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  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Mise à disposition des fichiers

    14 avril 2011, par

    Par défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
    Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
    Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

Sur d’autres sites (9888)

  • Recording a video using MediaRecorder

    21 juillet 2016, par Cédric Portmann

    I am currently using the TextureFromCameraActivity from Grafika to record a video in square ( 1:1 ) resolution. Therefor I the GLES20.glViewport so that the video gets moved to the top and it appears to be squared. Now I would like to record this square view using the MediaRecorder or at least record the camera with normal resolutiona and then crop it using FFmpeg. However I get the same error over and over again and I cant figure out why.

    The error I get :

    start called in an invalid state : 4

    And yes I added all the necessary permissions.

    android.permission.WRITE_EXTERNAL_STORAGE android.permission.CAMERA
    android.permission.RECORD_VIDEO android.permission.RECORD_AUDIO
    android.permission.STORAGE android.permission.READ_EXTERNAL_STORAGE

    Here the modified code :

    https://github.com/google/grafika

    Thanks for your help :D

    package com.android.grafika;

    import android.graphics.SurfaceTexture;
    import android.hardware.Camera;
    import android.media.CamcorderProfile;
    import android.media.MediaRecorder;
    import android.opengl.GLES20;
    import android.opengl.Matrix;
    import android.os.Bundle;
    import android.os.Environment;
    import android.os.Handler;
    import android.os.Looper;
    import android.os.Message;
    import android.util.Log;
    import android.view.MotionEvent;
    import android.view.Surface;
    import android.view.SurfaceHolder;
    import android.view.SurfaceView;
    import android.view.View;
    import android.widget.Button;
    import android.widget.SeekBar;
    import android.widget.TextView;
    import android.app.Activity;
    import android.widget.Toast;

    import com.android.grafika.gles.Drawable2d;
    import com.android.grafika.gles.EglCore;
    import com.android.grafika.gles.GlUtil;
    import com.android.grafika.gles.Sprite2d;
    import com.android.grafika.gles.Texture2dProgram;
    import com.android.grafika.gles.WindowSurface;

    import java.io.File;
    import java.io.IOException;
    import java.lang.ref.WeakReference;


    public class TextureFromCameraActivity extends Activity implements View.OnClickListener, SurfaceHolder.Callback,
           SeekBar.OnSeekBarChangeListener {


       private static final int DEFAULT_ZOOM_PERCENT = 0;      // 0-100
       private static final int DEFAULT_SIZE_PERCENT = 80;     // 0-100
       private static final int DEFAULT_ROTATE_PERCENT = 75;    // 0-100

       // Requested values; actual may differ.
       private static final int REQ_CAMERA_WIDTH = 720;
       private static final int REQ_CAMERA_HEIGHT = 720;
       private static final int REQ_CAMERA_FPS = 30;

       // The holder for our SurfaceView.  The Surface can outlive the Activity (e.g. when
       // the screen is turned off and back on with the power button).
       //
       // This becomes non-null after the surfaceCreated() callback is called, and gets set
       // to null when surfaceDestroyed() is called.
       private static SurfaceHolder sSurfaceHolder;

       // Thread that handles rendering and controls the camera.  Started in onResume(),
       // stopped in onPause().
       private RenderThread mRenderThread;

       // Receives messages from renderer thread.
       private MainHandler mHandler;

       // User controls.
       private SeekBar mZoomBar;
       private SeekBar mSizeBar;
       private SeekBar mRotateBar;

       // These values are passed to us by the camera/render thread, and displayed in the UI.
       // We could also just peek at the values in the RenderThread object, but we'd need to
       // synchronize access carefully.
       private int mCameraPreviewWidth, mCameraPreviewHeight;
       private float mCameraPreviewFps;
       private int mRectWidth, mRectHeight;
       private int mZoomWidth, mZoomHeight;
       private int mRotateDeg;
       SurfaceHolder sh;
       MediaRecorder recorder;
       SurfaceHolder holder;
       boolean recording = false;

       public static final String TAG = "VIDEOCAPTURE";

       private static final File OUTPUT_DIR = Environment.getExternalStorageDirectory();


