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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (99)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (9500)
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How to extract stream of images from video file using ffmpeg
13 décembre 2013, par user3032143I want to extract stream of images from a video file using ffmpeg.
I know I can extract them straight to the hard drive using these arguments :
-i - -qscale 1 h :\out\img-%05d.jpg
But i would like to extract directly to a stream.
This is my code so far :
private void ExtractImagesFromVideo(byte[] data,string _args)
{
try
{
serverBuild = new Process();
serverBuild.StartInfo.WorkingDirectory = Environment.CurrentDirectory;
serverBuild.StartInfo.Arguments = _args;
serverBuild.StartInfo.FileName = Environment.CurrentDirectory + @"\ffmpeg.exe";
serverBuild.StartInfo.UseShellExecute = false;
serverBuild.StartInfo.RedirectStandardOutput = true;
serverBuild.StartInfo.RedirectStandardError = true;
serverBuild.StartInfo.RedirectStandardInput = true;
serverBuild.StartInfo.CreateNoWindow = true;
serverBuild.StartInfo.LoadUserProfile = false;
serverBuild.EnableRaisingEvents = true;
serverBuild.Start();
using (BinaryWriter bw = new BinaryWriter(serverBuild.StandardInput.BaseStream))
{
bw.Write(data);
}
mStandardOutput = serverBuild.StandardOutput.BaseStream;
mStandardOutput.BeginRead(mReadBuffer, 0, mReadBuffer.Length, StandardOutputReadCallback, null);
serverBuild.WaitForExit();
byte[] _data = mStandardOutputMs.ToArray();
mStandardOutput.Close();
}
catch (Exception _ex)
{
}
finally
{
serverBuild.Dispose();
}
}and I call like like this :
string _argsOut = @"-i pipe:0 -qscale 1 -f mjpeg pipe:1 ";
ExtractImagesFromVideo(data, _argsOut);and it hangs on this line :
bw.Write(data);
thanks
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nutenc/write_index : warn if 2 consecutive keyframes have the same PTS and discard...
22 décembre 2013, par Michael Niedermayernutenc/write_index : warn if 2 consecutive keyframes have the same PTS and discard the 2nd
This fixes an assertion failure and regression and restores previous behaviour
Fixes Ticket3197An alternative would be to fail hard in this case and refuse to mux such data.
Signed-off-by : Michael Niedermayer <michaelni@gmx.at>
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retransmit incoming vp8-rtp-udp stream as the same rtp
9 janvier 2014, par rubS'cuse the title.. I find it hard even to write up the question :
I am trying to use ffmpeg to channel an incoming realtime video stream (Android VoIP call) into a local-network PC. I have compiled FFMPEG to android using the most recent NDK/FFMPEG git sources, but I find it hard to get all the configuration right.
Now, I understand that FFMPEG has retransmission functionality - I found a number of command line examples, similar to what I need :
**ffmpeg -re -i udp://1.2.3.4:1234 http://127.0.0.1:8090/feed1.ffm**
What I don't understand :
- Which process to use : ffmpeg / ffserver / ffplay ??
- Do I have to use a ffserver.conf file (IP security right ?)
- Can I use sdp for incoming udp channel (I have the SDP from the VoIP/SIP call)
Thanks