Recherche avancée

Médias (91)

Autres articles (37)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Configuration spécifique pour PHP5

    4 février 2011, par

    PHP5 est obligatoire, vous pouvez l’installer en suivant ce tutoriel spécifique.
    Il est recommandé dans un premier temps de désactiver le safe_mode, cependant, s’il est correctement configuré et que les binaires nécessaires sont accessibles, MediaSPIP devrait fonctionner correctement avec le safe_mode activé.
    Modules spécifiques
    Il est nécessaire d’installer certains modules PHP spécifiques, via le gestionnaire de paquet de votre distribution ou manuellement : php5-mysql pour la connectivité avec la (...)

Sur d’autres sites (3397)

  • FFmpeg error with ffmpeg.FS("readfile", "output.mp4"). trying to get ffmpeg to work in the react app

    21 juin 2024, par Paul Tham
     const stackVideos = useCallback(
    async (video1) => {
      try {
        console.log("Fetching video2 from storage...");
        const video2Ref = ref(storage, "video2.mp4");
        const video2Url = await getDownloadURL(video2Ref);
        const video2Blob = await (await fetch(video2Url)).blob();

        console.log("Writing video1 to FFmpeg FS...");
        await ffmpeg.FS("writeFile", "video1.mp4", await fetchFile(video1));

        console.log("Writing video2 to FFmpeg FS...");
        await ffmpeg.FS("writeFile", "video2.mp4", await fetchFile(video2Blob));

        console.log("Files in FFmpeg FS after write:");
        const files = await ffmpeg.FS("readdir", "/");
        console.log(files);

        const { start, end } = inputs[0];
        const startSeconds = new Date(`1970-01-01T${start}Z`).getTime() / 1000;
        const endSeconds = new Date(`1970-01-01T${end}Z`).getTime() / 1000;
        const duration = endSeconds - startSeconds;

        console.log("Running FFmpeg command...");
        await ffmpeg.run(
          "-i",
          "video1.mp4",
          "-ss",
          startSeconds.toString(),
          "-t",
          duration.toString(),
          "-i",
          "video2.mp4",
          "-filter_complex",
          "[0:v]scale=1080:-1[v1];[1:v]scale=-1:1920/2[v2scaled];[v2scaled]crop=1080:1920/2[v2cropped];[v1][v2cropped]vstack=inputs=2,scale=1080:1920[vid]",
          "-map",
          "[vid]",
          "-map",
          "0:a",
          "-c:v",
          "libx264",
          "-crf",
          "23",
          "-preset",
          "veryfast",
          "-shortest",
          "output1.mp4"
        );

        console.log("Files in FFmpeg FS after run:");
        const filesAfterRun = await ffmpeg.FS("readdir", "/");
        console.log(filesAfterRun);

        console.log("Reading output1.mp4 from FFmpeg FS...");
        const data = await ffmpeg.FS("readfile", "output1.mp4");
        console.log("after the FS readfile");
        const url = URL.createObjectURL(
          new Blob([data.buffer], { type: "video/mp4" })
        );
        setStackedVideo(url);
        setOutputFileReady(true); // Mark output file as ready
      } catch (err) {
        console.error("FFmpeg error output:", err);
        setError(`FFmpeg run error: ${err.message}`);
        setIsProcessing(false);
      }
    },
    [inputs]
  );


    


    My error seems to be stemming from this line :

    


     const data = await ffmpeg.FS("readfile", "output1.mp4");


    


    Seeing the ffmpeg.wasm documentation i thought the functions for some of the functions had changed, but when I changed it, it seemed like they did not recognise the new functions. Sometimes this will also give me some other errors like worker.js which I dont understand enough to debug this myself.

    


    words word words words words words word words words wordswords word words words wordswords word words words wordswords word words words wordswords word words words wordswords word words words words

    


  • .NET Wrapper ffmpeg convert to mp4 set size to 1920 x 1080

    1er août 2020, par Robert

    I in my application written in .NET Core I use ffmpeg to convert movie from 3gp to mp4.

    


    var conversionOptions = new ConversionOptions
{
   MaxVideoDuration = TimeSpan.FromSeconds(60),
   VideoAspectRatio = VideoAspectRatio.R16_9,
   VideoSize = VideoSize.Hd1080,
   AudioSampleRate = AudioSampleRate.Hz44100,
   //  CustomWidth = 200
};
                    
await ffmpeg.ConvertAsync(inputFile, outputFileMp4, conversionOptions);


    


    Convertion works fine, but my source movie is from mobile phone. Its frame size is 1920 x 1080 but the movie is higher than wider.
After conversion with above code the frame is the same but the movie is cuted and it is wider than taller.
I wanted to have original size

    


  • How to force ffmpeg to use all the images in a directory ?

    7 septembre 2016, par Learnaholic

    I have a directory of images, (*.png)s, and I am trying to make a movie out of them using ffmpeg.

    The images are named in multiple of 50, so I have : images_0000.png, then, images_0050.png, then images_0100.png, then images_0150.png, etc, all the way to images_4950.png, and so I have 100 images in total.

    I use the following command to make my movie :

    ffmpeg -r 10 -pattern_type glob -i '*.png' -c:v libx264 movie.mp4

    This works fine to make the movie, however when I play it, does not look like every image is being used. That is, if I step through frame by frame, I see that some images are not being displayed, and it looks like they were skipped. (I know because every image has it’s name written on it).

    So, how do I force ffmpeg to use every image in the directory, such that every step forward in the movie, will show the corresponding image ?

    Thanks.

    EDIT : Here is the complete screen dump of the command :

    enter image description here