blu-ray support, the aforementioned commit comes with a lot of fun extras :
x264 now has native variable-framerate ratecontrol, which makes sure your encodes get a correct target bitrate and proper limiting of maximum bitrate even if the duration of every frame is different and the “framerate” is completely unknown. This helps a lot when encoding from variable-framerate container formats such as FLV and WMV, along with variable-framerate content such as anime.
x264 now supports pulldown (telecine) in much the same fashion as it is handled in MPEG-2. The calling application can pass in flags representing how to display a frame, allowing easy transcoding from MPEG-2 sources with pulldown, such as broadcast television. The x264 commandline app contains some examples of these (such as the common 3:2 pulldown pattern).
x264 now also exports HRD timing information, which is critical for compliant transport stream muxing. There is currently an active project to write a fully DVB-compatible free software TS muxer that will be able to interface with x264 for a seamless free software broadcast system. It will likely also be possible to repurpose this muxer as part of a free software Blu-ray authoring package.
All of this is now available in the latest x264.
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FFmpeg : undefined references to av_frame_alloc()
6 août 2014, par dontrythisathomeI want to get into FFmpeg developing and i started following these samples tutorial here : here
I started with the first tutorial - tutorial01.c - but i run into this problem ’undefined references to av_frame_alloc()’.
I’m on Ubuntu 12.04 LTS.
This is my program :
/*
* File: main.c
* Author: dontrythisathome
*
* Created on 3 giugno 2014, 23.02
*/
#include
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
#include <libavutil></libavutil>frame.h>
#include <libswscale></libswscale>swscale.h>
/*
*
*/
void SaveFrame(AVFrame *pFrame, int width, int height, int iFrame)
{
FILE *pFile;
char szFilename[32];
int y;
//Apre il file
sprintf(szFilename, "frame%d.ppm", iFrame);
pFile=fopen(szFilename, "wb");
if(pFile==NULL)
{return; }
//Scrive l'intestazione del file ( Larghezza x Altezza su video)
fprintf(pFile, "P6\n%d %d\n255\n", width, height);
//Scrive i data pixel
for(y=0; ydata[0]+y*pFrame->linesize[0], 1, width*3, pFile);
}
//Chiude il file
fclose(pFile);
}
/*
*
*/
/*Main Function*/
int main(int argc, char *argv[])
{
AVFormatContext *pFormatCtx;
int i, videoStreamIdx;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
AVFrame *pFrame;
AVFrame *pFrameRGB;
AVPacket packet;
int frameFinished;
int numBytes;
uint8_t *buffer;
static struct SwsContext *img_convert_ctx;
if(argc < 2){
printf("Inserisci un file video\n");
return -1;
}
//Registra tutti i formati e i codec
av_register_all();
//Apre il file video
if(avformat_open_input(&pFormatCtx, argv[1], NULL, NULL) != 0)
{return -1;} //Impossibile aprire il file
//Recupera le informazioni dello stream
if(avformat_find_stream_info(pFormatCtx, NULL) < 0)
{return -1;} // Couldn't find stream information
//Versa le informazioni del file sullo standard error
av_dump_format(pFormatCtx, 0, argv[1], 0);
//Trova il primo stream video
videoStreamIdx=-1;
for(i=0; inb_streams; i++)
{
if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO)
{ videoStreamIdx=i;
break;}
}
if(videoStreamIdx==-1)
return -1; // Impossibile trovare lo stream video
// Punta al contenuto del codec per lo stream video
pCodecCtx = pFormatCtx->streams[videoStreamIdx]->codec;
// Trova il decoder per lo stream video
pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL)
{
fprintf(stderr, "Codec Non Supportato!\n");