       @Override
       protected void onCreate(Bundle savedInstanceState) {
           super.onCreate(savedInstanceState);

           recorder = new MediaRecorder();



           setContentView(R.layout.activity_texture_from_camera);

           mHandler = new MainHandler(this);

           SurfaceView cameraView = (SurfaceView) findViewById(R.id.cameraOnTexture_surfaceView);
           sh = cameraView.getHolder();
           cameraView.setClickable(true);// make the surface view clickable
           sh.addCallback(this);


           //prepareRecorder();


           mZoomBar = (SeekBar) findViewById(R.id.tfcZoom_seekbar);
           mSizeBar = (SeekBar) findViewById(R.id.tfcSize_seekbar);
           mRotateBar = (SeekBar) findViewById(R.id.tfcRotate_seekbar);
           mZoomBar.setProgress(DEFAULT_ZOOM_PERCENT);
           mSizeBar.setProgress(DEFAULT_SIZE_PERCENT);
           mRotateBar.setProgress(DEFAULT_ROTATE_PERCENT);
           mZoomBar.setOnSeekBarChangeListener(this);
           mSizeBar.setOnSeekBarChangeListener(this);
           mRotateBar.setOnSeekBarChangeListener(this);

           Button record_btn = (Button)findViewById(R.id.button);
           record_btn.setOnClickListener(this);
           initRecorder();


           updateControls();




       }





       @Override
       protected void onResume() {
           Log.d(TAG, "onResume BEGIN");
           super.onResume();

           mRenderThread = new RenderThread(mHandler);
           mRenderThread.setName("TexFromCam Render");
           mRenderThread.start();
           mRenderThread.waitUntilReady();

           RenderHandler rh = mRenderThread.getHandler();
           rh.sendZoomValue(mZoomBar.getProgress());
           rh.sendSizeValue(mSizeBar.getProgress());
           rh.sendRotateValue(mRotateBar.getProgress());

           if (sSurfaceHolder != null) {
               Log.d(TAG, "Sending previous surface");
               rh.sendSurfaceAvailable(sSurfaceHolder, false);
           } else {
               Log.d(TAG, "No previous surface");
           }
           Log.d(TAG, "onResume END");
       }

       @Override
       protected void onPause() {
           Log.d(TAG, "onPause BEGIN");
           super.onPause();

           RenderHandler rh = mRenderThread.getHandler();
           rh.sendShutdown();
           try {
               mRenderThread.join();
           } catch (InterruptedException ie) {
               // not expected
               throw new RuntimeException("join was interrupted", ie);
           }
           mRenderThread = null;
           Log.d(TAG, "onPause END");
       }

       @Override   // SurfaceHolder.Callback
       public void surfaceCreated(SurfaceHolder holder) {
           Log.d(TAG, "surfaceCreated holder=" + holder + " (static=" + sSurfaceHolder + ")");
           if (sSurfaceHolder != null) {
               throw new RuntimeException("sSurfaceHolder is already set");
           }

           sSurfaceHolder = holder;

           if (mRenderThread != null) {
               // Normal case -- render thread is running, tell it about the new surface.
               RenderHandler rh = mRenderThread.getHandler();
               rh.sendSurfaceAvailable(holder, true);
           } else {
               // Sometimes see this on 4.4.x N5: power off, power on, unlock, with device in
               // landscape and a lock screen that requires portrait.  The surface-created
               // message is showing up after onPause().
               //
               // Chances are good that the surface will be destroyed before the activity is
               // unpaused, but we track it anyway.  If the activity is un-paused and we start
               // the RenderThread, the SurfaceHolder will be passed in right after the thread
               // is created.
               Log.d(TAG, "render thread not running");
           }

           recorder.setPreviewDisplay(holder.getSurface());

