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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

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  • Wrap a stream of raw H264 NALUs into a container like MP4

    7 mai 2012, par cloudraven

    I have an application that sends raw h264 NALUs as generated from encoding on the fly using x264 x264_encoder_encode. I am getting them through plain TCP so I am not missing any frames.
    I need to be able to decode such a stream in the client using Hardware Acceleration in Windows (DXVA2). I have been struggling to find a way to get this to work using FFMPEG. Perhaps it may be easier to try Media Foundation or DirectShow, but they won't take raw H264.
    I either need to :

    1. Change the code from the server application to give back an mp4 stream. I am not that experienced with x264. I was able to get raw H264 by calling x264_encoder_encode, by following the answer to this question : How does one encode a series of images into H264 using the x264 C API ? How can I go from this to something that is wrapped in MP4 while still being able to stream it in realtime

    2. I could at the receiver wrap it with mp4 headers and feed it into something that can play it using DXVA. I wouldn't know how to do this

    3. I could find another way to accelerate it using DXVA with FFMPEG or something else that takes it in raw format.

    An important restriction is that I need to be able to pre-process each decoded frame before displaying it. Any solution that does decoding and displaying in a single step would not work for me

    I would be fine with either solution

  • Wrap a stream of raw H264 NALUs into a container like MP4

    7 mai 2012, par cloudraven

    I have an application that sends raw h264 NALUs as generated from encoding on the fly using x264 x264_encoder_encode. I am getting them through plain TCP so I am not missing any frames.
    I need to be able to decode such a stream in the client using Hardware Acceleration in Windows (DXVA2). I have been struggling to find a way to get this to work using FFMPEG. Perhaps it may be easier to try Media Foundation or DirectShow, but they won't take raw H264.
    I either need to :

    1. Change the code from the server application to give back an mp4 stream. I am not that experienced with x264. I was able to get raw H264 by calling x264_encoder_encode, by following the answer to this question : How does one encode a series of images into H264 using the x264 C API ? How can I go from this to something that is wrapped in MP4 while still being able to stream it in realtime

    2. I could at the receiver wrap it with mp4 headers and feed it into something that can play it using DXVA. I wouldn't know how to do this

    3. I could find another way to accelerate it using DXVA with FFMPEG or something else that takes it in raw format.

    An important restriction is that I need to be able to pre-process each decoded frame before displaying it. Any solution that does decoding and displaying in a single step would not work for me

    I would be fine with either solution

  • iPhone video PHP upload. Windows to HTML5 tag

    21 août 2012, par zeshin

    As those of you with an iPhone know, the iCloud uploads all pictures and videos taken on the iPhone to the cloud and, thereafter, your home PC.

    I am uploading videos to my web page through a PHP function, which are then displayed as embedded HTML5 videos with the tag. The problem I am running into is that videos taken on the iPhone in portrait are showing up on both my PC and website in landscape view.

    Due to the fact that uploads come from multiple sources, I need a sever-side solution to recognize the orientation of the video and rotate it as needed.

    Does anyone know of a way to accomplish this without using additional plugins such as ffmpeg ?