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Autres articles (108)
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MediaSPIP Core : La Configuration
9 novembre 2010, parMediaSPIP Core fournit par défaut trois pages différentes de configuration (ces pages utilisent le plugin de configuration CFG pour fonctionner) : une page spécifique à la configuration générale du squelettes ; une page spécifique à la configuration de la page d’accueil du site ; une page spécifique à la configuration des secteurs ;
Il fournit également une page supplémentaire qui n’apparait que lorsque certains plugins sont activés permettant de contrôler l’affichage et les fonctionnalités spécifiques (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Emballe Médias : Mettre en ligne simplement des documents
29 octobre 2010, parLe plugin emballe médias a été développé principalement pour la distribution mediaSPIP mais est également utilisé dans d’autres projets proches comme géodiversité par exemple. Plugins nécessaires et compatibles
Pour fonctionner ce plugin nécessite que d’autres plugins soient installés : CFG Saisies SPIP Bonux Diogène swfupload jqueryui
D’autres plugins peuvent être utilisés en complément afin d’améliorer ses capacités : Ancres douces Légendes photo_infos spipmotion (...)
Sur d’autres sites (8974)
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Unity : Converting Texture2D to YUV420P and sending with UDP using FFmpeg
22 juin 2018, par potu1304In my Unity game each frame is rendered into a texture and then put together into a video using FFmpeg. Now my questions is if I am doing this right because avcodec_send_frame throws every time an exception.
I am pretty sure that I am doing something wrong or in the wrong order or simply missing something.Here is the code for capturing the texture :
void Update() {
//StartCoroutine(CaptureFrame());
if (rt == null)
{
rect = new Rect(0, 0, captureWidth, captureHeight);
rt = new RenderTexture(captureWidth, captureHeight, 24);
frame = new Texture2D(captureWidth, captureHeight, TextureFormat.RGB24, false);
}
Camera camera = this.GetComponent<camera>(); // NOTE: added because there was no reference to camera in original script; must add this script to Camera
camera.targetTexture = rt;
camera.Render();
RenderTexture.active = rt;
frame.ReadPixels(rect, 0, 0);
frame.Apply();
camera.targetTexture = null;
RenderTexture.active = null;
byte[] fileData = null;
fileData = frame.GetRawTextureData();
encoding(fileData, fileData.Length);
}
</camera>And here is the code for encoding and sending the byte data :
private unsafe void encoding(byte[] bytes, int size)
{
Debug.Log("Encoding...");
AVCodec* codec;
codec = ffmpeg.avcodec_find_encoder(AVCodecID.AV_CODEC_ID_H264);
int ret, got_output = 0;
AVCodecContext* codecContext = null;
codecContext = ffmpeg.avcodec_alloc_context3(codec);
codecContext->bit_rate = 400000;
codecContext->width = captureWidth;
codecContext->height = captureHeight;
//codecContext->time_base.den = 25;
//codecContext->time_base.num = 1;
AVRational timeBase = new AVRational();
timeBase.num = 1;
timeBase.den = 25;
codecContext->time_base = timeBase;
//AVStream* videoAVStream = null;
//videoAVStream->time_base = timeBase;
AVRational frameRate = new AVRational();
frameRate.num = 25;
frameRate.den = 1;
codecContext->framerate = frameRate;
codecContext->gop_size = 10;
codecContext->max_b_frames = 1;
codecContext->pix_fmt = AVPixelFormat.AV_PIX_FMT_YUV420P;
AVFrame* inputFrame;
inputFrame = ffmpeg.av_frame_alloc();
inputFrame->format = (int)codecContext->pix_fmt;
inputFrame->width = captureWidth;
inputFrame->height = captureHeight;
inputFrame->linesize[0] = inputFrame->width;
AVPixelFormat dst_pix_fmt = AVPixelFormat.AV_PIX_FMT_YUV420P, src_pix_fmt = AVPixelFormat.AV_PIX_FMT_RGBA;
int src_w = 1920, src_h = 1080, dst_w = 1920, dst_h = 1080;
SwsContext* sws_ctx;
GCHandle pinned = GCHandle.Alloc(bytes, GCHandleType.Pinned);
IntPtr address = pinned.AddrOfPinnedObject();
sbyte** inputData = (sbyte**)address;
sws_ctx = ffmpeg.sws_getContext(src_w, src_h, src_pix_fmt,
dst_w, dst_h, dst_pix_fmt,
0, null, null, null);
fixed (int* lineSize = new int[1])
{
lineSize[0] = 4 * captureHeight;
// Convert RGBA to YUV420P
ffmpeg.sws_scale(sws_ctx, inputData, lineSize, 0, codecContext->width, inputFrame->extended_data, inputFrame->linesize);
}
inputFrame->pts = counter++;
if (ffmpeg.avcodec_send_frame(codecContext, inputFrame) < 0)
throw new ApplicationException("Error sending a frame for encoding!");
AVPacket pkt;
pkt = new AVPacket();
//pkt.data = inData;
AVPacket* packet = &pkt;
ffmpeg.av_init_packet(packet);
Debug.Log("pkt.size " + pkt.size);
pinned.Free();
AVDictionary* options = null;
ffmpeg.av_dict_set(&options, "pkt_size", "1300", 0);
ffmpeg.av_dict_set(&options, "buffer_size", "65535", 0);
AVIOContext* server = null;
ffmpeg.avio_open2(&server, "udp://192.168.0.1:1111", ffmpeg.AVIO_FLAG_WRITE, null, &options);
Debug.Log("encoded");
ret = ffmpeg.avcodec_encode_video2(codecContext, &pkt, inputFrame, &got_output);
ffmpeg.avio_write(server, pkt.data, pkt.size);
ffmpeg.av_free_packet(&pkt);
pkt.data = null;
pkt.size = 0;
}And every time I start the game
if (ffmpeg.avcodec_send_frame(codecContext, inputFrame) < 0)
throw new ApplicationException("Error sending a frame for encoding!");throws the exception.
