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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Sur d’autres sites (7627)
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FFMPEG providing support for HEVC decoding
28 novembre 2013, par samFFMPEG v2.1 onwards is providing support for HEVC Decoding. I tried an elementary input bin stream as an input for it and yes i got a corresponding YUV file.
Now my question is, since i'm just passing an elementary stream as an input, how is the decoder parsing it ?
I have gone through the
/libavformat/hevcdec.c
which is supposed to be a demuxer forHEVC
.
I knowhevc_probe()
is the function inhevcdec.c
where it detects if the file can be decoded by the HEVC decoder.The definition of hevc_probe() function is given below :
static int hevc_probe(AVProbeData *p)
{
uint32_t code = -1;
int vps = 0, sps = 0, pps = 0, irap = 0;
int i;
for (i = 0; i < p->buf_size - 1; i++) {
code = (code << 8) + p->buf[i];
if ((code & 0xffffff00) == 0x100) {
uint8_t nal2 = p->buf[i + 1];
int type = (code & 0x7E) >> 1;
if (code & 0x81) // forbidden and reserved zero bits
return 0;
if (nal2 & 0xf8) // reserved zero
return 0;
switch (type) {
case NAL_VPS: vps++; break;
case NAL_SPS: sps++; break;
case NAL_PPS: pps++; break;
case NAL_BLA_N_LP:
case NAL_BLA_W_LP:
case NAL_BLA_W_RADL:
case NAL_CRA_NUT:
case NAL_IDR_N_LP:
case NAL_IDR_W_RADL: irap++; break;
}
}
}
// printf("vps=%d, sps=%d, pps=%d, irap=%d\n", vps, sps, pps, irap);
if (vps && sps && pps && irap)
return AVPROBE_SCORE_EXTENSION + 1; // 1 more than .mpg
return 0;
}According to whatever i have read, only if this function returns a constant of type
AVPROBE_SCORE_EXTENSION
, the decoding will proceed. However it is returningAVPROBE_SCORE_EXTENSION+1
Why is it ?Also as seen above in the code, they are deciding some
type
variable from the input bit code obtained and performing increment in the constants like sps, pps, etc. Is the the normal operation that needs to be performed by a parser which can decode an elementary stream ?It would be really helpful to everyone if anyone is able to give a brief of a parser of a decoder that can decode an elementary stream.
Please Help. Thanks in advance.
-
mp3 : Tweak the probe scores
6 décembre 2014, par Luca Barbato -
Transcoding audio using xuggler
23 juin 2014, par amdI am trying to convert an audio file with the header
Opening audio decoder: [pcm] Uncompressed PCM audio decoder
AUDIO: 44100 Hz, 2 ch, s16le, 1411.2 kbit/100.00% (ratio: 176400->176400)
Selected audio codec: [pcm] afm: pcm (Uncompressed PCM)I want to transcode this file to mp3 format. I have following code snippet but its not working well. I have written it using XUGGLER code snippet for transcoding audio and video.
Audio decoder is
audioDecoder = IStreamCoder.make(IStreamCoder.Direction.DECODING, ICodec.findDecodingCodec(ICodec.ID.CODEC_ID_PCM_S16LE));
audioDecoder.setSampleRate(44100);
audioDecoder.setBitRate(176400);
audioDecoder.setChannels(2);
audioDecoder.setTimeBase(IRational.make(1,1000));
if (audioDecoder.open(IMetaData.make(), IMetaData.make()) < 0)
return false;
return true;Audio encoder is
outContainer = IContainer.make();
outContainerFormat = IContainerFormat.make();
outContainerFormat.setOutputFormat("mp3", urlOut, null);
int retVal = outContainer.open(urlOut, IContainer.Type.WRITE, outContainerFormat);
if (retVal < 0) {
System.out.println("Could not open output container");
return false;
}
outAudioCoder = IStreamCoder.make(IStreamCoder.Direction.ENCODING, ICodec.findEncodingCodec(ICodec.ID.CODEC_ID_MP3));
outAudioStream = outContainer.addNewStream(outAudioCoder);
outAudioCoder.setSampleRate(new Integer(44100));
outAudioCoder.setChannels(2);
retVal = outAudioCoder.open(IMetaData.make(), IMetaData.make());
if (retVal < 0) {
System.out.println("Could not open audio coder");
return false;
}
retVal = outContainer.writeHeader();
if (retVal < 0) {
System.out.println("Could not write output FLV header: ");
return false;
}
return true;And here is encode method where i send packets of 32 byte to transcode
public void encode(byte[] audioFrame){
//duration of 1 video frame
long lastVideoPts = 0;
IPacket packet_out = IPacket.make();
int lastPos = 0;
int lastPos_out = 0;
IAudioSamples audioSamples = IAudioSamples.make(48000, audioDecoder.getChannels());
IAudioSamples audioSamples_resampled = IAudioSamples.make(48000, audioDecoder.getChannels());
//we always have 32 bytes/sample
int pos = 0;
int audioFrameLength = audioFrame.length;
int audioFrameCnt = 1;
iBuffer = IBuffer.make(null, audioFrame, 0, audioFrameLength);
IPacket packet = IPacket.make(iBuffer);
//packet.setKeyPacket(true);
packet.setTimeBase(IRational.make(1,1000));
packet.setDuration(20);
packet.setDts(audioFrameCnt*20);
packet.setPts(audioFrameCnt*20);
packet.setStreamIndex(1);
packet.setPosition(lastPos);
lastPos+=audioFrameLength;
int pksz = packet.getSize();
packet.setComplete(true, pksz);
/*
* A packet can actually contain multiple samples
*/
int offset = 0;
int retVal;
while(offset < packet.getSize())
{
int bytesDecoded = audioDecoder.decodeAudio(audioSamples, packet, offset);
if (bytesDecoded < 0)
throw new RuntimeException("got error decoding audio ");
offset += bytesDecoded;
if (audioSamples.isComplete())
{
int samplesConsumed = 0;
while (samplesConsumed < audioSamples.getNumSamples()) {
retVal = outAudioCoder.encodeAudio(packet_out, audioSamples, samplesConsumed);
if (retVal <= 0)
throw new RuntimeException("Could not encode audio");
samplesConsumed += retVal;
if (packet_out.isComplete()) {
packet_out.setPosition(lastPos_out);
packet_out.setStreamIndex(1);
lastPos_out+=packet_out.getSize();
retVal = outContainer.writePacket(packet_out);
if(retVal < 0){
throw new RuntimeException("Could not write data packet");
}
}
}
}
}
}I get an output file but it doesnt get played. I have very little experience of audio encoding and sampling. Thanks in advance.