return -1; //Impossibile trovare il codec
}
//Apre il codec
if(avcodec_open2(pCodecCtx, pCodec, NULL) < 0)
{return -1;} //Impossibile aprire il codec
//Alloca il frame video
pFrame = av_frame_alloc();
//Alloca una struct AVFrame
pFrameRGB = av_frame_alloc();
if(pFrameRGB==NULL)
{return -1;}
//Determina la grandezza necessaria per il buffer e lo alloca
numBytes = avpicture_get_size(PIX_FMT_RGB24,
pCodecCtx->width,
pCodecCtx->height);
buffer = (uint8_t *) av_malloc(numBytes*sizeof(uint8_t));
//Assegna le parti appropriate del buffer sulla superficie dell'immagine in pFrameRGB
//Tenere presente che pFrameRGB è un AVFrame, ma AVFrame è una superset di AVPicture
avpicture_fill((AVPicture *)pFrameRGB, buffer, PIX_FMT_RGB24, pCodecCtx->width, pCodecCtx->height);
int w = pCodecCtx->width;
int h = pCodecCtx->height;
img_convert_ctx = sws_getContext(w, h, pCodecCtx->pix_fmt,
w, h, PIX_FMT_RGB24,
SWS_LANCZOS, NULL, NULL, NULL);
//Legge i frame e salva i primi 5 frame su disco
i=0;
while((av_read_frame(pFormatCtx, &packet)>=0) && (i<5))
{
//Questo è il packet dello stream video?
if(packet.stream_index==videoStreamIdx)
{
//Decodifica il frame video
avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
//Si è riusiciti ad ottenere il frame video?
if(frameFinished)
{
i++;
sws_scale(img_convert_ctx, (const uint8_t * const *)pFrame->data,
pFrame->linesize, 0, pCodecCtx->height,
pFrameRGB->data, pFrameRGB->linesize);
SaveFrame(pFrameRGB, pCodecCtx->width, pCodecCtx->height, i);
}
}
//Libera il pacchetto che era allocato da av_read_frame
av_free_packet(&packet);
}
//Libera l'immagine RGB
av_free(buffer);
av_free(pFrameRGB);
//Libera il frame YUV
av_free(pFrame);
//Chiude il codec
avcodec_close(pCodecCtx);
//Chiude il file video
avformat_close_input(&pFormatCtx);
/*FINE PROGRAMMA*/
return 0;
}This is the build output :
"/usr/bin/make" -f nbproject/Makefile-Debug.mk QMAKE= SUBPROJECTS= .build-conf
make[1]: ingresso nella directory "/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid"
"/usr/bin/make" -f nbproject/Makefile-Debug.mk dist/Debug/GNU-Linux-x86/simplemediaplayerforandroid
make[2]: ingresso nella directory "/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid"
mkdir -p dist/Debug/GNU-Linux-x86
gcc -o dist/Debug/GNU-Linux-x86/simplemediaplayerforandroid build/Debug/GNU-Linux-x86/main.o -L/usr/lib/x86_64-linux-gnu -lavformat -lavcodec -lavutil -lswscale -lz -lbz2
build/Debug/GNU-Linux-x86/main.o: In function `main':
/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid/main.c:105: undefined reference to `av_frame_alloc'
/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid/main.c:108: undefined reference to `av_frame_alloc'
collect2: ld returned 1 exit status
make[2]: *** [dist/Debug/GNU-Linux-x86/simplemediaplayerforandroid] Errore 1
make[2]: uscita dalla directory "/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid"
make[1]: *** [.build-conf] Errore 2
make[1]: uscita dalla directory "/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid"
make: *** [.build-impl] Errore 2
BUILD FAILED (exit value 2, total time: 143ms)I also linked the correct library path and headers path because there is no error with that.
But when i try to build the program from the terminal with these commands :
gcc -o prog1 /home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid/main.c -lavformat -lavcodec -lavutil -lswscale -lz -lbz2
And the output is different :
/home/dontrythisathome/Programmazione/C-C++/SimpleMediaPlayerForAndroid/main.c:11:29: fatal error: libavutil/frame.h: File o directory non esistente
compilation terminated.The output says that there is no file or directory existing.
What is the problem ?