Any help in fixing the issue would be greatly appreciated :) -
ffmpeg memory leak in the avcodec_open2 method
21 août 2019, par unresolved_externalI’ve developed an application which handles live video stream. The problem is that it should run as a service and over time I am noticing some memory increase. When I check the application with valgrind - it did not find any leak related issues.
So I’ve check it with google profile tools. This is a result(substracting the one of the first dumps from the latest) after approximately 6 hour run :30.0 35.7% 35.7% 30.0 35.7% av_malloc
28.9 34.4% 70.2% 28.9 34.4% av_reallocp
24.5 29.2% 99.4% 24.5 29.2% x264_mallocWhen I check the memory on the graph I see, that these allocations are related to avcodec_open2. The client code is :
` g_EncoderMutex.lock();
ffmpeg_encoder_start(OutFileName.c_str(), AV_CODEC_ID_H264, m_FPS, width, height);
for (pts = 0; pts < VideoImages.size(); pts++) {
m_frame->pts = pts;
ffmpeg_encoder_encode_frame(VideoImages[pts].RGBimage[0]);
}
ffmpeg_encoder_finish();
g_EncoderMutex.unlock()The ffmpeg_encoder_start method is :
void VideoEncoder::ffmpeg_encoder_start(const char *filename, int codec_id, int fps, int width, int height)
{
int ret;
m_FPS=fps;
AVOutputFormat * fmt = av_guess_format(filename, NULL, NULL);
m_oc = NULL;
avformat_alloc_output_context2(&m_oc, NULL, NULL, filename);
m_stream = avformat_new_stream(m_oc, 0);
AVCodec *codec=NULL;
codec = avcodec_find_encoder(codec_id);
if (!codec)
{
fprintf(stderr, "Codec not found\n");
return; //-1
}
m_c=m_stream->codec;
avcodec_get_context_defaults3(m_c, codec);
m_c->bit_rate = 400000;
m_c->width = width;
m_c->height = height;
m_c->time_base.num = 1;
m_c->time_base.den = m_FPS;
m_c->gop_size = 10;
m_c->max_b_frames = 1;
m_c->pix_fmt = AV_PIX_FMT_YUV420P;
if (codec_id == AV_CODEC_ID_H264)
av_opt_set(m_c->priv_data, "preset", "ultrafast", 0);
if (m_oc->oformat->flags & AVFMT_GLOBALHEADER)
m_c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
avcodec_open2( m_c, codec, NULL );
m_stream->time_base=(AVRational){1, m_FPS};
if (avio_open(&m_oc->pb, filename, AVIO_FLAG_WRITE) < 0)
{
printf( "Could not open '%s'\n", filename);
exit(1);
}
avformat_write_header(m_oc, NULL);
m_frame = av_frame_alloc();
if (!m_frame) {
printf( "Could not allocate video frame\n");
exit(1);
}
m_frame->format = m_c->pix_fmt;
m_frame->width = m_c->width;
m_frame->height = m_c->height;
ret = av_image_alloc(m_frame->data, m_frame->linesize, m_c->width, m_c->height, m_c->pix_fmt, 32);
if (ret < 0) {
printf("Could not allocate raw picture buffer\n");
exit(1);
}
}The ffmpeg_encoder_encode_frame is :
void VideoEncoder::ffmpeg_encoder_encode_frame(uint8_t *rgb)
{
int ret, got_output;
ffmpeg_encoder_set_frame_yuv_from_rgb(rgb);
av_init_packet(&m_pkt);
m_pkt.data = NULL;
m_pkt.size = 0;
ret = avcodec_encode_video2(m_c, &m_pkt, m_frame, &got_output);
if (ret < 0) {
printf("Error encoding frame\n");
exit(1);
}
if (got_output)
{
av_packet_rescale_ts(&m_pkt,
(AVRational){1, m_FPS}, m_stream->time_base);
m_pkt.stream_index = m_stream->index;
int ret = av_interleaved_write_frame(m_oc, &m_pkt);
av_packet_unref(&m_pkt);
}
}ffmpeg_encoder_finish code is :
void VideoEncoder::ffmpeg_encoder_finish(void)
{
int got_output, ret;
do {
ret = avcodec_encode_video2(m_c, &m_pkt, NULL, &got_output);
if (ret < 0) {
printf( "Error encoding frame\n");
exit(1);
}
if (got_output) {
av_packet_rescale_ts(&m_pkt,
(AVRational){1, m_FPS}, m_stream->time_base);
m_pkt.stream_index = m_stream->index;
int ret = av_interleaved_write_frame(m_oc, &m_pkt);
av_packet_unref(&m_pkt);
}
} while (got_output);
av_write_trailer(m_oc);
avio_closep(&m_oc->pb);
avformat_free_context(m_oc);
av_freep(&m_frame->data[0]);
av_frame_free(&m_frame);
av_packet_unref(&m_pkt);
sws_freeContext(m_sws_context);
}This code runs multiple times in the loop.
