Recherche avancée

Médias (1)

Mot : - Tags -/Rennes

Autres articles (58)

  • Encodage et transformation en formats lisibles sur Internet

    10 avril 2011

    MediaSPIP transforme et ré-encode les documents mis en ligne afin de les rendre lisibles sur Internet et automatiquement utilisables sans intervention du créateur de contenu.
    Les vidéos sont automatiquement encodées dans les formats supportés par HTML5 : MP4, Ogv et WebM. La version "MP4" est également utilisée pour le lecteur flash de secours nécessaire aux anciens navigateurs.
    Les documents audios sont également ré-encodés dans les deux formats utilisables par HTML5 :MP3 et Ogg. La version "MP3" (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (8901)

  • j2k/jpeg2000 : merge float DWT and related code

    28 mai 2013, par Michael Niedermayer
    j2k/jpeg2000 : merge float DWT and related code
    

    the float conditions are largely changed to check the DWT
    instead of the bitexact flag, which previously was wrong
    (DWT53 is always int)

    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavcodec/j2k.c
    • [DH] libavcodec/j2kdec.c
    • [DH] libavcodec/j2kenc.c
    • [DH] libavcodec/jpeg2000dec.c
  • avformat/utils : Keep internal and external av_read_frame() packets in sync.

    23 mai 2013, par Dale Curtis
    avformat/utils : Keep internal and external av_read_frame() packets in sync.
    

    Otherwise, during error conditions, the caller will be left with
    dangling pointers to a destructed packet => boom.

    BUG=242786
    TEST=ffmpeg_regression_tests

    Commit slightly simplified by commiter
    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavformat/utils.c
  • What Every Programmer Should Know

    24 décembre 2012, par Multimedia Mike — General

    During my recent effort to force myself to understand Unicode and modern text encoding/processing, I was reminded that this is something that “every programmer should just know”, an idea that comes up every so often, usually in relation to a subject in which the speaker is already an expert. One of the most absurd examples I ever witnessed was a blog post along the lines of “What every working programmer ought to know about [some very specific niche of enterprise-level Java programming]“. I remember reading through the article and recognizing that I had almost no knowledge of the material. Disturbing, since I am demonstrably a “working programmer”.

    For fun, I queried the googles on the matter of what ever programmer ought to know.

    Specific Topics
    Here is what every programmer should know about : Unicode, time, memory (simple), memory (extremely in-depth), regular expressions, search engine optimization, floating point, security, basic number theory, race conditions, managed C++, VIM commands, distributed systems, object-oriented design, latency numbers, rate monotonic algorithm, merging branches in Mercurial, classes of algorithms, and human names.

    Broader Topics
    20 subjects every programmer should know, 97 things every programmer should know, 12 things every programmer should know, things every programmer should know (27 items), 10 papers every programmer should read at least twice, 10 things every programmer should know for their first job.

    Meanwhile, I remain fond of this xkcd comic whose mouseover text describes all that a person genuinely needs to know. Still, the new year is upon us, a time when people often make commitments to bettering themselves, and it couldn’t hurt (much) to at least skim some of the lists and find out what you never knew that you never knew.

    What About Multimedia ?
    Reading the foregoing (or the titles of the foregoing pieces), I naturally wonder if I should write something about what every programmer should know about multimedia. I think it would look something like a multimedia programming FAQ. These are some items that I can think of :

    1. YUV : The other colorspace (since most programmers are only familiar with RGB and have no idea what to make of the YUV that comes out of most video decoding APIs)
    2. Why you can’t easily seek randomly to any specific frame in a video file (keyframe/interframe discussion and their implications)
    3. Understand your platform before endeavoring to implement multimedia software (modern platforms, particularly mobile platforms, probably provide everything you need in the native APIs and there is likely little reason to compile libavcodec for the platform)
    4. Difference between containers and codecs (longstanding item, but I would argue it’s less relevant these days due to standardization on the MPEG — MP4/H.264/AAC — stack)
    5. What counts as a multimedia standard in this day and age (comparing the foregoing MPEG stack with the WebM/VP8/Vorbis stack)
    6. Trade-offs to consider when engineering a multimedia solution
    7. Optimization doesn’t always work the way you think it does (not everything touted as a massive speed-up in the world of computing — whether it be multithreaded CPUs, GPGPUs, new SIMD instruction sets — will necessarily be applicable to multimedia processing)
    8. A practical guide to legal issues would not be amiss
    9.  ???

    What other items count as “something multimedia-related that every programmer should know” ?