       }

       @Override   // SurfaceHolder.Callback
       public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
           Log.d(TAG, "surfaceChanged fmt=" + format + " size=" + width + "x" + height +
                   " holder=" + holder);

           if (mRenderThread != null) {
               RenderHandler rh = mRenderThread.getHandler();
               rh.sendSurfaceChanged(format, width, height);
           } else {
               Log.d(TAG, "Ignoring surfaceChanged");
               return;
           }
       }

       @Override   // SurfaceHolder.Callback
       public void surfaceDestroyed(SurfaceHolder holder) {
           // In theory we should tell the RenderThread that the surface has been destroyed.
           if (mRenderThread != null) {
               RenderHandler rh = mRenderThread.getHandler();
               rh.sendSurfaceDestroyed();
           }
           Log.d(TAG, "surfaceDestroyed holder=" + holder);
           sSurfaceHolder = null;
       }

       @Override   // SeekBar.OnSeekBarChangeListener
       public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
           if (mRenderThread == null) {
               // Could happen if we programmatically update the values after setting a listener
               // but before starting the thread.  Also, easy to cause this by scrubbing the seek
               // bar with one finger then tapping "recents" with another.
               Log.w(TAG, "Ignoring onProgressChanged received w/o RT running");
               return;
           }
           RenderHandler rh = mRenderThread.getHandler();

           // "progress" ranges from 0 to 100
           if (seekBar == mZoomBar) {
               //Log.v(TAG, "zoom: " + progress);
               rh.sendZoomValue(progress);
           } else if (seekBar == mSizeBar) {
               //Log.v(TAG, "size: " + progress);
               rh.sendSizeValue(progress);
           } else if (seekBar == mRotateBar) {
               //Log.v(TAG, "rotate: " + progress);
               rh.sendRotateValue(progress);
           } else {
               throw new RuntimeException("unknown seek bar");
           }

           // If we're getting preview frames quickly enough we don't really need this, but
           // we don't want to have chunky-looking resize movement if the camera is slow.
           // OTOH, if we get the updates too quickly (60fps camera?), this could jam us
           // up and cause us to run behind.  So use with caution.
           rh.sendRedraw();
       }

       @Override   // SeekBar.OnSeekBarChangeListener
       public void onStartTrackingTouch(SeekBar seekBar) {}
       @Override   // SeekBar.OnSeekBarChangeListener
       public void onStopTrackingTouch(SeekBar seekBar) {}
       @Override

       /**
        * Handles any touch events that aren't grabbed by one of the controls.
        */
       public boolean onTouchEvent(MotionEvent e) {
           float x = e.getX();
           float y = e.getY();

           switch (e.getAction()) {
               case MotionEvent.ACTION_MOVE:
               case MotionEvent.ACTION_DOWN:
                   //Log.v(TAG, "onTouchEvent act=" + e.getAction() + " x=" + x + " y=" + y);
                   if (mRenderThread != null) {
                       RenderHandler rh = mRenderThread.getHandler();
                       rh.sendPosition((int) x, (int) y);

                       // Forcing a redraw can cause sluggish-looking behavior if the touch
                       // events arrive quickly.
                       //rh.sendRedraw();
                   }
                   break;
               default:
                   break;
           }

           return true;
       }

       /**
        * Updates the current state of the controls.
        */
       private void updateControls() {
           String str = getString(R.string.tfcCameraParams, mCameraPreviewWidth,
                   mCameraPreviewHeight, mCameraPreviewFps);
           TextView tv = (TextView) findViewById(R.id.tfcCameraParams_text);
           tv.setText(str);

           str = getString(R.string.tfcRectSize, mRectWidth, mRectHeight);
           tv = (TextView) findViewById(R.id.tfcRectSize_text);
           tv.setText(str);

           str = getString(R.string.tfcZoomArea, mZoomWidth, mZoomHeight);
           tv = (TextView) findViewById(R.id.tfcZoomArea_text);
           tv.setText(str);
       }

