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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Mobile Analytics SDK : beta release of Piwik iOS SDK

    30 octobre 2013, par Piwik team

    Mattias Levin, a Mobile developer enthusiast from Sweden, has released the first public beta version of the official Piwik SDK for iOS !

    If you are building apps for iOS or OSX, you will be able to track your App usage with Piwik. Learn more in this blog post.

    Apps & Mobile apps Analytics

    Using Piwik to track your app usage would give interesting statistics usage such as :

    • number of active users (per day, week, month, …) of my mobile or desktop app,
    • how long users spend in the app,
    • track which icons, buttons are clicked (or any other custom event),
    • record device info, operating system,
    • reports on any Custom Variables you that are relevant to your app (see examples below),
    • how often is the app opened ? When and how long is the app opened ?
    • number of new users, active users, total users,
    • record errors or exception thrown

    Piwik SDK for iOS

    The PiwikTracker is an Objective-C framework (for iOS and OSX) designed to send app usage data to a Piwik analytics server. It is realeased under MIT license. Piwik server is a downloadable, Free/Libre (GPLv3 licensed) real time analytics platform.

    Getting started

    1. Create a new website in the Piwik web interface called “My App”. Copy the Website ID and the token_auth.
    2. Download the PiwikTracker SDK.
    3. Add the PiwikTracker files to your project.
    4. Create and configure the PiwikTracker.
    5. Add code in your app to track screen views, events, exceptions, goals and more
    6. Let the dispatch timer dispatch pending events to the Piwik server, or dispatch events manually.

    For more info, check out the Readme.

    Requirements

    The latest PiwikTracker version uses ARC and support iOS6+ and OSX 10.7+.

    • iOS tracker depends on : Core Data, Core Location, Core Graphics, UIKit and AFNetworking.
    • OSX tracker depends on : Core Data, Core Graphics, Cocoa and AFNetworking.

    Demo project

    The workspace contains an iPhone demo app that uses and demonstrates the features available in the SDK.

    Example demo screen shoot

    Feedback needed

    If you use the iOS SDK to track your app, we would like to hear your suggestions, bug reports or general feedback.

    We hope to work with you to improve the SDK and move it out of beta !

    Please report suggestions, bugs, feature requests in the Github Issues at Piwik iOS SDK.

    Happy App Analytics !

  • ffmpeg iOS and SDL2

    24 décembre 2015, par user3487978

    I created a app for iPhone, the core source is based on the latest ffplay.c, I just changed the rendering part to support iOS, general it can play video, but I found the quality is not as good as enough, see screenshot below, the first image is the what expected, the second is image that my app on iPhone produced, and the last the produced by my app on iPad.
    on the iPhone’s image, you can found there is a dash line, and the colour is not correct, it seems that there is a shadow of the image.
    I am new to ffmpeg, can anyone help me what is the problem

  • AudioQueue bytes to ffmpeg understandable WAV format

    24 décembre 2015, par moeseth

    I got the recorded AudioQueueBufferRef buffer using the following code.

    NSData *data = [NSData dataWithBytes:inBuffer->mAudioData length:inBuffer->mAudioDataByteSize];

    And then, I send the data to my server. However, FFMPEG isn’t able to read that because the data is not in any audio standard format.

    It’s just plain data.

    So, how do I do either on iPhone or backend ffmpeg to convert that raw buffer to WAV ?

    Thank so much.