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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (9153)

  • timecode of scene change detection ffmpeg

    16 mars 2015, par Михаил Боровинских

    Good day, there was a bit of a problem when I working with ffmpeg. We need to find timecodes of scene change detection in the video. Use the following command :

    ffmpeg -i inputVideo.mp4 -f image2 -vf "select = gt (scene \ ,. 5)" -vsync vfr thumb% 04d.png

    It creates an image from scene change detection. I do not know how to add timecode to a text file. Thanks in advance for your help !)

    P.S. Sorry for my bad english)

  • Distributed video decoding over a network

    26 mars 2015, par tkcast

    i’m developing a videowall controller.
    I can use any technology of programming language needed, and I want to decode videos of arbitrarily high resolution on my videowall.

    One possible solution is :
    - split the ultra high video into several slices using ffmpeg and have one computer to decode each tile of the videowall separately. I’d use the network only to control the playback

    Another interesting solution :
    - only a master computer would have the huge video, and it would control a distributed decoding over the network. Is it even possible ? how ?

    Thanks !

  • Remove the instance of native library from app using dlclose(Android NDK)

    7 septembre 2012, par mirroredAbstraction

    I have compiled FFmpeg library using NDK and use it to trim videos and get thumbnails from a video in my app, so basically I have ffmpeg.so and video-trimmer.so libraries up and running.

    The problem however is strange, the trim or getThumbnail operations are successful but just one time i.e. the first time and the operations fail the second time. However it is successful the third time, I googled it and got two similar posts on SO related to my problem

    POST 1 :

    POST 2 :

    Interestingly they suggest the same solution and I am unable to solve the issue being a naive in C programming language.

    Here is what I have done

    void Java_com_example_demo_natives_LibraryLoader_loadTrimmerLibrary(JNIEnv* env, jclass class, jstring libffmpeg_path, jstring inputFile, jstring outFile,
           jstring startTime, jstring length)
    {
           const char* path;
           void* handle;
           int *(*Java_com_example_demo_natives_VideoTrimmer_trim)(JNIEnv *, jclass, jstring, jstring, jstring, jstring);

           path = (*env)->GetStringUTFChars(env, libffmpeg_path, 0);

           handle = dlopen(path, RTLD_LAZY);

           Java_com_example_demo_natives_VideoTrimmer_trim = dlsym(handle, "Java_com_example_demo_natives_VideoTrimmer_trim");
           (*Java_com_example_demo_natives_VideoTrimmer_trim)(env, class, inputFile, outFile, startTime, length);

           (*env)->ReleaseStringUTFChars(env, libffmpeg_path, path);

           dlclose(handle);
    }

    Despite of calling dlclose the library instance still exists in memory, what I am doing wrong here ?

    I come to know that library instance still exists because when I load the libraries again in some other activity the error message says library already exists in CL.

    I want to get rid of the instance of that library from memory, please help...