       @Override
       public void onClick(View view) {

           if (recording) {
               recorder.stop();
               recording = false;

               // Let's initRecorder so we can record again
               initRecorder();
               prepareRecorder();
           } else {
               recording = true;
               recorder.start();
           }
       }


       private void initRecorder() {
           recorder.setAudioSource(MediaRecorder.AudioSource.DEFAULT);
           recorder.setVideoSource(MediaRecorder.VideoSource.DEFAULT);

           CamcorderProfile cpHigh = CamcorderProfile
                   .get(CamcorderProfile.QUALITY_HIGH);
           recorder.setProfile(cpHigh);
           String path = Environment.getExternalStorageDirectory() + File.separator
                   + Environment.DIRECTORY_DCIM + File.separator + "AlphaRun";

           recorder.setOutputFile(path);
           recorder.setMaxDuration(50000); // 50 seconds
           recorder.setMaxFileSize(5000000); // Approximately 5 megabytes

       }

       private void prepareRecorder() {


           try {
               recorder.prepare();
           } catch (IllegalStateException e) {
               e.printStackTrace();
               finish();
           } catch (IOException e) {
               e.printStackTrace();
               finish();
           }
       }




       /**
        * Thread that handles all rendering and camera operations.
        */
       private static class RenderThread extends Thread implements
               SurfaceTexture.OnFrameAvailableListener {
           // Object must be created on render thread to get correct Looper, but is used from
           // UI thread, so we need to declare it volatile to ensure the UI thread sees a fully
           // constructed object.
           private volatile RenderHandler mHandler;

           // Used to wait for the thread to start.
           private Object mStartLock = new Object();
           private boolean mReady = false;

           private MainHandler mMainHandler;

           private Camera mCamera;
           private int mCameraPreviewWidth, mCameraPreviewHeight;

           private EglCore mEglCore;
           private WindowSurface mWindowSurface;
           private int mWindowSurfaceWidth;
           private int mWindowSurfaceHeight;

           // Receives the output from the camera preview.
           private SurfaceTexture mCameraTexture;

           // Orthographic projection matrix.
           private float[] mDisplayProjectionMatrix = new float[16];

           private Texture2dProgram mTexProgram;
           private final ScaledDrawable2d mRectDrawable =
                   new ScaledDrawable2d(Drawable2d.Prefab.RECTANGLE);
           private final Sprite2d mRect = new Sprite2d(mRectDrawable);

           private int mZoomPercent = DEFAULT_ZOOM_PERCENT;
           private int mSizePercent = DEFAULT_SIZE_PERCENT;
           private int mRotatePercent = DEFAULT_ROTATE_PERCENT;
           private float mPosX, mPosY;


           /**
            * Constructor.  Pass in the MainHandler, which allows us to send stuff back to the
            * Activity.
            */
           public RenderThread(MainHandler handler) {
               mMainHandler = handler;

           }

           /**
            * Thread entry point.
            */
           @Override
           public void run() {
               Looper.prepare();

               // We need to create the Handler before reporting ready.
               mHandler = new RenderHandler(this);
               synchronized (mStartLock) {
                   mReady = true;
                   mStartLock.notify();    // signal waitUntilReady()
               }

               // Prepare EGL and open the camera before we start handling messages.
               mEglCore = new EglCore(null, 0);
               openCamera(REQ_CAMERA_WIDTH, REQ_CAMERA_HEIGHT, REQ_CAMERA_FPS);

               Looper.loop();

               Log.d(TAG, "looper quit");
               releaseCamera();
               releaseGl();
               mEglCore.release();

               synchronized (mStartLock) {
                   mReady = false;
               }
           }

           /**
            * Waits until the render thread is ready to receive messages.
            * <p>
            * Call from the UI thread.
            */
           public void waitUntilReady() {
               synchronized (mStartLock) {
                   while (!mReady) {
                       try {
                           mStartLock.wait();
                       } catch (InterruptedException ie) { /* not expected */ }
                   }
               }
           }

