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  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (8611)

  • configure.ac : Erase default -O2 when setting -O3.

    27 juillet 2014, par Erik de Castro Lopo
    configure.ac : Erase default -O2 when setting -O3.
    

    Previously CFLAGS had a -O3 at the start and a -O2 at the end. According
    to the GCC docs :

    https://gcc.gnu.org/onlinedocs/gcc-4.9.1/gcc/Optimize-Options.html

    "If you use multiple -O options, with or without level numbers,
    the last such option is the one that is effective" which means that
    GCC doesn’t try to use SIMD to vectorize the code, etc."

    • [DH] configure.ac
  • broadcast HLS/TS Stream from FFMPEG

    2 août 2014, par Dylan Lundy

    I’m still wrapping my head around most of this, so sorry if my issue is an obvious one !

    I’m trying to broadcast a FFMPEG ’stream’ to a HLS stream i can load into a webpage.

    My understanding is that i need a media server to broadcast it from FFMPEG to a HLS stream ? with FFMPEG feeding the data to the server. I’m probably wrong though.

    I previously semi achieved what i want to do with stream-m, however it was too slow (less than 1 FPS) and wasn’t broadcasting in HLS.

    Previously, the steps i went through were to launch the stream-m server. then launce FFMPEG with the following command :

    ffmpeg.exe -f dshow -i video="screen-capture-recorder" -r 1 -g 2 -vcodec libvpx -vb 1024 -f matroska http://localhost:8080/publish/first?password=secret

    I could connect to the stream with Chrome using the following HTML :

    <video src="http://localhost/consume" autoplay="autoplay">
    </video>

    The issue is that this was slow, unusable in fact, and it’s not in HLS/H264.

    I need the feed in the specific codec as i intend to send it to a WiiU browser, which only supports "M3U8+TS(HTTPLiveStreaming)"
    http://www.nintendo.com/wiiu/built-in-software/browser-specs/

    Cheers

  • FFmpeg Get the previous 30 seconds of m3u8 stream

    17 novembre 2019, par Garret Harp

    I currently am trying to use an m3u8 file of a live stream to get the previous 30 seconds of what happened and save it to an mp4 file, basically a clip of the last 30 seconds of the live stream.

    I am currently running the following FFmpeg command : ffmpeg -live_start_index 0 -i source.m3u8 -c copy -ss 30 -t 30 output.mp4

    Rather than getting the previous 30 seconds of what happened on the stream, it gets 30 seconds of the stream once the command is run.

    Does anyone know how I could change this so go back 30 seconds in the stream to save over what previously happened ?