So my question is - what am I doing wrong ? maybe ffmpeg is using some kind of internal buffering ? If so, how to disable it ? Because such an increase in memory usage is unacceptable at all. -
how to stream live m3u8 file using ffmpeg to youtube rtmp
18 juillet 2018, par Dark webmasteri want to restream a live m3u8 file to youtube
.i used following codefmpeg -re -i /mypanel.tv:8080/live/****/slyv0955k9/14131.m3u8
> -c:v copy -c:a aac -ar 44100 -ab 128k -ac 2 -strict -2 -flags +global_header -bsf:a aac_adtstoasc -bufsize 3000k -f flv "/live-dfw.twitch.tv/app/{live_231566994_FS4BN0qoJMeXEuWklm6j0l1ODQj9u6}>"and i return i get this from my linux server
[root@server ~]# ffmpeg -re -i http://mypanel.tv:8080/live/****/slyv0955k9/14131.m3u8
-c:v copy -c:a aac -ar 44100 -ab 128k -ac 2 -strict -2 -flags +global_header -bsf:a aac_adtstoasc -bufsize 3000k -f flv "/live-dfw.twitch.tv/app/{live_23156556994_FS4BN0qoJMeXEuWklm6j0l1ODQj9u6}>"ffmpeg version 2.6.8 Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 4.8.5 (GCC) 20150623 (Red Hat 4.8.5-4)
configuration: --prefix=/usr --bindir=/usr/bin --datadir=/usr/share/ffmpeg --incdir=/usr/include/ffmpeg --libdir=/usr/lib64 --mandir=/usr/share/man --arch=x86_64 --optflags='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -m64 -mtune=generic' --enable-bzlib --disable-crystalhd --enable-gnutls --enable-ladspa --enable-libass --enable-libcdio --enable-libdc1394 --enable-libfaac --enable-nonfree --enable-libfdk-aac --enable-nonfree --disable-indev=jack --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-openal --enable-libopenjpeg --enable-libopus --enable-libpulse --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libvorbis --enable-libv4l2 --enable-libx264 --enable-libx265 --enable-libxvid --enable-x11grab --enable-avfilter --enable-avresample --enable-postproc --enable-pthreads --disable-static --enable-shared --enable-gpl --disable-debug --disable-stripping --shlibdir=/usr/lib64 --enable-runtime-cpudetect
libavutil 54. 20.100 / 54. 20.100
libavcodec 56. 26.100 / 56. 26.100
libavformat 56. 25.101 / 56. 25.101
libavdevice 56. 4.100 / 56. 4.100
libavfilter 5. 11.102 / 5. 11.102
libavresample 2. 1. 0 / 2. 1. 0
libswscale 3. 1.101 / 3. 1.101
libswresample 1. 1.100 / 1. 1.100
libpostproc 53. 3.100 / 53. 3.100
[h264 @ 0x1029ba0] non-existing SPS 0 referenced in buffering period
Last message repeated 1 times
[h264 @ 0x1073680] non-existing SPS 0 referenced in buffering period
Input #0, hls,applehttp, from 'http://mypanel.tv:8080/live/***/slyv0955k9/14131.m3u8':
Duration: N/A, start: 39062.400000, bitrate: N/A
Program 0
Metadata:
variant_bitrate : 0
Stream #0:0: Video: h264 (Main) ([27][0][0][0] / 0x001B), yuv420p, 1280x720 [SAR 1:1 DAR 16:9], 25 fps, 25 tbr, 90k tbn, 50 tbc
Stream #0:1: Audio: aac (LC) ([15][0][0][0] / 0x000F), 48000 Hz, stereo, fltp, 133 kb/s
At least one output file must be specifiedso can anyone help me with this ?please note i’m not an expert in linux so please give me specific commands to restream a live m3u8 file