           /**
            * Shuts everything down.
            */
           private void shutdown() {
               Log.d(TAG, "shutdown");
               Looper.myLooper().quit();
           }

           /**
            * Returns the render thread's Handler.  This may be called from any thread.
            */
           public RenderHandler getHandler() {
               return mHandler;
           }

           /**
            * Handles the surface-created callback from SurfaceView.  Prepares GLES and the Surface.
            */
           private void surfaceAvailable(SurfaceHolder holder, boolean newSurface) {

               Surface surface = holder.getSurface();
               mWindowSurface = new WindowSurface(mEglCore, surface, false);
               mWindowSurface.makeCurrent();

               // Create and configure the SurfaceTexture, which will receive frames from the
               // camera.  We set the textured rect's program to render from it.
               mTexProgram = new Texture2dProgram(Texture2dProgram.ProgramType.TEXTURE_EXT);
               int textureId = mTexProgram.createTextureObject();
               mCameraTexture = new SurfaceTexture(textureId);
               mRect.setTexture(textureId);

               if (!newSurface) {
                   // This Surface was established on a previous run, so no surfaceChanged()
                   // message is forthcoming.  Finish the surface setup now.
                   //
                   // We could also just call this unconditionally, and perhaps do an unnecessary
                   // bit of reallocating if a surface-changed message arrives.
                   mWindowSurfaceWidth = mWindowSurface.getWidth();
                   mWindowSurfaceHeight = mWindowSurface.getWidth();
                   finishSurfaceSetup();
               }

               mCameraTexture.setOnFrameAvailableListener(this);



           }

           /**
            * Releases most of the GL resources we currently hold (anything allocated by
            * surfaceAvailable()).
            * </p><p>
            * Does not release EglCore.
            */
           private void releaseGl() {
               GlUtil.checkGlError("releaseGl start");

               if (mWindowSurface != null) {
                   mWindowSurface.release();
                   mWindowSurface = null;
               }
               if (mTexProgram != null) {
                   mTexProgram.release();
                   mTexProgram = null;
               }
               GlUtil.checkGlError("releaseGl done");

               mEglCore.makeNothingCurrent();
           }

           /**
            * Handles the surfaceChanged message.
            * </p><p>
            * We always receive surfaceChanged() after surfaceCreated(), but surfaceAvailable()
            * could also be called with a Surface created on a previous run.  So this may not
            * be called.
            */
           private void surfaceChanged(int width, int height) {
               Log.d(TAG, "RenderThread surfaceChanged " + width + "x" + height);

               mWindowSurfaceWidth = width;
               mWindowSurfaceHeight = width;
               finishSurfaceSetup();
           }

           /**
            * Handles the surfaceDestroyed message.
            */
           private void surfaceDestroyed() {
               // In practice this never appears to be called -- the activity is always paused
               // before the surface is destroyed.  In theory it could be called though.
               Log.d(TAG, "RenderThread surfaceDestroyed");
               releaseGl();
           }

           /**
            * Sets up anything that depends on the window size.
            * </p><p>
            * Open the camera (to set mCameraAspectRatio) before calling here.
            */
           private void finishSurfaceSetup() {
               int width = mWindowSurfaceWidth;
               int height = mWindowSurfaceHeight;
               Log.d(TAG, "finishSurfaceSetup size=" + width + "x" + height +
                       " camera=" + mCameraPreviewWidth + "x" + mCameraPreviewHeight);

               // Use full window.
               GLES20.glViewport(0, 700, width, height);

               // Simple orthographic projection, with (0,0) in lower-left corner.
               Matrix.orthoM(mDisplayProjectionMatrix, 0, 0, width, 0, height, -1, 1);

               // Default position is center of screen.
               mPosX = width / 2.0f;
               mPosY = height / 2.0f;

               updateGeometry();

