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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (11516)

  • Supported audio and video formats in Windows Store apps

    27 décembre 2013, par TheQuestioner

    I searched a lot on the internet and I know that this problem has been discussed on several forums, but because I am making a media player and I intend to sell it, I fell the need to ask for a more complete answer.
    As I understand, this is the list with the audio and video formats available in Windows Store Apps : http://msdn.microsoft.com/en-us/library/windows/apps/hh986969.aspx. This are indeed the most used formats for playing audio and video, but I truly fell the lack of support for the .MKV files. So my questions are :

    1. Will Microsoft include .MKV in that list ? When ?
    2. Can I somehow include the .MKV codec in my app ? (or other codecs, like .flv)
    3. If I can't add the MKV codec in my app and Microsoft doesn't intend to add it, is there a way that I can convert the .MKV in , let's say, a .MP4 so that my app can be able to play it ?

    I know that I'm not the first that asks this questions, but I didn't find anywhere a good/complete answer or solution to this problem.

    In my opinion .MKV in pretty popular already. Searching for media players in the Windows Store I found one which claims that it supports .MKV (but only if you buy it, so I didn't try it). So is this possible ? How ?

  • Unresolved externals with statically built ffmpeg on Windows

    7 juillet 2013, par user1764961

    I built ffmpeg 1.2.1 as a static lib - x64, debug. And I tried to open one of my older projects that links against it. After modifying some changed APIs and similar in my source, it compiled fine, but I have major problems with linking.

    EDITED : the complete latest build output :

    1>libavformat.a(mov.o) : error LNK2019: unresolved external symbol __imp__gmtime64 referenced in function mov_read_mvhd
    1>libavutil.a(parseutils.o) : error LNK2001: unresolved external symbol __imp__gmtime64
    1>libavformat.a(os_support.o) : error LNK2019: unresolved external symbol __imp__wsopen referenced in function ff_win32_open
    1>libavcodec.a(pthread.o) : error LNK2019: unresolved external symbol __imp__beginthreadex referenced in function ff_thread_init
    1>libavcodec.a(frame_thread_encoder.o) : error LNK2001: unresolved external symbol __imp__beginthreadex
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__localtime64 referenced in function av_parse_time
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__time64 referenced in function av_parse_time
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__mktime64 referenced in function av_parse_time
    1>libmingwex.a(lib64_libmingwex_a-mingw_output_format.o) : error LNK2019: unresolved external symbol __mingw_get_msvcrt_handle referenced in function __mingw_set_output_format
    1>libmingwex.a(lib64_libmingwex_a-mingw_get_codepage.o) : error LNK2001: unresolved external symbol __mingw_get_msvcrt_handle

    What am I doing wrong ?
    What am I missing here ?
    Does ffmpeg even work today on Windows platform as a static lib, or it becomes less functional on Windows with each new version ?

  • How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e

    17 juin 2013, par Pratik

    I have been trying to find the solution from last few days but unfortunately not even found a single solution which provides me the right direction..! I have goggled no of posts,examples etc.Lots of developers are facing the same problem.I know these things are easy to compile on OS X or any Linux.

    so my question is that :

    How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e
    or
    if anybody had successfully complied the previous releases of ff-mpeg on windows they can tell me the necessary steps.

    I am using windows-7(32-bit)

    Downloaded sources :

    1) I have downloaded latest FFmpeg 1.2.1 "Magic" from FFMPEG sources.

    2) I have downloaded all the necessary packages in cygwin.

    3) I have also downloaded android-ndk-r8e from Android dev site.

    I am trying to find the solution but
    any help would be appriciated.