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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (21004)

  • doc : fix typos

    8 janvier 2015, par Lou Logan
    doc : fix typos
    

    Signed-off-by : Lou Logan <lou@lrcd.com>

    • [DH] doc/codecs.texi
    • [DH] doc/developer.texi
    • [DH] doc/encoders.texi
    • [DH] doc/indevs.texi
    • [DH] doc/muxers.texi
  • FFMpeg AC3 to AAC Conversion speed

    28 juillet 2022, par sweetngx

    While I don't actually have a problem with conversion, I do have a direct problem with Conversion speed. With FFMpeg, I convert ac3 (175 mb) audio files to aac (70mb) format in about 2 minutes by consuming very little cpu (5%).&#xA;I couldn't find a way to achieve this even though it's really great on my computer, I guess the problem is software... Do you think there is a way to achieve this ?&#xA;I have a lot of questions in my mind, why can't FFMPeg speed up this process at the expense of consuming more cpu, What is the obstacle ?

    &#xA;

    I think I found someone having similar issue at the link below... Anyone have a better idea ?&#xA;https://forums.developer.nvidia.com/t/nvenc-with-audio-conversion-best-practice-advice/40759

    &#xA;

    ffmpeg.exe -threads 32  -i "en.ac3" -map a:0 -c:a aac -b:a 128k -vn -y output.aac&#xA;

    &#xA;

  • How is the AAC encoder priming delay handled in HLS ?

    6 décembre 2022, par muraliv

    As per Apple, in AAC encoding 2112 priming samples are added at the beginning of audio. When creating HLS stream with AAC audio, will these priming samples be added to the beginning of each HLS segment or only to the first HLS segment ? And, how does this AAC encoder delay affect HLS DISCONTINUITY tags later in the HLS stream ?

    &#xA;

    https://developer.apple.com/library/archive/documentation/QuickTime/QTFF/QTFFAppenG/QTFFAppenG.html

    &#xA;