               // Ready to go, start the camera.
               Log.d(TAG, "starting camera preview");
               try {
                   mCamera.setPreviewTexture(mCameraTexture);

               } catch (IOException ioe) {
                   throw new RuntimeException(ioe);
               }
               mCamera.startPreview();
           }

           /**
            * Updates the geometry of mRect, based on the size of the window and the current
            * values set by the UI.
            */
           private void updateGeometry() {
               int width = mWindowSurfaceWidth;
               int height = mWindowSurfaceHeight;


               int smallDim = Math.min(width, height);
               // Max scale is a bit larger than the screen, so we can show over-size.
               float scaled = smallDim * (mSizePercent / 100.0f) * 1.25f;
               float cameraAspect = (float) mCameraPreviewWidth / mCameraPreviewHeight;
               int newWidth = Math.round(scaled * cameraAspect);
               int newHeight = Math.round(scaled);

               float zoomFactor = 1.0f - (mZoomPercent / 100.0f);
               int rotAngle = Math.round(360 * (mRotatePercent / 100.0f));

               mRect.setScale(newWidth, newHeight);
               mRect.setPosition(mPosX, mPosY);
               mRect.setRotation(rotAngle);
               mRectDrawable.setScale(zoomFactor);

               mMainHandler.sendRectSize(newWidth, newHeight);
               mMainHandler.sendZoomArea(Math.round(mCameraPreviewWidth * zoomFactor),
                       Math.round(mCameraPreviewHeight * zoomFactor));
               mMainHandler.sendRotateDeg(rotAngle);
           }

           @Override   // SurfaceTexture.OnFrameAvailableListener; runs on arbitrary thread
           public void onFrameAvailable(SurfaceTexture surfaceTexture) {
               mHandler.sendFrameAvailable();
           }

           /**
            * Handles incoming frame of data from the camera.
            */
           private void frameAvailable() {
               mCameraTexture.updateTexImage();

               draw();
           }

           /**
            * Draws the scene and submits the buffer.
            */
           private void draw() {
               GlUtil.checkGlError("draw start");

               GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
               GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
               mRect.draw(mTexProgram, mDisplayProjectionMatrix);
               mWindowSurface.swapBuffers();

               GlUtil.checkGlError("draw done");
           }

           /**
            * Opens a camera, and attempts to establish preview mode at the specified width
            * and height with a fixed frame rate.
            * </p><p>
            * Sets mCameraPreviewWidth / mCameraPreviewHeight.
            */
           private void openCamera(int desiredWidth, int desiredHeight, int desiredFps) {
               if (mCamera != null) {
                   throw new RuntimeException("camera already initialized");
               }

               Camera.CameraInfo info = new Camera.CameraInfo();

               // Try to find a front-facing camera (e.g. for videoconferencing).
               int numCameras = Camera.getNumberOfCameras();
               for (int i = 0; i &lt; numCameras; i++) {
                   Camera.getCameraInfo(i, info);
                   if (info.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
                       mCamera = Camera.open(i);
                       break;
                   }
               }
               if (mCamera == null) {
                   Log.d(TAG, "No front-facing camera found; opening default");
                   mCamera = Camera.open();    // opens first back-facing camera
               }
               if (mCamera == null) {
                   throw new RuntimeException("Unable to open camera");
               }

               Camera.Parameters parms = mCamera.getParameters();

               CameraUtils.choosePreviewSize(parms, desiredWidth, desiredHeight);
               parms.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
               // Try to set the frame rate to a constant value.
               int thousandFps = CameraUtils.chooseFixedPreviewFps(parms, desiredFps * 1000);

