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Médias (1)
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (43)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (9429)
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Fluent-ffmpeg "not a suitable output format"
5 septembre 2015, par J4GI’m using the fluent-ffmpeg module for Node.js to convert audio files. I have a .mp3 file that I’d like to convert to .wma
Here’s what that looks like :
var proc = new ffmpeg({
source: 'file.mp3',
nolog: false
}).toFormat('wma')
.saveToFile('file.wma', function(stdout, stderr)
{
console.log(stderr);
});Unfortunately, I get the error :
Requested output format 'wma' is not a suitable output format
This is the entire error log :
ffmpeg version 0.8.9-4:0.8.9-0ubuntu0.12.04.1, Copyright (c) 2000-2013 the Libav developers
built on Nov 9 2013 19:25:10 with gcc 4.6.3
*** THIS PROGRAM IS DEPRECATED ***
This program is only provided for compatibility and will be removed in a future release. Please use avconv instead.
Input #0, mp3, from 'song_downloads/You Suffer.mp3':
Metadata:
title : You Suffer
artist : Napalm Death
album : Scum
genre : Death Metal
track : 12
date : 1987
Duration: 00:00:04.98, start: 0.000000, bitrate: 381 kb/s
Stream #0.0: Audio: mp3, 44100 Hz, stereo, s16, 193 kb/s
Requested output format 'wma' is not a suitable output formatI know this isn’t an ffmpeg issue because
ffmpeg -i file.mp3 file.wma
Works fine. Any ideas ?
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node js (or other) as streaming server
20 décembre 2013, par Abdul AliApologies if a simple question but cannot find anything helpful . Am also new to the streaming concept.
Goal is to set up a server which keeps on listening for data on a speific port. The user will be sending sequence of images from their iphone (# of images unknown).
when the data is receieved, ffmpeg should start to get data from that port (as input) and send those images to ffserver to be streamed as a live video.
did try Nginx-Rtmp module but the iphone developer have informed that in iphone, only ip and port can be given to open a stream (and no other part of the url can be given e.g. streamname and application name in case of nginx-rtmp)
Any help and guide will be appreciatd that what can be used to set up a free and very simple sever that simply receives the images which ffmpeg can capture and send to ffserver .
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Can I use AForge in Unity3D ?
19 décembre 2013, par user2967920I am Using Unity Pro,
i want to Decode and play H264 Encoded Content in Unity3D. As unity dosn't have native support for the h264 codec so i got AForge.NET.
In visual Studio 2010 i created an application which would do the decoding and give the output as a bitmap to a rectangle which was drwn using SDL, so i know the .net AFOrge works well.
Now the Problem is when i import the AForge.dll, AForge.Video and the AForge.Video.FFMPEG in Unity i git this Error.
"MissingMethodException : Method contains unsupported native code
<module>.<crtimplementationdetails>.LanguageSupport._Initialize (<crtimplementationdetails>.LanguageSupport* )
<module>.<crtimplementationdetails>.LanguageSupport.Initialize (<crtimplementationdetails>.LanguageSupport* )
Rethrow as ModuleLoadException: The C++ module failed to load.
<module>.<crtimplementationdetails>.ThrowModuleLoadException (System.String errorMessage, System.Exception innerException)
<module>.<crtimplementationdetails>.LanguageSupport.Initialize (<crtimplementationdetails>.LanguageSupport* )
<module>..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for <module>
NewScript..ctor ()"
</module></module></crtimplementationdetails></crtimplementationdetails></module></crtimplementationdetails></module></crtimplementationdetails></crtimplementationdetails></module></crtimplementationdetails></crtimplementationdetails></module>Aforge (Core), Aforge.Video and Aforge.Video.FFMPEG are compiled using Target Framework (3.5).
The AForge.Video.FFMPEG has a Reference to kernel32.dll, MSVCR100.dll which is not exactly showing in monoDevelop. the rest are expanding and i can browse their contents in the Assembly Browser.
Is there any way to get AForge working in monodevelop ? the ffmpeg wrapper is written in C++. I mean make it not use those references ?
If Anyone has worked on such a thing before, it would be of great help thanks.