               // Give the camera a hint that we're recording video.  This can have a big
               // impact on frame rate.
               parms.setRecordingHint(true);

               mCamera.setParameters(parms);

               int[] fpsRange = new int[2];
               Camera.Size mCameraPreviewSize = parms.getPreviewSize();
               parms.getPreviewFpsRange(fpsRange);
               String previewFacts = mCameraPreviewSize.width + "x" + mCameraPreviewSize.height;
               if (fpsRange[0] == fpsRange[1]) {
                   previewFacts += " @" + (fpsRange[0] / 1000.0) + "fps";
               } else {
                   previewFacts += " @[" + (fpsRange[0] / 1000.0) +
                           " - " + (fpsRange[1] / 1000.0) + "] fps";
               }
               Log.i(TAG, "Camera config: " + previewFacts);

               mCameraPreviewWidth = mCameraPreviewSize.width;
               mCameraPreviewHeight = mCameraPreviewSize.height;
               mMainHandler.sendCameraParams(mCameraPreviewWidth, mCameraPreviewHeight,
                       thousandFps / 1000.0f);
           }

           /**
            * Stops camera preview, and releases the camera to the system.
            */
           private void releaseCamera() {
               if (mCamera != null) {
                   mCamera.stopPreview();
                   mCamera.release();
                   mCamera = null;
                   Log.d(TAG, "releaseCamera -- done");
               }
           }
       }

    }
    </p>
  • ffmpeg trying to hardcode subs using -c:s mov_text but fails

    3 décembre 2014, par The All Powerful

    please bear with me ; I’m still learning the intricacies of ffmpeg and have hit a problem with subtitles.

    So, I am trying to change the container of a video from mkv to mp4, and simultaneously hardcode the subtitles onto the video so that my Playstation will accept them.

    The mkv is structured as follows :

    ffmpeg version git-2013-09-23-34b429d Copyright (c) 2000-2013 the FFmpeg developers
     built on Sep 23 2013 18:16:42 with gcc 4.7 (Ubuntu/Linaro 4.7.3-1ubuntu1)
     configuration: --prefix=/home/seb/ffmpeg_build --extra-cflags=-I/home/seb/ffmpeg_build/include --extra-ldflags=-L/home/seb/ffmpeg_build/lib --bindir=/home/seb/bin --extra-libs=-ldl --enable-gpl --enable-libass --enable-libfdk-aac --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-nonfree --enable-x11grab
     libavutil      52. 46.100 / 52. 46.100
     libavcodec     55. 33.100 / 55. 33.100
     libavformat    55. 18.102 / 55. 18.102
     libavdevice    55.  3.100 / 55.  3.100
     libavfilter     3. 87.100 /  3. 87.100
     libswscale      2.  5.100 /  2.  5.100
     libswresample   0. 17.103 /  0. 17.103
     libpostproc    52.  3.100 / 52.  3.100
    [matroska,webm @ 0xa52ce60] Could not find codec parameters for stream 2 (Subtitle: hdmv_pgs_subtitle): unspecified size
    Consider increasing the value for the 'analyzeduration' and 'probesize' options
    Input #0, matroska,webm, from 'entirely-innocent-video.mkv':
     Metadata:
       creation_time   : 2014-11-15 09:27:00
     Duration: 02:10:24.29, start: 0.000000, bitrate: 3838 kb/s
       &lt;--BLAH BLAH BLAH CHAPTERS -->
       Stream #0:0(eng): Video: h264 (High), yuv420p(tv, bt709), 1280x690 [SAR 1:1 DAR 128:69], 23.98 fps, 23.98 tbr, 1k tbn, 47.95 tbc (default)
       Metadata:
         BPS             : 3196139
         BPS-eng         : 3196139
         DURATION        : 02:10:24.233000000
         DURATION-eng    : 02:10:24.233000000
         NUMBER_OF_FRAMES: 187594
         NUMBER_OF_FRAMES-eng: 187594
         NUMBER_OF_BYTES : 3125917529
         NUMBER_OF_BYTES-eng: 3125917529
         _STATISTICS_WRITING_APP: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_APP-eng: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_DATE_UTC: 2014-11-15 09:27:00
         _STATISTICS_WRITING_DATE_UTC-eng: 2014-11-15 09:27:00
         _STATISTICS_TAGS: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES
         _STATISTICS_TAGS-eng: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES
       Stream #0:1(eng): Audio: ac3, 48000 Hz, 5.1(side), fltp, 640 kb/s (default)
       Metadata:
         BPS             : 640000
         BPS-eng         : 640000
         DURATION        : 02:10:24.288000000
         DURATION-eng    : 02:10:24.288000000
         NUMBER_OF_FRAMES: 244509
         NUMBER_OF_FRAMES-eng: 244509
         NUMBER_OF_BYTES : 625943040
         NUMBER_OF_BYTES-eng: 625943040
         _STATISTICS_WRITING_APP: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_APP-eng: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_DATE_UTC: 2014-11-15 09:27:00
         _STATISTICS_WRITING_DATE_UTC-eng: 2014-11-15 09:27:00
         _STATISTICS_TAGS: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES
         _STATISTICS_TAGS-eng: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES
       Stream #0:2(eng): Subtitle: hdmv_pgs_subtitle (default) (forced)
       Metadata:
         BPS             : 840
         BPS-eng         : 840
         DURATION        : 01:40:03.622000000
         DURATION-eng    : 01:40:03.622000000
         NUMBER_OF_FRAMES: 252
         NUMBER_OF_FRAMES-eng: 252
         NUMBER_OF_BYTES : 630808
         NUMBER_OF_BYTES-eng: 630808
         _STATISTICS_WRITING_APP: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_APP-eng: mkvmerge v7.3.0 ('Nouages') 32bit built on Oct 22 2014 18:44:01
         _STATISTICS_WRITING_DATE_UTC: 2014-11-15 09:27:00
         _STATISTICS_WRITING_DATE_UTC-eng: 2014-11-15 09:27:00
         _STATISTICS_TAGS: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES
         _STATISTICS_TAGS-eng: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES

    I then use the following command :

    ffmpeg -i entirely-innocent-video -c:v copy -c:a copy -c:s mov_text entirely-innocent-video.mp4

    Which as far as I can see should re-code the video, leaving the audio and video untouched, but hardcode in the subtitles... But it doesn’t... It fails with the following message :

    Error while opening encoder for output stream #0:2 - maybe incorrect parameters such as bit_rate, rate, width or height

    And I just can’t work out why ! I’ve tried all sorts of permutations on the -c:s mov_text command but just keep getting error messages !

    At a guess I’d say it has something to do with this message :

    [matroska,webm @ 0xa52ce60] Could not find codec parameters for stream 2 (Subtitle: hdmv_pgs_subtitle): unspecified size
       Consider increasing the value for the 'analyzeduration' and 'probesize' options

    But I’m just not experienced enough with ffmpeg to know where to start doing anything about it...

    Can any of you clever experienced people help me unravel what’s going on ? :)

    Thanks !

    Seb

  • Theora puts incorrect PTS presentation time on video with held frames

    17 mars 2012, par hexatron

    I have a problem with the packet PTS/DTS on OGG Theora videos with held frames.
    Theora tries to be clever about held frames by omitting duplicate frames
    and using the packet PTS/DTS (they are equal) to skip the held frame time.

    For example, a 2-second-long 10 fps video with frames
     A A A A A A A A A A B C D E F G G G G G
    should encode with PTS (the frame start) as (note the encoder adds some dup frames)
       A 0.0
       A 0.1
       B 1.0
       C 1.1
       D 1.2
       E 1.3
       F 1.4
       G 1.5
       G 1.9
    But libtheora (and ffmpeg) put an incorrect time stamp on frame B
    (the first frame following a the dup frames)
       B 0.6
    This causes video to hiccup on the mislabeled frame.

    My crude fix for this is to use
       current frame PTS =  (next frame PTS time) - (one frame time)
    and
       last frame PTS = duration - (one frame time)

    (I tried submitting a bug report for theora at xiph.org, as the theora site recommends, but could not figure out how to register for a login. I also noticed the reports were several years old, so decided to document this behavior here)